Player Matchup

Cthulhu
Cthulhu
Axathoth
Cthulhu
Level 157
God Stats
3W - 3L
1,470 SR
Queue Stats
230W - 254L
1,563 Elo+
Party 1
Cernunnos
Cernunnos
MidGoat
Cernunnos
Level 20
God Stats
0W - 2L
1,500 SR
Queue Stats
44W - 52L
1,601 Elo+
Party 1
Xbalanque
Xbalanque
RealSinatra
Xbalanque
Level 155
God Stats
0W - 3L
1,769 SR
Queue Stats
133W - 139L
1,629 Elo+
Party 1
Agni
Agni
sebulbasaur
Agni
Level 145
God Stats
0W - 3L
1,279 SR
Queue Stats
158W - 173L
1,527 Elo+
Party 1
Ao Kuang
Ao Kuang
whitneyhoustoned
Ao Kuang
Level 143
God Stats
5W - 8L
1,556 SR
Queue Stats
588W - 593L
1,528 Elo+
Party 1
Team Averages
Level 124
1,515 SR
1,570 Elo+

VS

Team Averages
Level 162
1,632 SR
1,595 Elo+
Geb
Geb
Beefisdabomb
Geb
Level 129
God Stats
2W - 3L
1,512 SR
Queue Stats
220W - 183L
1,587 Elo+
Solo
Mulan
Mulan
ElKaloz
Mulan
Level 165
God Stats
9W - 2L
1,697 SR
Queue Stats
305W - 305L
1,588 Elo+
Solo
Khepri
Khepri
GhalatoGal
Khepri
Level 148
God Stats
21W - 12L
1,609 SR
Queue Stats
391W - 385L
1,620 Elo+
Solo
Zhong Kui
Zhong Kui
KYMTAEYEON
Zhong Kui
Level 214
God Stats
6W - 4L
1,637 SR
Queue Stats
412W - 409L
1,583 Elo+
Solo
Chronos
Chronos
PrincesaLiz
Chronos
Level 156
God Stats
2W - 0L
1,705 SR
Queue Stats
55W - 37L
1,599 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Axathoth
Cthulhu
14
0 / 3 / 4
7,700
770
7,466
12,595
14,153
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cernunnos
MidGoat
Cernunnos
15
4 / 5 / 2
8,479
848
9,486
10,844
5,218
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xbalanque
RealSinatra
Xbalanque
15
2 / 5 / 5
7,807
781
14,350
10,025
4,629
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
1 / 5 / 4
7,161
716
7,557
8,349
4,113
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 5 / 2
6,709
671
2,797
10,613
8,790
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 21
8,548
855
8,884
10,869
11,958
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Mulan
ElKaloz
Mulan
16
4 / 2 / 14
8,737
874
8,020
12,877
14,180
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Khepri
GhalatoGal
Khepri
15
1 / 2 / 15
8,720
872
3,476
10,348
10,535
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Zhong Kui
KYMTAEYEON
Zhong Kui
17
11 / 2 / 10
9,727
973
13,523
7,942
8,550
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos
PrincesaLiz
Chronos
17
5 / 1 / 12
9,541
954
14,905
10,373
5,643
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
95
8
Kills
23
23
Deaths
8
17
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Axathoth
Cthulhu
0
3
4
0.67
W
2
1
21
12.5
W
Mulan
ElKaloz
Mulan
4
2
14
5.5
W
Khepri
GhalatoGal
Khepri
1
2
15
4.25
W
Zhong Kui
KYMTAEYEON
Zhong Kui
11
2
10
8
L
Cernunnos
MidGoat
Cernunnos
4
5
2
1
W
Chronos
PrincesaLiz
Chronos
5
1
12
11
L
Xbalanque
RealSinatra
Xbalanque
2
5
5
0.9
L
1
5
4
0.6
L
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,656
Damage
48,808
52,426
Taken
52,409
36,903
Mitigated
50,866
9,680
Healing
20,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Axathoth
Cthulhu
7,466
80
1,646
1,570
12,595
14,153
0
9,436
3,015
14,463
175
W
8,884
467
4,005
4,348
10,869
11,958
62
3,125
7,324
19,436
0
W
Mulan
ElKaloz
Mulan
8,020
792
0
297
12,877
14,180
0
4,901
7,900
0
14,468
W
Khepri
GhalatoGal
Khepri
3,476
0
1,852
2,555
10,348
10,535
88
3,005
7,028
10,201
0
W
Zhong Kui
KYMTAEYEON
Zhong Kui
13,523
1,480
0
1,457
7,942
8,550
321
3,681
4,189
21,724
0
L
Cernunnos
MidGoat
Cernunnos
9,486
4,828
871
1,487
10,844
5,218
141
7,257
3,587
0
19,499
W
Chronos
PrincesaLiz
Chronos
14,905
5,023
2,881
3,184
10,373
5,643
2,541
2,368
7,630
37,576
0
L
Xbalanque
RealSinatra
Xbalanque
14,350
7,262
0
1,138
10,025
4,629
165
8,667
1,313
0
27,001
L
7,557
239
153
210
8,349
4,113
0
6,806
1,499
14,446
0
L
2,797
391
357
2,248
10,613
8,790
0
8,620
1,977
5,294
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,856
Gold Earned
45,273
88
Minions Killed
130
0
Camps Cleared
0
927,284
Distance Traveled
1,028,459
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,700
770
20
2
0
180,689
0
W
Geb
8,548
855
14
1
0
216,580
0
W
Mulan
8,737
874
13
1
0
192,005
0
W
Khepri
8,720
872
17
2
0
221,296
0
W
Zhong Kui
9,727
973
23
2
0
196,745
0
L
Cernunnos
8,479
848
25
3
0
185,218
0
W
Chronos
9,541
954
63
6
0
201,833
0
L
Xbalanque
7,807
781
28
3
0
181,951
0
L
Agni
7,161
716
9
1
0
196,032
0
L
Ao Kuang
6,709
671
6
1
0
183,394
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role