Player Matchup

Ra
Ra
ApaTT
Ra
Level 156
God Stats
1W - 3L
1,522 SR
Queue Stats
225W - 207L
1,655 Elo+
Party 1
Cliodhna
Cliodhna
CxaF
Cliodhna
Level 171
God Stats
4W - 2L
1,777 SR
Queue Stats
85W - 69L
1,579 Elo+
Party 2
Bacchus
Bacchus
DeathsResolve
Bacchus
Level 146
God Stats
7W - 4L
1,978 SR
Queue Stats
179W - 153L
1,590 Elo+
Party 2
Janus
Janus
Jewcough
Janus
Level 154
God Stats
3W - 7L
1,586 SR
Queue Stats
164W - 138L
1,562 Elo+
Party 2
Charybdis
Charybdis
montanatony12
Charybdis
Level 107
God Stats
4W - 5L
1,568 SR
Queue Stats
109W - 101L
1,622 Elo+
Party 1
Team Averages
Level 147
1,686 SR
1,602 Elo+

VS

Team Averages
Level 145
1,580 SR
1,586 Elo+
Neith
Neith
CreamyMeatGirth
Neith
Level 115
God Stats
4W - 0L
1,591 SR
Queue Stats
29W - 15L
1,622 Elo+
Party 3
Bastet
Bastet
Demonson Nick
Bastet
Level 156
God Stats
16W - 15L
1,703 SR
Queue Stats
289W - 241L
1,584 Elo+
Solo
Chronos
Chronos
IHateThrasher
Chronos
Level 153
God Stats
27W - 16L
1,546 SR
Queue Stats
204W - 169L
1,607 Elo+
Party 3
Charon
Charon
Mooneth
Charon
Level 143
God Stats
5W - 2L
1,567 SR
Queue Stats
33W - 20L
1,600 Elo+
Party 3
Ix Chel
Ix Chel
llKingWeedll
Ix Chel
Level 159
God Stats
40W - 38L
1,492 SR
Queue Stats
747W - 726L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
13
0 / 2 / 2
7,639
588
4,327
6,800
2,956
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
CxaF
Cliodhna
13
5 / 1 / 0
7,427
571
7,021
8,686
3,522
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bacchus
8
0 / 2 / 2
5,731
441
3,921
8,577
7,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Janus
Jewcough
Janus
13
2 / 3 / 3
7,337
564
2,947
5,732
1,851
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
montanatony12
Charybdis
10
0 / 2 / 2
6,044
465
5,550
10,901
3,618
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 2
6,613
509
5,924
9,870
3,510
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
4 / 0 / 5
7,777
598
7,311
7,454
2,867
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Chronos
15
3 / 2 / 1
8,867
682
5,577
9,648
3,563
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon
Mooneth
Charon
9
0 / 2 / 6
6,556
504
4,987
8,366
5,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ix Chel
llKingWeedll
Ix Chel
14
2 / 1 / 3
8,341
642
3,646
5,771
2,150
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
27
7
Kills
10
10
Deaths
7
9
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Ra
0
2
2
0.5
W
1
2
2
1
L
Cliodhna
CxaF
Cliodhna
5
1
0
5
L
Bacchus
0
2
2
0.5
W
4
0
5
6.5
W
Chronos
3
2
1
1.75
L
Janus
Jewcough
Janus
2
3
3
1.17
W
Charon
Mooneth
Charon
0
2
6
1.5
W
Ix Chel
llKingWeedll
Ix Chel
2
1
3
3.5
L
Charybdis
montanatony12
Charybdis
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,766
Damage
27,445
40,696
Taken
41,109
19,264
Mitigated
18,075
11,632
Healing
17,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
4,327
278
36
2,231
6,800
2,956
0
4,114
2,686
66,639
0
W
5,924
3,041
0
4,795
9,870
3,510
441
2,562
7,280
0
51,600
L
Cliodhna
CxaF
Cliodhna
7,021
762
0
1,074
8,686
3,522
0
3,113
5,573
0
58,666
L
Bacchus
3,921
221
0
1,512
8,577
7,317
0
2,783
5,794
14,388
0
W
7,311
1,730
0
2,699
7,454
2,867
21
1,553
5,837
0
55,840
W
Chronos
5,577
1,880
0
4,457
9,648
3,563
2,557
3,912
5,673
74,157
0
L
Janus
Jewcough
Janus
2,947
75
0
703
5,732
1,851
0
1,700
4,032
58,878
0
W
Charon
Mooneth
Charon
4,987
1,402
0
2,656
8,366
5,985
189
1,769
6,569
15,357
0
W
Ix Chel
llKingWeedll
Ix Chel
3,646
371
525
2,580
5,771
2,150
62
1,356
4,291
67,312
0
L
Charybdis
montanatony12
Charybdis
5,550
2,974
0
6,076
10,901
3,618
0
2,526
8,375
0
47,721

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,178
Gold Earned
38,154
431
Minions Killed
440
0
Camps Cleared
0
1,306,169
Distance Traveled
1,280,257
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,639
588
137
11
0
263,159
2
W
Neith
6,613
509
80
6
0
229,821
0
L
Cliodhna
7,427
571
97
7
0
323,599
0
L
Bacchus
5,731
441
21
2
0
238,768
1
W
Bastet
7,777
598
80
6
0
311,753
5
W
Chronos
8,867
682
131
10
0
231,826
2
L
Janus
7,337
564
105
8
0
264,601
2
W
Charon
6,556
504
20
2
0
228,493
3
W
Ix Chel
8,341
642
129
10
0
278,364
4
L
Charybdis
6,044
465
71
5
0
216,042
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role