Player Matchup

Ix Chel
Ix Chel
JCMDThe1st
Ix Chel
Level 107
God Stats
5W - 0L
1,613 SR
Queue Stats
32W - 22L
1,668 Elo+
Party 1
King Arthur
King Arthur
christainman2009
King Arthur
Level 125
God Stats
6W - 2L
1,795 SR
Queue Stats
29W - 19L
1,648 Elo+
Party 1
Neith
Neith
spamarchy
Neith
Level 103
God Stats
6W - 4L
1,575 SR
Queue Stats
38W - 31L
1,640 Elo+
Party 1
Team Averages
Level 112
1,661 SR
1,652 Elo+

VS

Team Averages
Level 77
1,920 SR
1,626 Elo+
Anubis
Anubis
Archer4th
Anubis
Level 142
God Stats
2W - 2L
1,836 SR
Queue Stats
28W - 22L
1,630 Elo+
Party 2
Set
Set
OminousLycan
Set
Level 62
God Stats
21W - 19L
1,903 SR
Queue Stats
457W - 475L
1,591 Elo+
Solo
Athena
Athena
kestrel4th
Athena
Level 28
God Stats
4W - 2L
2,020 SR
Queue Stats
26W - 18L
1,659 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
JCMDThe1st
Ix Chel
11
4 / 3 / 5
8,310
831
9,155
7,675
2,056
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
christainman2009
King Arthur
12
6 / 0 / 6
8,927
893
6,216
7,341
6,255
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Neith
spamarchy
Neith
12
3 / 2 / 9
8,415
842
5,326
5,958
1,774
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Archer4th
Anubis
10
2 / 2 / 1
7,624
762
6,232
4,228
2,203
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
3 / 6 / 2
8,208
821
6,111
9,418
5,687
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Athena
kestrel4th
Athena
10
0 / 5 / 4
7,228
723
4,273
11,364
10,490
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
12
13
Kills
5
5
Deaths
13
20
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Anubis
Archer4th
Anubis
2
2
1
1.25
W
Ix Chel
JCMDThe1st
Ix Chel
4
3
5
2.17
L
3
6
2
0.67
W
King Arthur
christainman2009
King Arthur
6
0
6
9
L
Athena
kestrel4th
Athena
0
5
4
0.4
W
Neith
spamarchy
Neith
3
2
9
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,697
Damage
16,616
20,974
Taken
25,010
10,085
Mitigated
18,380
3,517
Healing
1,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Archer4th
Anubis
6,232
198
0
797
4,228
2,203
0
1,702
2,526
31,142
0
W
Ix Chel
JCMDThe1st
Ix Chel
9,155
1,569
394
1,716
7,675
2,056
0
3,533
4,142
36,071
0
L
6,111
1,341
0
408
9,418
5,687
0
3,895
5,523
0
23,578
W
King Arthur
christainman2009
King Arthur
6,216
545
0
0
7,341
6,255
0
4,209
2,742
0
22,268
L
Athena
kestrel4th
Athena
4,273
922
0
610
11,364
10,490
0
3,972
7,392
16,775
0
W
Neith
spamarchy
Neith
5,326
1,523
0
1,407
5,958
1,774
0
3,450
2,420
0
31,839

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,652
Gold Earned
23,060
139
Minions Killed
105
0
Camps Cleared
0
576,094
Distance Traveled
493,605
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,624
762
43
4
0
149,215
0
W
Ix Chel
8,310
831
57
6
0
175,155
0
L
Set
8,208
821
40
4
0
173,736
0
W
King Arthur
8,927
893
32
3
0
215,360
6
L
Athena
7,228
723
22
2
0
170,654
0
W
Neith
8,415
842
50
5
0
185,579
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role