Player Matchup

Atlas
Atlas
 
Atlas
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
KRIZSTIAN
Nemesis
Level 146
God Stats
1W - 4L
1,303 SR
Queue Stats
177W - 160L
1,508 Elo+
Party 1
Izanami
Izanami
SrCazza
Izanami
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 30L
1,544 Elo+
Party 1
Tyr
Tyr
Yehiihhi
Tyr
Level 157
God Stats
4W - 6L
1,528 SR
Queue Stats
204W - 195L
1,502 Elo+
Party 1
Ra
Ra
alejox188
Ra
Level 57
God Stats
2W - 4L
1,540 SR
Queue Stats
458W - 396L
1,573 Elo+
Solo
Team Averages
Level 133
1,474 SR
1,525 Elo+

VS

Team Averages
Level 126
1,495 SR
1,543 Elo+
Ratatoskr
Ratatoskr
 
Ratatoskr
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Surtr
Surtr
 
Surtr
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Vulcan
Vulcan
BlackGodsOnly
Vulcan
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 0L
1,625 Elo+
Party 2
Olorun
Olorun
HollyKNN
Olorun
Level 143
God Stats
3W - 5L
1,406 SR
Queue Stats
465W - 309L
1,644 Elo+
Party 2
Bacchus
Bacchus
mythmadeTV
Bacchus
Level 149
God Stats
14W - 5L
1,571 SR
Queue Stats
345W - 366L
1,443 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
8
1 / 4 / 0
5,018
502
2,334
11,625
4,643
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nemesis
KRIZSTIAN
Nemesis
11
2 / 3 / 0
5,698
570
1,439
8,391
3,023
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Izanami
SrCazza
Izanami
10
0 / 0 / 0
5,601
560
1,303
4,823
1,755
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
1 / 1 / 1
6,474
647
2,989
7,411
4,468
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

10
0 / 6 / 2
5,263
526
2,358
7,001
2,183
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
 
Ratatoskr
12
4 / 0 / 7
6,800
680
6,592
6,014
2,157
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Surtr
 
Surtr
10
3 / 1 / 0
6,044
604
3,914
8,778
6,349
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

11
5 / 2 / 6
6,753
675
6,882
5,713
2,108
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Olorun
HollyKNN
Olorun
11
1 / 0 / 0
6,374
637
4,944
4,221
1,662
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bacchus
mythmadeTV
Bacchus
9
1 / 1 / 4
5,664
566
1,662
6,078
5,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
31
4
Kills
14
14
Deaths
4
3
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
1
4
0
0.25
W
Ratatoskr
 
Ratatoskr
4
0
7
7.5
W
Surtr
 
Surtr
3
1
0
3
W
5
2
6
4
W
Olorun
HollyKNN
Olorun
1
0
0
1
L
Nemesis
KRIZSTIAN
Nemesis
2
3
0
0.67
L
Izanami
SrCazza
Izanami
0
0
0
0
L
1
1
1
1.5
L
0
6
2
0.17
W
Bacchus
mythmadeTV
Bacchus
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,423
Damage
23,994
39,251
Taken
30,804
16,072
Mitigated
17,613
9,983
Healing
8,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
2,334
880
759
2,311
11,625
4,643
0
5,469
6,076
14,976
0
W
Ratatoskr
 
Ratatoskr
6,592
2,549
0
1,327
6,014
2,157
0
315
5,699
0
54,766
W
Surtr
 
Surtr
3,914
818
0
2,375
8,778
6,349
9
200
8,578
283
41,490
W
6,882
1,924
0
1,081
5,713
2,108
321
2,565
3,099
46,546
0
W
Olorun
HollyKNN
Olorun
4,944
2,566
0
1,853
4,221
1,662
432
677
3,544
64,594
0
L
Nemesis
KRIZSTIAN
Nemesis
1,439
431
0
826
8,391
3,023
0
869
7,522
0
46,115
L
Izanami
SrCazza
Izanami
1,303
1,154
0
1,416
4,823
1,755
0
3,360
1,463
0
51,006
L
2,989
404
0
3,707
7,411
4,468
0
78
7,333
175
45,361
L
2,358
117
228
736
7,001
2,183
0
3,766
3,235
36,992
0
W
Bacchus
mythmadeTV
Bacchus
1,662
201
0
1,464
6,078
5,337
0
1,011
4,995
13,286
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,054
Gold Earned
31,635
362
Minions Killed
377
0
Camps Cleared
0
1,048,358
Distance Traveled
1,047,814
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
5,018
502
20
2
0
204,636
0
W
Ratatoskr
6,800
680
94
9
0
260,127
0
W
Surtr
6,044
604
69
7
0
198,645
0
W
Vulcan
6,753
675
78
8
0
213,944
0
W
Olorun
6,374
637
112
11
0
176,509
4
L
Nemesis
5,698
570
79
8
0
227,122
0
L
Izanami
5,601
560
99
10
0
197,074
1
L
Tyr
6,474
647
96
10
0
221,726
2
L
Ra
5,263
526
68
7
0
197,800
0
W
Bacchus
5,664
566
24
2
0
198,589
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role