Player Matchup

Izanami
Izanami
After The Rain9
Izanami
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,405 Elo+
Party 2
Hou Yi
Hou Yi
Freshtactics812
Hou Yi
Level 68
God Stats
0W - 4L
1,113 SR
Queue Stats
27W - 49L
1,375 Elo+
Party 2
Nu Wa
Nu Wa
Pyro50
Nu Wa
Level 106
God Stats
3W - 3L
1,694 SR
Queue Stats
146W - 150L
1,542 Elo+
Party 3
Amaterasu
Amaterasu
ReaperslayerTTV
Amaterasu
Level 87
God Stats
6W - 4L
1,886 SR
Queue Stats
128W - 111L
1,563 Elo+
Party 3
Nike
Nike
SoggyWafflezx
Nike
Level 157
God Stats
3W - 4L
1,437 SR
Queue Stats
407W - 432L
1,537 Elo+
Solo
Team Averages
Level 105
1,526 SR
1,484 Elo+

VS

Team Averages
Level 116
1,472 SR
1,536 Elo+
Raijin
Raijin
 
Raijin
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
The Morrigan
The Morrigan
 
The Morrigan
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
IIOTFxFuriousll
Ah Puch
Level 127
God Stats
1W - 0L
1,508 SR
Queue Stats
17W - 14L
1,627 Elo+
Solo
Scylla
Scylla
Seiyuun
Scylla
Level 129
God Stats
2W - 1L
1,498 SR
Queue Stats
35W - 22L
1,555 Elo+
Party 1
Maui
Maui
kagekitsune
Maui
Level 121
God Stats
5W - 11L
1,355 SR
Queue Stats
342W - 334L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 6 / 0
7,273
727
3,496
10,565
5,016
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 6 / 2
7,616
762
2,271
11,612
5,674
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Nu Wa
Pyro50
Nu Wa
12
0 / 5 / 2
6,915
692
6,806
9,118
4,325
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Amaterasu
ReaperslayerTTV
Amaterasu
13
2 / 4 / 2
7,201
720
8,500
13,085
13,974
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 3 / 2
7,569
757
5,589
12,521
12,344
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
16
6 / 0 / 12
9,184
918
14,550
5,323
3,111
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

The Morrigan
 
The Morrigan
14
4 / 0 / 15
8,354
835
10,177
3,393
1,505
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

13
2 / 1 / 12
7,973
797
10,222
7,175
3,238
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Scylla
Seiyuun
Scylla
16
12 / 1 / 9
10,111
1,011
13,803
6,738
3,370
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 3 / 16
7,780
778
3,054
10,846
11,849
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
88
4
Kills
24
24
Deaths
5
8
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
6
0
12
12
W
The Morrigan
 
The Morrigan
4
0
15
11.5
L
1
6
0
0.17
L
1
6
2
0.33
W
2
1
12
8
L
Nu Wa
Pyro50
Nu Wa
0
5
2
0.2
L
Amaterasu
ReaperslayerTTV
Amaterasu
2
4
2
0.75
W
Scylla
Seiyuun
Scylla
12
1
9
16.5
L
0
3
2
0.33
W
0
3
16
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,662
Damage
51,806
56,901
Taken
33,475
41,333
Mitigated
23,073
13,998
Healing
14,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
14,550
1,322
992
752
5,323
3,111
619
820
4,431
31,791
0
W
The Morrigan
 
The Morrigan
10,177
1,257
0
1,584
3,393
1,505
693
1,385
1,840
14,003
980
L
3,496
2,176
133
922
10,565
5,016
0
10,184
249
0
12,711
L
2,271
691
388
1,425
11,612
5,674
0
10,479
989
0
12,517
W
10,222
258
1,337
3,160
7,175
3,238
318
626
6,193
16,826
0
L
Nu Wa
Pyro50
Nu Wa
6,806
1,396
1,037
1,133
9,118
4,325
0
8,523
425
17,764
0
L
Amaterasu
ReaperslayerTTV
Amaterasu
8,500
1,630
1,409
4,257
13,085
13,974
0
11,096
1,739
0
13,541
W
Scylla
Seiyuun
Scylla
13,803
1,063
1,448
1,601
6,738
3,370
968
1,161
5,298
33,052
0
L
5,589
379
290
3,004
12,521
12,344
0
9,926
2,319
0
17,952
W
3,054
764
1,483
1,874
10,846
11,849
192
2,734
7,735
4,588
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,574
Gold Earned
43,402
113
Minions Killed
121
0
Camps Cleared
0
886,289
Distance Traveled
1,005,959
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
9,184
918
49
5
0
193,559
0
W
The Morrigan
8,354
835
16
2
0
208,451
0
L
Izanami
7,273
727
35
4
0
153,925
0
L
Hou Yi
7,616
762
22
2
0
159,971
0
W
Ah Puch
7,973
797
14
1
0
201,436
0
L
Nu Wa
6,915
692
26
3
0
161,796
0
L
Amaterasu
7,201
720
9
1
0
216,454
0
W
Scylla
10,111
1,011
40
4
0
207,341
0
L
Nike
7,569
757
21
2
0
194,143
0
W
Maui
7,780
778
2
0
0
195,172
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role