Player Matchup

Thor
Thor
 
Thor
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charon
Charon
BlackGodsOnly
Charon
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 0L
1,746 Elo+
Party 1
Tiamat
Tiamat
HollyKNN
Tiamat
Level 143
God Stats
9W - 4L
1,627 SR
Queue Stats
465W - 309L
1,651 Elo+
Party 1
Set
Set
Tulamore
Set
Level 123
God Stats
24W - 20L
1,497 SR
Queue Stats
240W - 188L
1,609 Elo+
Solo
Achilles
Achilles
vegangorilla
Achilles
Level 109
God Stats
1W - 0L
1,455 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Team Averages
Level 111
1,516 SR
1,601 Elo+

VS

Team Averages
Level 60
1,448 SR
1,528 Elo+
Ares
Ares
 
Ares
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
BaronHasAShopvac
Jing Wei
Level 25
God Stats
3W - 2L
1,500 SR
Queue Stats
242W - 256L
1,578 Elo+
Party 2
Amaterasu
Amaterasu
Magnati69
Amaterasu
Level 105
God Stats
4W - 4L
1,488 SR
Queue Stats
426W - 371L
1,527 Elo+
Solo
Thanatos
Thanatos
RimuruAinz
Thanatos
Level 29
God Stats
53W - 51L
1,460 SR
Queue Stats
200W - 175L
1,596 Elo+
Party 2
Yu Huang
Yu Huang
professorluffy
Yu Huang
Level 43
God Stats
3W - 8L
1,290 SR
Queue Stats
105W - 108L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
9
1 / 2 / 5
5,678
568
8,537
8,370
3,471
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

11
4 / 1 / 1
6,260
626
4,236
5,453
2,386
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
HollyKNN
Tiamat
11
1 / 0 / 2
5,756
576
4,236
5,856
2,793
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
5 / 0 / 3
6,516
652
5,087
8,517
3,679
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Achilles
vegangorilla
Achilles
10
2 / 1 / 0
5,858
586
9,479
9,697
8,763
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
8
0 / 4 / 1
5,264
526
4,901
10,835
7,231
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
0 / 1 / 1
5,504
550
2,920
6,954
1,930
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
Magnati69
Amaterasu
10
1 / 2 / 0
5,788
579
5,407
12,941
10,711
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Thanatos
RimuruAinz
Thanatos
10
2 / 3 / 0
5,630
563
3,543
10,956
3,520
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Yu Huang
9
0 / 3 / 1
5,042
504
2,022
5,210
1,606
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
6
13
Kills
3
4
Deaths
13
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
1
2
5
1.75
L
Ares
 
Ares
0
4
1
0.13
L
0
1
1
0.5
W
4
1
1
4.5
W
Tiamat
HollyKNN
Tiamat
1
0
2
2
L
Amaterasu
Magnati69
Amaterasu
1
2
0
0.5
L
Thanatos
RimuruAinz
Thanatos
2
3
0
0.67
W
5
0
3
6.5
L
Yu Huang
0
3
1
0.17
W
Achilles
vegangorilla
Achilles
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,575
Damage
18,793
37,893
Taken
46,896
21,092
Mitigated
24,998
7,794
Healing
16,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
8,537
2,308
0
1,521
8,370
3,471
0
1,243
7,127
0
22,419
L
Ares
 
Ares
4,901
939
0
1,959
10,835
7,231
0
2,832
7,661
15,957
0
L
2,920
2,523
0
2,200
6,954
1,930
0
1,394
5,231
0
41,270
W
4,236
812
0
1,125
5,453
2,386
240
2,158
3,295
36,184
0
W
Tiamat
HollyKNN
Tiamat
4,236
1,023
0
2,094
5,856
2,793
344
2,739
3,117
41,105
0
L
Amaterasu
Magnati69
Amaterasu
5,407
2,376
0
5,822
12,941
10,711
0
122
12,819
0
40,232
L
Thanatos
RimuruAinz
Thanatos
3,543
805
0
6,279
10,956
3,520
0
1,702
9,040
0
41,792
W
5,087
2,717
0
1,600
8,517
3,679
0
783
7,734
0
50,698
L
Yu Huang
2,022
302
0
310
5,210
1,606
0
1,775
3,317
32,926
0
W
Achilles
vegangorilla
Achilles
9,479
2,741
0
1,454
9,697
8,763
0
0
9,697
122
31,632

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,068
Gold Earned
27,228
303
Minions Killed
285
0
Camps Cleared
0
1,061,628
Distance Traveled
987,335
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
5,678
568
31
3
0
208,448
0
L
Ares
5,264
526
15
2
0
210,164
0
L
Jing Wei
5,504
550
79
8
0
204,315
0
W
Charon
6,260
626
57
6
0
210,094
0
W
Tiamat
5,756
576
86
9
0
185,567
2
L
Amaterasu
5,788
579
67
7
0
188,466
0
L
Thanatos
5,630
563
69
7
0
202,927
0
W
Set
6,516
652
89
9
0
251,735
2
L
Yu Huang
5,042
504
55
6
0
181,463
0
W
Achilles
5,858
586
40
4
0
205,784
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role