Player Matchup

Surtr
Surtr
 
Surtr
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
CelestineSky
Hachiman
Level 29
God Stats
17W - 23L
1,471 SR
Queue Stats
265W - 262L
1,432 Elo+
Party 1
Bacchus
Bacchus
Zeckraa
Bacchus
Level 28
God Stats
4W - 3L
1,500 SR
Queue Stats
381W - 388L
1,471 Elo+
Party 1
Susano
Susano
cojafox
Susano
Level 186
God Stats
1W - 0L
1,196 SR
Queue Stats
115W - 35L
1,753 Elo+
Party 2
Thoth
Thoth
ßookOfŦhots
Thoth
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 1L
1,500 Elo+
Party 2
Team Averages
Level 62
1,433 SR
1,531 Elo+

VS

Team Averages
Level 43
1,389 SR
1,462 Elo+
Athena
Athena
ApollosAtlas
Athena
Level 43
God Stats
3W - 4L
1,248 SR
Queue Stats
78W - 104L
1,319 Elo+
Solo
Agni
Agni
Dare2laugh11
Agni
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,598 Elo+
Party 4
Kali
Kali
PoisonOnKandM
Kali
Level 17
God Stats
0W - 1L
1,202 SR
Queue Stats
3W - 3L
1,598 Elo+
Party 4
Danzaburou
Danzaburou
daddynesss
Danzaburou
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 12L
1,303 Elo+
Party 3
Mulan
Mulan
twogirlsonebub
Mulan
Level 35
God Stats
1W - 2L
1,493 SR
Queue Stats
17W - 21L
1,493 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
11
2 / 1 / 1
6,527
593
7,162
9,947
5,068
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hachiman
CelestineSky
Hachiman
11
6 / 0 / 3
6,533
594
7,354
7,697
2,577
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bacchus
Zeckraa
Bacchus
10
0 / 1 / 10
6,298
573
5,333
8,570
6,111
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Susano
cojafox
Susano
13
10 / 0 / 8
8,071
734
9,310
9,636
4,002
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
5 / 0 / 1
7,587
690
3,688
2,505
939
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
8
0 / 5 / 2
5,716
520
3,011
11,369
11,023
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

8
0 / 6 / 0
4,937
449
3,203
7,665
2,301
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

9
0 / 4 / 0
5,244
477
1,295
10,177
3,350
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
daddynesss
Danzaburou
8
1 / 4 / 0
5,311
483
6,953
9,328
3,364
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 4 / 0
6,526
593
5,658
10,229
5,627
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
4
23
Kills
2
2
Deaths
23
23
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
2
1
1
2.5
L
Athena
0
5
2
0.2
W
Hachiman
CelestineSky
Hachiman
6
0
3
7.5
L
0
6
0
0
L
0
4
0
0
W
Bacchus
Zeckraa
Bacchus
0
1
10
5
W
Susano
cojafox
Susano
10
0
8
14
L
Danzaburou
daddynesss
Danzaburou
1
4
0
0.25
L
1
4
0
0.25
W
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,847
Damage
20,120
38,355
Taken
48,768
18,697
Mitigated
25,665
12,762
Healing
9,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
7,162
2,797
0
3,910
9,947
5,068
0
92
9,855
311
39,432
L
Athena
3,011
449
295
2,002
11,369
11,023
0
2,961
8,408
22,635
0
W
Hachiman
CelestineSky
Hachiman
7,354
4,763
0
4,234
7,697
2,577
784
1,609
6,088
0
39,799
L
3,203
252
0
450
7,665
2,301
81
2,648
5,017
23,718
0
L
1,295
484
0
1,657
10,177
3,350
0
1,604
8,573
0
32,321
W
Bacchus
Zeckraa
Bacchus
5,333
1,270
1,339
2,043
8,570
6,111
365
2,283
6,287
15,135
0
W
Susano
cojafox
Susano
9,310
2,123
0
986
9,636
4,002
0
1,378
8,258
0
62,065
L
Danzaburou
daddynesss
Danzaburou
6,953
2,787
0
2,147
9,328
3,364
0
1,844
7,484
0
32,705
L
5,658
615
0
3,349
10,229
5,627
0
311
9,918
0
47,262
W
3,688
97
0
250
2,505
939
0
884
1,621
52,102
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,016
Gold Earned
27,734
342
Minions Killed
287
0
Camps Cleared
0
1,150,888
Distance Traveled
1,149,877
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
6,527
593
61
6
0
243,877
2
L
Athena
5,716
520
44
4
0
240,834
0
W
Hachiman
6,533
594
67
6
0
191,608
0
L
Agni
4,937
449
41
4
0
221,912
0
L
Kali
5,244
477
55
5
0
262,869
0
W
Bacchus
6,298
573
18
2
0
217,675
0
W
Susano
8,071
734
86
8
0
283,804
0
L
Danzaburou
5,311
483
49
4
0
195,152
0
L
Mulan
6,526
593
98
9
0
229,110
1
W
Thoth
7,587
690
110
10
0
213,924
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role