Player Matchup

Fenrir
Fenrir
ComicBookGuy90
Fenrir
Level 66
God Stats
5W - 9L
1,440 SR
Queue Stats
164W - 182L
1,430 Elo+
Party 2
Mulan
Mulan
Dyeoman38
Mulan
Level 105
God Stats
14W - 13L
1,507 SR
Queue Stats
225W - 266L
1,391 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
GrandpaHands
Morgan Le Fay
Level 125
God Stats
6W - 1L
1,666 SR
Queue Stats
292W - 333L
1,379 Elo+
Party 2
Atlas
Atlas
ProFessorX14365
Atlas
Level 63
God Stats
19W - 11L
1,680 SR
Queue Stats
178W - 210L
1,382 Elo+
Party 2
Neith
Neith
iKiLLeuRz
Neith
Level 120
God Stats
18W - 19L
1,419 SR
Queue Stats
100W - 99L
1,416 Elo+
Solo
Team Averages
Level 96
1,542 SR
1,400 Elo+

VS

Team Averages
Level 118
1,535 SR
1,459 Elo+
Skadi
Skadi
RafinhaSenseih
Skadi
Level 182
God Stats
1W - 7L
1,568 SR
Queue Stats
62W - 93L
1,361 Elo+
Solo
Kali
Kali
SneakiieSquid
Kali
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 32L
1,411 Elo+
Party 1
Eset
Eset
ThePantyRaider
Eset
Level 148
God Stats
0W - 1L
1,529 SR
Queue Stats
134W - 120L
1,501 Elo+
Party 1
Charon
Charon
WABBITFEET
Charon
Level 113
God Stats
5W - 4L
1,528 SR
Queue Stats
131W - 107L
1,494 Elo+
Party 1
Surtr
Surtr
cappy246
Surtr
Level 48
God Stats
8W - 6L
1,550 SR
Queue Stats
52W - 48L
1,528 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 2 / 5
8,064
806
6,844
9,275
5,134
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mulan
Dyeoman38
Mulan
14
2 / 1 / 9
7,408
741
6,815
9,406
8,735
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morgan Le Fay
GrandpaHands
Morgan Le Fay
16
5 / 2 / 6
8,562
856
13,034
7,583
3,652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

14
2 / 2 / 9
7,798
780
8,517
12,845
13,089
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Neith
iKiLLeuRz
Neith
13
0 / 2 / 9
7,226
723
4,778
7,381
2,608
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 3
7,456
746
4,789
9,288
5,885
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

13
2 / 1 / 2
7,398
740
2,996
6,705
2,601
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
2 / 5 / 4
7,573
757
8,956
9,800
4,539
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charon
WABBITFEET
Charon
13
2 / 2 / 2
7,194
719
7,297
9,772
8,356
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Surtr
cappy246
Surtr
12
2 / 5 / 3
7,005
701
10,696
11,953
7,681
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
23
16
Kills
9
9
Deaths
17
38
Assists
14
Player
Kills
Deaths
Assists
KDA
W
7
2
5
4.75
W
Mulan
Dyeoman38
Mulan
2
1
9
6.5
W
Morgan Le Fay
GrandpaHands
Morgan Le Fay
5
2
6
4
W
2
2
9
3.25
L
1
4
3
0.63
L
2
1
2
3
L
2
5
4
0.8
L
Charon
WABBITFEET
Charon
2
2
2
1.5
L
Surtr
cappy246
Surtr
2
5
3
0.7
W
Neith
iKiLLeuRz
Neith
0
2
9
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,988
Damage
34,734
46,490
Taken
47,518
33,218
Mitigated
29,062
9,731
Healing
7,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,844
584
0
553
9,275
5,134
0
4,112
4,399
0
14,126
W
Mulan
Dyeoman38
Mulan
6,815
995
504
2,567
9,406
8,735
519
1,806
6,471
0
15,514
W
Morgan Le Fay
GrandpaHands
Morgan Le Fay
13,034
1,826
0
1,204
7,583
3,652
732
2,362
4,612
34,782
0
W
8,517
2,605
189
3,583
12,845
13,089
236
3,642
8,414
23,681
0
L
4,789
1,286
334
457
9,288
5,885
23
3,857
4,755
0
26,927
L
2,996
697
0
1,858
6,705
2,601
0
2,507
3,948
0
9,346
L
8,956
831
902
1,574
9,800
4,539
111
4,822
4,647
34,686
0
L
Charon
WABBITFEET
Charon
7,297
583
0
685
9,772
8,356
48
2,894
5,661
21,676
770
L
Surtr
cappy246
Surtr
10,696
3,566
0
1,448
11,953
7,681
8
5,681
5,648
192
12,457
W
Neith
iKiLLeuRz
Neith
4,778
1,431
0
1,131
7,381
2,608
1,493
2,398
4,228
0
17,380

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,058
Gold Earned
36,626
189
Minions Killed
180
0
Camps Cleared
0
1,027,857
Distance Traveled
892,699
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,064
806
17
2
0
225,972
0
W
Mulan
7,408
741
24
2
0
209,148
0
W
Morgan Le Fay
8,562
856
76
8
0
211,365
0
W
Atlas
7,798
780
33
3
0
201,923
0
L
Skadi
7,456
746
49
5
0
159,345
3
L
Kali
7,398
740
17
2
0
181,338
0
L
Eset
7,573
757
67
7
0
178,360
0
L
Charon
7,194
719
33
3
0
188,926
0
L
Surtr
7,005
701
14
1
0
184,730
0
W
Neith
7,226
723
39
4
0
179,449
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role