Player Matchup

Cernunnos
Cernunnos
Bl33dslo
Cernunnos
Level 83
God Stats
1W - 4L
1,540 SR
Queue Stats
13W - 18L
1,486 Elo+
Party 1
Horus
Horus
Droopy1943
Horus
Level 159
God Stats
1W - 3L
1,273 SR
Queue Stats
46W - 58L
1,544 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Rainbrostu
Tsukuyomi
Level 66
God Stats
1W - 2L
1,480 SR
Queue Stats
276W - 261L
1,553 Elo+
Party 1
Charon
Charon
SirPenguin79
Charon
Level 105
God Stats
1W - 2L
1,500 SR
Queue Stats
79W - 66L
1,509 Elo+
Solo
Hades
Hades
TurkbodyPhil
Hades
Level 69
God Stats
0W - 1L
1,357 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Team Averages
Level 96
1,430 SR
1,519 Elo+

VS

Team Averages
Level 122
1,547 SR
1,566 Elo+
Mercury
Mercury
Creako
Mercury
Level 106
God Stats
8W - 5L
1,712 SR
Queue Stats
12W - 8L
1,578 Elo+
Party 3
Kuzenbo
Kuzenbo
Lyflyne
Kuzenbo
Level 147
God Stats
8W - 12L
1,490 SR
Queue Stats
493W - 428L
1,590 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
SourPatchXS
Morgan Le Fay
Level 124
God Stats
5W - 5L
1,531 SR
Queue Stats
87W - 73L
1,527 Elo+
Solo
Ra
Ra
Thayn3
Ra
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 23L
1,547 Elo+
Party 3
Jing Wei
Jing Wei
theseekerzero
Jing Wei
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
244W - 217L
1,590 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Bl33dslo
Cernunnos
15
0 / 8 / 8
8,726
623
9,516
16,363
7,826
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Horus
16
3 / 3 / 6
9,540
681
10,895
23,997
20,430
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tsukuyomi
Rainbrostu
Tsukuyomi
18
4 / 4 / 7
10,655
761
17,013
16,038
8,096
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charon
17
3 / 5 / 7
10,541
753
12,110
22,505
24,235
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
5 / 8 / 3
10,467
748
12,296
19,663
10,051
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Creako
Mercury
19
9 / 2 / 10
11,271
805
15,241
16,977
7,461
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
Lyflyne
Kuzenbo
18
5 / 1 / 12
10,379
741
11,837
15,210
19,527
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Morgan Le Fay
SourPatchXS
Morgan Le Fay
17
3 / 4 / 14
9,892
707
25,525
12,023
5,664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ra
18
9 / 4 / 14
11,173
798
18,054
14,776
6,957
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Jing Wei
theseekerzero
Jing Wei
18
2 / 4 / 10
10,459
747
7,582
15,870
6,182
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
88
15
Kills
28
28
Deaths
15
31
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
Bl33dslo
Cernunnos
0
8
8
0.5
W
Mercury
Creako
Mercury
9
2
10
7
L
Horus
3
3
6
2
W
Kuzenbo
Lyflyne
Kuzenbo
5
1
12
11
L
Tsukuyomi
Rainbrostu
Tsukuyomi
4
4
7
1.88
L
Charon
3
5
7
1.3
W
Morgan Le Fay
SourPatchXS
Morgan Le Fay
3
4
14
2.5
W
Ra
9
4
14
4
L
5
8
3
0.81
W
Jing Wei
theseekerzero
Jing Wei
2
4
10
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,830
Damage
78,239
98,566
Taken
74,856
70,638
Mitigated
45,791
23,953
Healing
15,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
Bl33dslo
Cernunnos
9,516
3,939
252
1,648
16,363
7,826
676
9,166
6,796
0
29,061
W
Mercury
Creako
Mercury
15,241
8,426
0
1,680
16,977
7,461
0
3,895
12,724
0
39,943
L
Horus
10,895
3,938
5,478
8,458
23,997
20,430
0
14,351
8,692
0
20,699
W
Kuzenbo
Lyflyne
Kuzenbo
11,837
3,845
660
2,598
15,210
19,527
65
4,714
9,602
22,887
0
L
Tsukuyomi
Rainbrostu
Tsukuyomi
17,013
3,776
0
452
16,038
8,096
0
5,695
9,672
0
56,459
L
Charon
12,110
1,802
0
1,866
22,505
24,235
27
12,262
8,636
26,009
0
W
Morgan Le Fay
SourPatchXS
Morgan Le Fay
25,525
2,824
0
1,619
12,023
5,664
105
5,164
6,446
49,582
0
W
Ra
18,054
2,714
2,285
3,879
14,776
6,957
0
5,829
8,218
36,766
0
L
12,296
1,265
680
5,119
19,663
10,051
550
10,425
8,804
32,023
0
W
Jing Wei
theseekerzero
Jing Wei
7,582
5,722
0
3,048
15,870
6,182
0
4,019
11,411
0
46,565

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,929
Gold Earned
53,174
222
Minions Killed
256
0
Camps Cleared
0
1,300,447
Distance Traveled
1,439,302
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
8,726
623
47
3
0
240,330
0
W
Mercury
11,271
805
59
4
0
339,520
0
L
Horus
9,540
681
26
2
0
297,172
1
W
Kuzenbo
10,379
741
17
1
0
287,674
0
L
Tsukuyomi
10,655
761
87
6
0
279,429
0
L
Charon
10,541
753
17
1
0
245,066
0
W
Morgan Le Fay
9,892
707
47
3
0
266,579
3
W
Ra
11,173
798
53
4
0
283,527
0
L
Hades
10,467
748
45
3
0
238,450
0
W
Jing Wei
10,459
747
80
6
0
262,002
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role