Player Matchup

Sol
Sol
 
Sol
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Anubis
Anubis
MajorsMend
Anubis
Level 65
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 11L
1,552 Elo+
Party 1
Hachiman
Hachiman
Melonchops4891
Hachiman
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Janus
Janus
NeckBreaker2000
Janus
Level 61
God Stats
8W - 5L
1,744 SR
Queue Stats
67W - 61L
1,552 Elo+
Party 3
Loki
Loki
Sandieth
Loki
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
30W - 37L
1,524 Elo+
Party 3
Team Averages
Level 43
1,549 SR
1,526 Elo+

VS

Team Averages
Level 81
1,657 SR
1,551 Elo+
Ra
Ra
DangleCramps
Ra
Level 126
God Stats
28W - 23L
1,609 SR
Queue Stats
202W - 188L
1,610 Elo+
Party 2
Serqet
Serqet
Losse
Serqet
Level 102
God Stats
11W - 13L
1,566 SR
Queue Stats
45W - 45L
1,582 Elo+
Party 2
Ares
Ares
TheRealMogour
Ares
Level 17
God Stats
4W - 3L
1,863 SR
Queue Stats
6W - 7L
1,500 Elo+
Party 2
Charon
Charon
brockoly08
Charon
Level 157
God Stats
5W - 2L
1,745 SR
Queue Stats
146W - 138L
1,565 Elo+
Party 2
Apollo
Apollo
xMeGa_V
Apollo
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
2 / 2 / 0
7,262
807
6,468
8,525
2,799
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
MajorsMend
Anubis
11
0 / 5 / 0
6,063
674
2,763
6,164
3,358
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hachiman
12
0 / 5 / 0
6,027
670
2,534
7,249
2,674
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 4 / 0
7,454
828
5,715
6,624
2,329
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Loki
14
1 / 3 / 1
7,135
793
1,822
7,297
2,796
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 4
7,928
881
5,394
6,851
2,774
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Serqet
Losse
Serqet
15
6 / 2 / 7
8,348
928
7,779
7,456
3,931
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
1 / 1 / 11
7,710
857
4,392
6,750
5,555
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Charon
brockoly08
Charon
15
4 / 0 / 9
8,044
894
10,262
5,549
2,763
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apollo
xMeGa_V
Apollo
15
4 / 0 / 8
7,907
879
4,312
4,018
1,615
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
58
5
Kills
19
19
Deaths
5
1
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
2
2
0
1
W
4
2
4
3
W
Serqet
Losse
Serqet
6
2
7
4.75
L
Anubis
MajorsMend
Anubis
0
5
0
0
L
Hachiman
0
5
0
0
L
2
4
0
0.5
L
Loki
1
3
1
0.5
W
1
1
11
6.5
W
Charon
brockoly08
Charon
4
0
9
8.5
W
Apollo
xMeGa_V
Apollo
4
0
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,302
Damage
32,139
35,859
Taken
30,624
13,956
Mitigated
16,638
3,971
Healing
5,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
6,468
1,911
0
2,229
8,525
2,799
0
3,987
4,062
21,135
0
W
5,394
508
702
1,923
6,851
2,774
198
4,985
1,708
29,932
0
W
Serqet
Losse
Serqet
7,779
1,191
0
0
7,456
3,931
38
2,760
4,564
0
24,732
L
Anubis
MajorsMend
Anubis
2,763
182
0
574
6,164
3,358
0
4,241
1,590
12,430
0
L
Hachiman
2,534
1,617
0
164
7,249
2,674
0
3,313
3,798
0
7,469
L
5,715
43
0
228
6,624
2,329
0
3,861
2,403
22,462
0
L
Loki
1,822
247
0
776
7,297
2,796
0
3,598
3,229
0
17,800
W
4,392
274
0
824
6,750
5,555
136
1,981
4,723
10,250
0
W
Charon
brockoly08
Charon
10,262
1,116
0
730
5,549
2,763
1,589
3,007
2,294
26,680
0
W
Apollo
xMeGa_V
Apollo
4,312
2,259
0
1,584
4,018
1,615
1,637
1,695
2,281
0
30,972

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,941
Gold Earned
39,937
163
Minions Killed
233
0
Camps Cleared
0
833,431
Distance Traveled
1,042,167
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,262
807
40
4
0
205,086
0
W
Ra
7,928
881
63
7
0
209,997
0
W
Serqet
8,348
928
38
4
0
226,021
1
L
Anubis
6,063
674
14
2
0
101,274
0
L
Hachiman
6,027
670
18
2
0
136,296
0
L
Janus
7,454
828
52
6
0
206,514
0
L
Loki
7,135
793
39
4
0
184,261
0
W
Ares
7,710
857
15
2
0
213,342
0
W
Charon
8,044
894
49
5
0
202,713
0
W
Apollo
7,907
879
68
8
0
190,094
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role