Player Matchup

Ravana
Ravana
BerserkerP0et
Ravana
Level 120
God Stats
0W - 1L
1,323 SR
Queue Stats
7W - 10L
1,487 Elo+
Party 2
Nemesis
Nemesis
DeltronZeeero
Nemesis
Level 168
God Stats
27W - 19L
1,701 SR
Queue Stats
827W - 793L
1,507 Elo+
Solo
Guan Yu
Guan Yu
Spartan P0et
Guan Yu
Level 154
God Stats
0W - 1L
1,669 SR
Queue Stats
7W - 10L
1,487 Elo+
Party 2
Bastet
Bastet
ValkyriePoet
Bastet
Level 159
God Stats
0W - 1L
1,473 SR
Queue Stats
9W - 10L
1,511 Elo+
Party 2
Ullr
Ullr
ValkyriePoet
Ullr
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,511 Elo+
Party 2
Team Averages
Level 148
1,533 SR
1,501 Elo+

VS

Team Averages
Level 139
1,363 SR
1,492 Elo+
Kumbhakarna
Kumbhakarna
Alexblazn420
Kumbhakarna
Level 149
God Stats
5W - 2L
1,266 SR
Queue Stats
442W - 400L
1,461 Elo+
Party 1
Agni
Agni
OdecaNeburRM
Agni
Level 155
God Stats
1W - 1L
1,525 SR
Queue Stats
112W - 110L
1,545 Elo+
Party 1
Jing Wei
Jing Wei
Reeferfredd
Jing Wei
Level 125
God Stats
1W - 3L
1,285 SR
Queue Stats
214W - 224L
1,411 Elo+
Solo
Shiva
Shiva
TheCoitionist
Shiva
Level 141
God Stats
12W - 6L
1,473 SR
Queue Stats
250W - 233L
1,527 Elo+
Party 3
Terra
Terra
iFirechild
Terra
Level 127
God Stats
2W - 2L
1,268 SR
Queue Stats
347W - 318L
1,516 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 6 / 5
7,989
666
12,921
14,679
8,233
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
15
2 / 5 / 4
8,971
748
13,675
17,056
16,571
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Guan Yu
Spartan P0et
Guan Yu
14
2 / 6 / 3
8,361
697
7,910
16,749
16,638
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bastet
14
1 / 5 / 4
7,709
642
12,607
13,060
5,659
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
3 / 5 / 3
8,597
716
9,068
11,592
4,779
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Alexblazn420
Kumbhakarna
14
1 / 3 / 17
9,375
781
5,483
17,814
24,479
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

18
10 / 2 / 13
10,650
888
20,406
10,912
6,356
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jing Wei
Reeferfredd
Jing Wei
17
8 / 1 / 13
10,260
855
16,430
8,178
4,989
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

17
8 / 2 / 17
10,456
871
20,696
22,581
24,876
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Terra
14
0 / 1 / 24
9,542
795
5,681
18,722
24,914
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
111
8
Kills
27
27
Deaths
9
19
Assists
84
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
Alexblazn420
Kumbhakarna
1
3
17
3.17
L
0
6
5
0.42
L
Nemesis
2
5
4
0.8
W
10
2
13
8.25
W
Jing Wei
Reeferfredd
Jing Wei
8
1
13
14.5
L
Guan Yu
Spartan P0et
Guan Yu
2
6
3
0.58
W
8
2
17
8.25
L
Bastet
1
5
4
0.6
L
3
5
3
0.9
W
Terra
0
1
24
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,181
Damage
68,696
73,136
Taken
78,207
51,880
Mitigated
85,614
20,887
Healing
34,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
Alexblazn420
Kumbhakarna
5,483
117
3,243
3,265
17,814
24,479
263
0
17,566
8,420
0
L
12,921
3,040
526
2,742
14,679
8,233
0
5,881
8,682
259
25,340
L
Nemesis
13,675
3,278
0
3,950
17,056
16,571
0
7,878
8,671
0
19,566
W
20,406
1,240
1,374
1,209
10,912
6,356
2,015
12
10,761
42,546
0
W
Jing Wei
Reeferfredd
Jing Wei
16,430
12,359
154
477
8,178
4,989
3,576
133
7,915
0
36,494
L
Guan Yu
Spartan P0et
Guan Yu
7,910
456
4,311
3,865
16,749
16,638
0
7,249
9,150
0
15,635
W
20,696
2,935
3,704
5,506
22,581
24,876
434
86
21,867
0
34,475
L
Bastet
12,607
1,474
1,424
2,009
13,060
5,659
0
6,603
6,457
0
21,847
L
9,068
4,343
290
1,770
11,592
4,779
0
4,092
7,355
0
21,000
W
Terra
5,681
774
10,404
5,298
18,722
24,914
901
21
18,384
8,984
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,627
Gold Earned
50,283
118
Minions Killed
141
0
Camps Cleared
0
1,072,734
Distance Traveled
1,147,764
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
9,375
781
10
1
0
213,840
0
L
Ravana
7,989
666
26
2
0
223,696
0
L
Nemesis
8,971
748
16
1
0
207,155
0
W
Agni
10,650
888
52
4
0
216,897
0
W
Jing Wei
10,260
855
52
4
0
216,134
0
L
Guan Yu
8,361
697
16
1
0
229,677
0
W
Shiva
10,456
871
24
2
0
258,267
0
L
Bastet
7,709
642
23
2
0
230,988
0
L
Ullr
8,597
716
37
3
0
181,218
0
W
Terra
9,542
795
3
0
0
242,626
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role