Player Matchup

Baron Samedi
Baron Samedi
DemonGroot90
Baron Samedi
Level 40
God Stats
17W - 9L
1,557 SR
Queue Stats
136W - 149L
1,241 Elo+
Party 1
Set
Set
KilledByeMe119
Set
Level 58
God Stats
50W - 44L
1,300 SR
Queue Stats
109W - 101L
1,284 Elo+
Solo
Kuzenbo
Kuzenbo
jonsisco420
Kuzenbo
Level 55
God Stats
1W - 2L
1,490 SR
Queue Stats
216W - 237L
1,237 Elo+
Party 1
Team Averages
Level 51
1,449 SR
1,254 Elo+

VS

Team Averages
Level 55
1,532 SR
1,267 Elo+
Neith
Neith
Dag00less
Neith
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,019 Elo+
Solo
Thanatos
Thanatos
DctrSetso
Thanatos
Level 42
God Stats
4W - 2L
1,520 SR
Queue Stats
8W - 4L
1,427 Elo+
Solo
Kumbhakarna
Kumbhakarna
Vusiion
Kumbhakarna
Level 68
God Stats
2W - 0L
1,577 SR
Queue Stats
225W - 244L
1,354 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DemonGroot90
Baron Samedi
12
2 / 6 / 1
10,743
632
10,487
15,010
5,912
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 7 / 2
10,097
594
8,044
14,615
9,223
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
jonsisco420
Kuzenbo
14
1 / 4 / 1
10,757
633
6,626
20,938
27,446
Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Dag00less
Neith
16
2 / 2 / 12
12,565
739
17,632
12,405
5,716
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
DctrSetso
Thanatos
16
14 / 0 / 1
14,041
826
16,132
10,639
5,175
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Kumbhakarna
Vusiion
Kumbhakarna
15
1 / 1 / 10
11,748
691
8,034
16,383
18,687
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
40
3
Kills
17
17
Deaths
3
4
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Neith
Dag00less
Neith
2
2
12
4
W
Thanatos
DctrSetso
Thanatos
14
0
1
14.5
L
Baron Samedi
DemonGroot90
Baron Samedi
2
6
1
0.42
L
0
7
2
0.14
W
Kumbhakarna
Vusiion
Kumbhakarna
1
1
10
6
L
Kuzenbo
jonsisco420
Kuzenbo
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,157
Damage
41,798
50,563
Taken
39,427
42,581
Mitigated
29,578
2,973
Healing
18,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Dag00less
Neith
17,632
10,907
0
4,920
12,405
5,716
1,849
6,373
5,980
0
76,087
W
Thanatos
DctrSetso
Thanatos
16,132
8,926
0
11,339
10,639
5,175
141
4,226
6,413
0
59,141
L
Baron Samedi
DemonGroot90
Baron Samedi
10,487
987
1,192
1,266
15,010
5,912
456
2,345
12,655
41,640
0
L
8,044
4,808
0
515
14,615
9,223
0
1,466
13,149
0
24,023
W
Kumbhakarna
Vusiion
Kumbhakarna
8,034
845
0
2,478
16,383
18,687
262
7,303
9,080
32,778
0
L
Kuzenbo
jonsisco420
Kuzenbo
6,626
2,292
0
0
20,938
27,446
92
4,302
16,636
28,047
435

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,597
Gold Earned
38,354
108
Minions Killed
182
0
Camps Cleared
0
692,147
Distance Traveled
937,043
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,565
739
92
5
0
265,272
0
W
Thanatos
14,041
826
59
3
0
329,427
0
L
Baron Samedi
10,743
632
48
3
0
201,708
0
L
Set
10,097
594
29
2
0
231,958
5
W
Kumbhakarna
11,748
691
31
2
0
342,344
0
L
Kuzenbo
10,757
633
31
2
0
258,481
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role