Player Matchup

Ra
Ra
 
Ra
Level 235
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
DUBSTEPCODY420
Danzaburou
Level 107
God Stats
11W - 10L
1,613 SR
Queue Stats
18W - 24L
1,393 Elo+
Party 2
Artio
Artio
HiImTaylot
Artio
Level 144
God Stats
1W - 0L
1,594 SR
Queue Stats
45W - 50L
1,564 Elo+
Party 2
Fenrir
Fenrir
Killinwar
Fenrir
Level 154
God Stats
3W - 1L
1,651 SR
Queue Stats
38W - 42L
1,550 Elo+
Party 2
Kukulkan
Kukulkan
NaClBae
Kukulkan
Level 144
God Stats
3W - 0L
1,711 SR
Queue Stats
28W - 36L
1,407 Elo+
Party 2
Team Averages
Level 157
1,614 SR
1,483 Elo+

VS

Team Averages
Level 136
1,520 SR
1,443 Elo+
Hou Yi
Hou Yi
DaveeyG
Hou Yi
Level 121
God Stats
0W - 1L
1,695 SR
Queue Stats
1W - 1L
1,659 Elo+
Party 1
Cliodhna
Cliodhna
ElipticNoteEh
Cliodhna
Level 126
God Stats
0W - 1L
1,244 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Anubis
Anubis
TioWillie
Anubis
Level 158
God Stats
5W - 4L
1,470 SR
Queue Stats
68W - 68L
1,426 Elo+
Solo
Cu Chulainn
Cu Chulainn
ToplessTony
Cu Chulainn
Level 120
God Stats
0W - 1L
1,691 SR
Queue Stats
2W - 3L
1,380 Elo+
Party 1
Charon
Charon
wolfskull2
Charon
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,247 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
18
6 / 2 / 5
10,859
835
12,340
11,044
5,487
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
DUBSTEPCODY420
Danzaburou
16
1 / 3 / 7
9,410
724
8,646
12,512
6,351
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artio
17
5 / 2 / 11
10,150
781
13,404
17,860
15,123
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
Killinwar
Fenrir
17
6 / 0 / 7
10,424
802
9,857
12,534
14,969
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
NaClBae
Kukulkan
18
1 / 1 / 6
10,488
807
9,176
7,300
3,847
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
DaveeyG
Hou Yi
16
2 / 0 / 1
9,176
706
7,774
9,284
4,770
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cliodhna
ElipticNoteEh
Cliodhna
16
2 / 4 / 4
9,401
723
8,689
10,971
4,846
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anubis
TioWillie
Anubis
16
1 / 7 / 4
9,279
714
7,995
12,058
6,368
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cu Chulainn
ToplessTony
Cu Chulainn
16
1 / 5 / 2
8,849
681
11,175
16,616
15,360
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charon
wolfskull2
Charon
16
2 / 3 / 3
9,595
738
11,822
16,997
19,454
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
22
19
Kills
8
8
Deaths
19
36
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
6
2
5
4.25
W
Danzaburou
DUBSTEPCODY420
Danzaburou
1
3
7
1.5
L
Hou Yi
DaveeyG
Hou Yi
2
0
1
2.5
L
Cliodhna
ElipticNoteEh
Cliodhna
2
4
4
1
W
Artio
5
2
11
5.25
W
Fenrir
Killinwar
Fenrir
6
0
7
9.5
W
Kukulkan
NaClBae
Kukulkan
1
1
6
4
L
Anubis
TioWillie
Anubis
1
7
4
0.43
L
Cu Chulainn
ToplessTony
Cu Chulainn
1
5
2
0.4
L
Charon
wolfskull2
Charon
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,423
Damage
47,455
61,250
Taken
65,926
45,777
Mitigated
50,798
21,030
Healing
7,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
12,340
1,322
4,797
5,341
11,044
5,487
1,437
3,556
7,388
58,647
0
W
Danzaburou
DUBSTEPCODY420
Danzaburou
8,646
3,190
0
956
12,512
6,351
841
2,821
9,607
0
25,021
L
Hou Yi
DaveeyG
Hou Yi
7,774
2,266
0
560
9,284
4,770
544
3,974
4,895
0
31,688
L
Cliodhna
ElipticNoteEh
Cliodhna
8,689
530
0
2,023
10,971
4,846
0
5,939
4,558
0
32,478
W
Artio
13,404
1,146
1,128
6,269
17,860
15,123
41
6,446
11,369
20,469
302
W
Fenrir
Killinwar
Fenrir
9,857
1,874
0
1,681
12,534
14,969
0
4,171
8,363
0
31,850
W
Kukulkan
NaClBae
Kukulkan
9,176
409
0
858
7,300
3,847
775
1,809
5,491
54,769
0
L
Anubis
TioWillie
Anubis
7,995
524
0
2,964
12,058
6,368
0
4,932
6,461
33,796
0
L
Cu Chulainn
ToplessTony
Cu Chulainn
11,175
1,522
0
510
16,616
15,360
0
8,975
6,760
0
28,145
L
Charon
wolfskull2
Charon
11,822
1,475
246
999
16,997
19,454
217
7,992
7,347
25,452
909

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,331
Gold Earned
46,300
317
Minions Killed
254
0
Camps Cleared
0
1,412,332
Distance Traveled
1,308,085
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,859
835
110
8
0
280,719
0
W
Danzaburou
9,410
724
35
3
0
241,847
0
L
Hou Yi
9,176
706
72
6
0
300,198
0
L
Cliodhna
9,401
723
53
4
0
280,327
0
W
Artio
10,150
781
17
1
0
292,678
0
W
Fenrir
10,424
802
37
3
0
302,020
0
W
Kukulkan
10,488
807
118
9
0
295,068
0
L
Anubis
9,279
714
70
5
0
181,570
0
L
Cu Chulainn
8,849
681
36
3
0
271,113
0
L
Charon
9,595
738
23
2
0
274,877
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role