Player Matchup

Artio
Artio
 
Artio
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
Tyk0n
Cupid
Level 174
God Stats
0W - 1L
1,500 SR
Queue Stats
326W - 306L
1,580 Elo+
Party 2
Sun Wukong
Sun Wukong
asneakyninja3
Sun Wukong
Level 157
God Stats
4W - 5L
1,721 SR
Queue Stats
281W - 302L
1,587 Elo+
Party 1
The Morrigan
The Morrigan
br1xy
The Morrigan
Level 143
God Stats
5W - 2L
1,818 SR
Queue Stats
313W - 296L
1,594 Elo+
Party 2
Thanatos
Thanatos
nlycan
Thanatos
Level 146
God Stats
19W - 9L
1,851 SR
Queue Stats
528W - 517L
1,556 Elo+
Party 1
Team Averages
Level 157
1,678 SR
1,563 Elo+

VS

Team Averages
Level 155
1,651 SR
1,603 Elo+
Ishtar
Ishtar
Armagediztan
Ishtar
Level 166
God Stats
4W - 9L
1,496 SR
Queue Stats
415W - 401L
1,541 Elo+
Solo
Bastet
Bastet
DarkMantle
Bastet
Level 147
God Stats
3W - 0L
1,744 SR
Queue Stats
344W - 279L
1,600 Elo+
Party 3
Sun Wukong
Sun Wukong
Solomeplz
Sun Wukong
Level 219
God Stats
3W - 0L
1,500 SR
Queue Stats
115W - 85L
1,613 Elo+
Party 3
Bacchus
Bacchus
TwistedHellion
Bacchus
Level 49
God Stats
7W - 1L
1,918 SR
Queue Stats
18W - 7L
1,674 Elo+
Party 3
Janus
Janus
YandereFetish
Janus
Level 194
God Stats
18W - 14L
1,597 SR
Queue Stats
494W - 416L
1,585 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
3
0 / 1 / 0
3,135
523
828
3,405
2,094
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cupid
Tyk0n
Cupid
7
0 / 1 / 0
3,790
632
2,014
3,210
1,036
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Sun Wukong
asneakyninja3
Sun Wukong
7
0 / 2 / 1
4,154
692
2,451
7,165
3,670
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Morrigan
br1xy
The Morrigan
8
0 / 1 / 0
4,002
667
440
3,406
1,047
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Thanatos
nlycan
Thanatos
7
1 / 1 / 0
3,902
650
1,850
4,147
1,266
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
7
2 / 0 / 1
4,436
739
2,608
3,838
1,038
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bastet
DarkMantle
Bastet
8
1 / 0 / 1
4,400
733
1,797
5,407
1,581
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sun Wukong
Solomeplz
Sun Wukong
8
1 / 0 / 1
4,529
755
4,143
4,960
3,202
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

6
1 / 1 / 3
4,245
708
1,916
5,004
2,800
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

7
1 / 0 / 1
4,072
679
2,074
2,372
516
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
13
1
Kills
6
6
Deaths
1
1
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
0
1
0
0
W
Ishtar
2
0
1
2.5
W
Bastet
DarkMantle
Bastet
1
0
1
1.5
W
Sun Wukong
Solomeplz
Sun Wukong
1
0
1
1.5
W
1
1
3
2.5
L
Cupid
Tyk0n
Cupid
0
1
0
0
W
1
0
1
1.5
L
Sun Wukong
asneakyninja3
Sun Wukong
0
2
1
0.25
L
The Morrigan
br1xy
The Morrigan
0
1
0
0
L
Thanatos
nlycan
Thanatos
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,583
Damage
12,538
21,333
Taken
21,581
9,113
Mitigated
9,137
7,842
Healing
7,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
828
0
144
906
3,405
2,094
0
1,013
2,392
3,706
0
W
Ishtar
2,608
1,607
0
2,154
3,838
1,038
0
542
3,296
0
25,921
W
Bastet
DarkMantle
Bastet
1,797
517
0
1,610
5,407
1,581
0
475
4,932
0
30,568
W
Sun Wukong
Solomeplz
Sun Wukong
4,143
724
0
1,377
4,960
3,202
0
0
4,960
0
29,339
W
1,916
318
716
1,323
5,004
2,800
0
340
4,664
6,534
0
L
Cupid
Tyk0n
Cupid
2,014
1,061
0
1,266
3,210
1,036
0
641
2,569
0
21,769
W
2,074
189
0
620
2,372
516
0
0
2,372
21,583
0
L
Sun Wukong
asneakyninja3
Sun Wukong
2,451
608
0
2,531
7,165
3,670
0
787
6,324
0
24,998
L
The Morrigan
br1xy
The Morrigan
440
253
0
750
3,406
1,047
0
810
2,528
22,846
0
L
Thanatos
nlycan
Thanatos
1,850
569
0
2,245
4,147
1,266
0
567
3,508
0
17,638

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,983
Gold Earned
21,682
178
Minions Killed
222
0
Camps Cleared
0
592,356
Distance Traveled
698,798
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
3,135
523
2
0
0
89,047
1
W
Ishtar
4,436
739
57
10
0
115,884
1
W
Bastet
4,400
733
60
10
0
158,521
0
W
Sun Wukong
4,529
755
48
8
0
143,072
0
W
Bacchus
4,245
708
7
1
0
141,689
0
L
Cupid
3,790
632
50
8
0
116,236
0
W
Janus
4,072
679
50
8
0
139,632
0
L
Sun Wukong
4,154
692
53
9
0
119,933
1
L
The Morrigan
4,002
667
37
6
0
118,690
2
L
Thanatos
3,902
650
36
6
0
148,450
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role