Player Matchup

Sol
Sol
Andrea-Love-Nova
Sol
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,669 Elo+
Solo
Aphrodite
Aphrodite
MsDoubleY
Aphrodite
Level 107
God Stats
18W - 15L
1,760 SR
Queue Stats
211W - 187L
1,488 Elo+
Solo
Chaac
Chaac
coldcoldcoldel
Chaac
Level 69
God Stats
2W - 3L
1,298 SR
Queue Stats
87W - 78L
1,436 Elo+
Party 2
Hachiman
Hachiman
gizmo1016
Hachiman
Level 34
God Stats
1W - 1L
1,870 SR
Queue Stats
18W - 22L
1,428 Elo+
Party 2
Thor
Thor
owensadr
Thor
Level 109
God Stats
1W - 5L
1,496 SR
Queue Stats
212W - 221L
1,446 Elo+
Solo
Team Averages
Level 82
1,585 SR
1,493 Elo+

VS

Team Averages
Level 56
1,470 SR
1,385 Elo+
Shiva
Shiva
CrimZenCATI
Shiva
Level 126
God Stats
3W - 9L
1,209 SR
Queue Stats
452W - 427L
1,413 Elo+
Party 1
Sobek
Sobek
Enryom
Sobek
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
89W - 98L
1,326 Elo+
Solo
Ah Puch
Ah Puch
GoPackGo404
Ah Puch
Level 46
God Stats
9W - 5L
1,511 SR
Queue Stats
72W - 90L
1,355 Elo+
Solo
Rama
Rama
Kruhznic
Rama
Level 25
God Stats
6W - 6L
1,443 SR
Queue Stats
29W - 36L
1,401 Elo+
Party 1
Danzaburou
Danzaburou
demoncati666
Danzaburou
Level 26
God Stats
17W - 8L
1,690 SR
Queue Stats
70W - 66L
1,431 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 0
7,084
506
5,221
12,911
4,274
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Aphrodite
MsDoubleY
Aphrodite
10
0 / 3 / 1
6,384
456
4,658
11,040
8,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
0 / 6 / 1
6,698
478
7,947
15,269
9,757
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hachiman
gizmo1016
Hachiman
10
1 / 4 / 0
6,414
458
6,214
10,784
4,291
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Thor
10
1 / 10 / 1
6,190
442
5,026
16,201
6,239
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 1 / 4
8,961
640
13,283
14,277
13,891
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Sobek
Enryom
Sobek
12
2 / 1 / 3
7,265
519
2,799
12,823
11,187
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ah Puch
GoPackGo404
Ah Puch
14
3 / 0 / 2
8,206
586
9,141
8,565
3,785
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Rama
12
1 / 0 / 4
7,185
513
6,742
8,149
3,143
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Danzaburou
demoncati666
Danzaburou
14
13 / 2 / 2
9,699
693
15,111
10,870
4,126
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
42
3
Kills
27
28
Deaths
4
3
Assists
15
Player
Kills
Deaths
Assists
KDA
L
1
5
0
0.2
W
8
1
4
10
W
Sobek
Enryom
Sobek
2
1
3
3.5
W
Ah Puch
GoPackGo404
Ah Puch
3
0
2
4
W
Rama
1
0
4
3
L
Aphrodite
MsDoubleY
Aphrodite
0
3
1
0.17
L
0
6
1
0.08
W
Danzaburou
demoncati666
Danzaburou
13
2
2
7
L
Hachiman
gizmo1016
Hachiman
1
4
0
0.25
L
Thor
1
10
1
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,066
Damage
47,076
66,205
Taken
54,684
32,835
Mitigated
36,132
14,554
Healing
11,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,221
1,462
0
2,475
12,911
4,274
0
5,049
7,862
47,128
0
W
13,283
3,631
0
790
14,277
13,891
379
0
14,277
5,292
55,698
W
Sobek
Enryom
Sobek
2,799
297
254
3,823
12,823
11,187
89
2,847
9,976
15,324
0
W
Ah Puch
GoPackGo404
Ah Puch
9,141
133
107
2,390
8,565
3,785
288
3,577
4,988
61,613
0
W
Rama
6,742
5,338
0
3,244
8,149
3,143
2,625
1,419
6,730
0
60,097
L
Aphrodite
MsDoubleY
Aphrodite
4,658
1,558
2,445
4,117
11,040
8,274
314
1,996
9,044
23,492
0
L
7,947
2,174
0
2,526
15,269
9,757
0
2,603
12,520
0
42,070
W
Danzaburou
demoncati666
Danzaburou
15,111
8,489
0
915
10,870
4,126
421
2,140
8,730
0
71,791
L
Hachiman
gizmo1016
Hachiman
6,214
3,740
0
2,991
10,784
4,291
707
1,435
9,349
0
38,965
L
Thor
5,026
1,965
0
0
16,201
6,239
12
2,395
13,806
0
29,315

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,770
Gold Earned
41,316
282
Minions Killed
402
0
Camps Cleared
0
1,276,462
Distance Traveled
1,379,897
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,084
506
82
6
0
238,779
0
W
Shiva
8,961
640
89
6
0
287,495
0
W
Sobek
7,265
519
21
2
0
277,722
0
W
Ah Puch
8,206
586
104
7
0
272,080
0
W
Rama
7,185
513
94
7
0
254,232
0
L
Aphrodite
6,384
456
30
2
0
251,500
1
L
Chaac
6,698
478
70
5
0
262,758
0
W
Danzaburou
9,699
693
94
7
0
288,368
0
L
Hachiman
6,414
458
58
4
0
256,010
0
L
Thor
6,190
442
42
3
0
267,415
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role