Player Matchup

Eset
Eset
 
Eset
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
HackedGamma
Kuzenbo
Level 117
God Stats
5W - 3L
1,500 SR
Queue Stats
50W - 23L
1,593 Elo+
Solo
Sun Wukong
Sun Wukong
Rockiesapx
Sun Wukong
Level 83
God Stats
21W - 17L
1,574 SR
Queue Stats
77W - 76L
1,485 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
TrebleGenesis
Ah Muzen Cab
Level 127
God Stats
4W - 3L
1,608 SR
Queue Stats
128W - 113L
1,511 Elo+
Party 3
Fenrir
Fenrir
your8nutz
Fenrir
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
Team Averages
Level 89
1,537 SR
1,518 Elo+

VS

Team Averages
Level 104
1,436 SR
1,501 Elo+
Ao Kuang
Ao Kuang
HelloQuik
Ao Kuang
Level 126
God Stats
0W - 4L
1,363 SR
Queue Stats
38W - 50L
1,438 Elo+
Party 2
King Arthur
King Arthur
Kyuukudo
King Arthur
Level 86
God Stats
2W - 2L
1,567 SR
Queue Stats
71W - 74L
1,479 Elo+
Solo
Ix Chel
Ix Chel
Miizzfit
Ix Chel
Level 157
God Stats
23W - 23L
1,520 SR
Queue Stats
234W - 225L
1,585 Elo+
Party 1
Medusa
Medusa
d0necakes
Medusa
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,537 Elo+
Party 1
Sylvanus
Sylvanus
zlSmokes
Sylvanus
Level 127
God Stats
0W - 3L
1,229 SR
Queue Stats
149W - 173L
1,465 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
15
2 / 5 / 6
9,604
480
6,932
11,673
4,208
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kuzenbo
HackedGamma
Kuzenbo
14
3 / 2 / 12
10,493
525
8,706
16,184
20,673
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sun Wukong
Rockiesapx
Sun Wukong
19
6 / 0 / 2
12,773
639
11,056
16,324
14,290
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Ah Muzen Cab
TrebleGenesis
Ah Muzen Cab
19
6 / 1 / 8
11,848
592
13,021
12,993
6,559
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Fenrir
your8nutz
Fenrir
18
5 / 6 / 5
11,038
552
10,199
20,290
9,632
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
HelloQuik
Ao Kuang
13
6 / 4 / 1
8,959
448
8,086
15,112
5,530
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
Kyuukudo
King Arthur
13
2 / 4 / 1
8,421
421
9,712
16,430
16,805
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ix Chel
Miizzfit
Ix Chel
17
4 / 4 / 4
10,346
517
12,994
12,932
5,360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Medusa
d0necakes
Medusa
12
0 / 8 / 0
7,523
376
5,100
15,184
5,673
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sylvanus
zlSmokes
Sylvanus
13
2 / 3 / 4
8,275
414
6,803
14,993
14,725
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
24
22
Kills
14
14
Deaths
23
33
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
2
5
6
1
W
Kuzenbo
HackedGamma
Kuzenbo
3
2
12
4.5
L
Ao Kuang
HelloQuik
Ao Kuang
6
4
1
1.63
L
King Arthur
Kyuukudo
King Arthur
2
4
1
0.63
L
Ix Chel
Miizzfit
Ix Chel
4
4
4
1.5
W
Sun Wukong
Rockiesapx
Sun Wukong
6
0
2
7
W
Ah Muzen Cab
TrebleGenesis
Ah Muzen Cab
6
1
8
10
L
Medusa
d0necakes
Medusa
0
8
0
0
W
Fenrir
your8nutz
Fenrir
5
6
5
1.25
L
Sylvanus
zlSmokes
Sylvanus
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,914
Damage
42,695
77,464
Taken
74,651
55,362
Mitigated
48,093
17,186
Healing
13,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
6,932
316
641
800
11,673
4,208
793
6,030
5,643
52,592
0
W
Kuzenbo
HackedGamma
Kuzenbo
8,706
3,132
0
2,503
16,184
20,673
149
7,146
8,916
27,157
450
L
Ao Kuang
HelloQuik
Ao Kuang
8,086
2,179
0
5,869
15,112
5,530
0
1,481
13,409
45,188
0
L
King Arthur
Kyuukudo
King Arthur
9,712
790
0
655
16,430
16,805
0
1,797
14,327
0
45,186
L
Ix Chel
Miizzfit
Ix Chel
12,994
1,835
553
2,314
12,932
5,360
228
4,292
8,284
86,527
0
W
Sun Wukong
Rockiesapx
Sun Wukong
11,056
2,388
0
5,665
16,324
14,290
2,025
2,296
14,028
0
108,760
W
Ah Muzen Cab
TrebleGenesis
Ah Muzen Cab
13,021
4,970
0
3,307
12,993
6,559
6,911
5,159
7,601
0
117,269
L
Medusa
d0necakes
Medusa
5,100
2,576
0
605
15,184
5,673
0
3,622
11,447
0
37,350
W
Fenrir
your8nutz
Fenrir
10,199
3,355
0
4,270
20,290
9,632
234
6,741
13,413
0
82,473
L
Sylvanus
zlSmokes
Sylvanus
6,803
2,336
344
3,057
14,993
14,725
359
3,146
11,529
35,848
13,012

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,756
Gold Earned
43,524
577
Minions Killed
406
0
Camps Cleared
0
1,983,648
Distance Traveled
1,683,645
17
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
9,604
480
103
5
0
374,756
3
W
Kuzenbo
10,493
525
34
2
0
415,493
8
L
Ao Kuang
8,959
448
65
3
0
312,649
0
L
King Arthur
8,421
421
61
3
0
389,714
0
L
Ix Chel
10,346
517
150
8
0
382,501
1
W
Sun Wukong
12,773
639
182
9
0
372,705
1
W
Ah Muzen Cab
11,848
592
152
8
0
393,087
0
L
Medusa
7,523
376
69
3
0
315,362
0
W
Fenrir
11,038
552
106
5
0
427,607
5
L
Sylvanus
8,275
414
61
3
0
283,419
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role