Player Matchup

Maui
Maui
 
Maui
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
Laylacupcake
Nox
Level 45
God Stats
1W - 1L
1,684 SR
Queue Stats
15W - 16L
1,453 Elo+
Solo
Cliodhna
Cliodhna
SenorSnuggle
Cliodhna
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 16L
1,253 Elo+
Solo
Mulan
Mulan
USMCDEVILDOG8
Mulan
Level 84
God Stats
9W - 10L
1,814 SR
Queue Stats
551W - 525L
1,443 Elo+
Party 1
Artio
Artio
lilithskeeper
Artio
Level 50
God Stats
6W - 13L
1,433 SR
Queue Stats
355W - 511L
1,410 Elo+
Solo
Team Averages
Level 64
1,586 SR
1,412 Elo+

VS

Team Averages
Level 94
1,358 SR
1,383 Elo+
Baron Samedi
Baron Samedi
Hawa1989
Baron Samedi
Level 59
God Stats
2W - 2L
1,124 SR
Queue Stats
64W - 64L
1,407 Elo+
Party 2
Hades
Hades
Jrodc99
Hades
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 20L
1,233 Elo+
Party 2
Hercules
Hercules
JustCaveman
Hercules
Level 96
God Stats
2W - 3L
1,424 SR
Queue Stats
19W - 36L
1,317 Elo+
Party 2
Bellona
Bellona
csc528
Bellona
Level 143
God Stats
2W - 0L
1,500 SR
Queue Stats
71W - 69L
1,405 Elo+
Party 2
Agni
Agni
fallenarcdk
Agni
Level 104
God Stats
1W - 1L
1,241 SR
Queue Stats
37W - 31L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
15
0 / 6 / 10
8,395
700
7,717
15,447
17,091
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
9 / 4 / 9
10,857
905
16,141
12,101
6,159
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Cliodhna
SenorSnuggle
Cliodhna
19
11 / 3 / 10
11,289
941
23,910
19,187
10,328
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

13
2 / 8 / 11
8,310
693
9,916
14,098
8,302
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
0 / 5 / 12
9,230
769
4,374
18,023
17,358
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Hawa1989
Baron Samedi
17
3 / 4 / 13
9,601
800
13,964
10,557
5,923
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hades
Jrodc99
Hades
15
7 / 5 / 12
9,664
805
13,301
12,853
8,585
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hercules
JustCaveman
Hercules
15
2 / 3 / 15
8,786
732
6,164
17,041
13,671
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bellona
csc528
Bellona
16
7 / 5 / 14
9,731
811
13,864
20,731
18,887
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

18
7 / 5 / 9
10,595
883
22,386
12,092
4,873
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
89
22
Kills
26
26
Deaths
22
52
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Maui
 
Maui
0
6
10
0.83
W
Baron Samedi
Hawa1989
Baron Samedi
3
4
13
2.38
W
Hades
Jrodc99
Hades
7
5
12
2.6
W
Hercules
JustCaveman
Hercules
2
3
15
3.17
L
9
4
9
3.38
L
Cliodhna
SenorSnuggle
Cliodhna
11
3
10
5.33
L
2
8
11
0.94
W
Bellona
csc528
Bellona
7
5
14
2.8
W
7
5
9
2.3
L
0
5
12
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,058
Damage
69,679
78,856
Taken
73,274
59,238
Mitigated
51,939
25,322
Healing
24,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
 
Maui
7,717
1,309
1,005
2,079
15,447
17,091
28
9,782
5,127
15,818
0
W
Baron Samedi
Hawa1989
Baron Samedi
13,964
309
2,221
1,281
10,557
5,923
450
3,437
6,841
23,617
0
W
Hades
Jrodc99
Hades
13,301
681
1,340
1,146
12,853
8,585
332
5,019
7,713
19,316
0
W
Hercules
JustCaveman
Hercules
6,164
1,732
1,062
6,443
17,041
13,671
0
6,448
10,100
0
11,682
L
16,141
1,516
1,871
3,446
12,101
6,159
652
9,212
2,753
28,102
0
L
Cliodhna
SenorSnuggle
Cliodhna
23,910
3,249
1,027
6,578
19,187
10,328
968
9,245
9,570
0
42,609
L
9,916
1,860
445
519
14,098
8,302
0
7,828
5,759
0
13,103
W
Bellona
csc528
Bellona
13,864
3,706
429
5,436
20,731
18,887
0
7,685
12,922
0
23,723
W
22,386
2,343
768
3,901
12,092
4,873
1,140
6,043
5,925
45,481
0
L
4,374
719
3,832
4,520
18,023
17,358
312
12,778
4,475
12,816
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,081
Gold Earned
48,377
118
Minions Killed
132
0
Camps Cleared
0
1,092,378
Distance Traveled
1,055,396
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
8,395
700
26
2
0
196,622
0
W
Baron Samedi
9,601
800
26
2
0
222,321
0
W
Hades
9,664
805
24
2
0
193,299
0
W
Hercules
8,786
732
8
1
0
207,631
0
L
Nox
10,857
905
32
3
0
224,895
0
L
Cliodhna
11,289
941
38
3
0
279,191
0
L
Mulan
8,310
693
9
1
0
196,385
0
W
Bellona
9,731
811
16
1
0
222,157
0
W
Agni
10,595
883
58
5
0
209,988
0
L
Artio
9,230
769
13
1
0
195,285
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role