Player Matchup

Zeus
Zeus
Cherone
Zeus
Level 140
God Stats
4W - 3L
1,573 SR
Queue Stats
196W - 183L
1,551 Elo+
Party 2
Mulan
Mulan
EXMistyczny
Mulan
Level 68
God Stats
13W - 9L
1,959 SR
Queue Stats
264W - 250L
1,514 Elo+
Party 2
Thor
Thor
Julzso
Thor
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 6L
1,500 Elo+
Party 3
Heimdallr
Heimdallr
Life_Is_KrizixX_
Heimdallr
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 39L
1,553 Elo+
Party 3
Horus
Horus
O41597
Horus
Level 61
God Stats
56W - 50L
1,485 SR
Queue Stats
295W - 313L
1,394 Elo+
Solo
Team Averages
Level 74
1,603 SR
1,502 Elo+

VS

Team Averages
Level 113
1,490 SR
1,457 Elo+
Ratatoskr
Ratatoskr
 
Ratatoskr
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
Calad0
Sol
Level 126
God Stats
6W - 10L
1,407 SR
Queue Stats
85W - 89L
1,438 Elo+
Solo
He Bo
He Bo
King-lCrimson
He Bo
Level 109
God Stats
4W - 4L
1,738 SR
Queue Stats
264W - 239L
1,480 Elo+
Party 1
Izanami
Izanami
OhhZanji
Izanami
Level 127
God Stats
4W - 12L
1,306 SR
Queue Stats
113W - 109L
1,498 Elo+
Solo
Bakasura
Bakasura
godofnoonbs
Bakasura
Level 68
God Stats
2W - 1L
1,500 SR
Queue Stats
71W - 78L
1,368 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Cherone
Zeus
11
0 / 3 / 2
6,634
553
6,106
6,717
2,096
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

11
2 / 6 / 0
6,158
513
3,708
13,331
7,179
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Thor
Julzso
Thor
9
0 / 4 / 1
5,586
466
1,061
9,551
3,292
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heimdallr
9
0 / 4 / 0
5,533
461
2,691
8,481
2,960
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Horus
O41597
Horus
9
0 / 2 / 1
5,596
466
2,787
7,566
5,197
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
 
Ratatoskr
13
4 / 0 / 3
7,724
644
7,031
6,695
3,322
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sol
Calad0
Sol
14
8 / 0 / 2
8,874
740
12,138
6,793
2,773
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
2 / 0 / 2
7,414
618
2,219
4,992
1,617
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Izanami
OhhZanji
Izanami
8
2 / 0 / 3
5,857
488
2,438
2,800
748
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bakasura
godofnoonbs
Bakasura
11
3 / 2 / 4
6,901
575
4,238
11,130
4,048
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
33
2
Kills
19
19
Deaths
2
4
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
 
Ratatoskr
4
0
3
5.5
W
Sol
Calad0
Sol
8
0
2
9
L
Zeus
Cherone
Zeus
0
3
2
0.33
L
2
6
0
0.33
L
Thor
Julzso
Thor
0
4
1
0.13
W
2
0
2
3
L
Heimdallr
0
4
0
0
L
Horus
O41597
Horus
0
2
1
0.25
W
Izanami
OhhZanji
Izanami
2
0
3
3.5
W
Bakasura
godofnoonbs
Bakasura
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,353
Damage
28,064
45,646
Taken
32,410
20,724
Mitigated
12,508
9,741
Healing
10,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
 
Ratatoskr
7,031
2,125
0
495
6,695
3,322
0
89
6,606
0
55,359
W
Sol
Calad0
Sol
12,138
5,175
0
5,055
6,793
2,773
1,467
1,131
5,662
58,553
7,049
L
Zeus
Cherone
Zeus
6,106
814
0
1,170
6,717
2,096
568
1,873
4,367
53,299
0
L
3,708
760
0
2,613
13,331
7,179
0
8,965
4,366
0
35,104
L
Thor
Julzso
Thor
1,061
348
0
130
9,551
3,292
0
1,244
8,307
0
40,453
W
2,219
155
0
750
4,992
1,617
416
2,491
2,501
42,901
0
L
Heimdallr
2,691
1,003
0
1,922
8,481
2,960
0
21
8,410
0
40,209
L
Horus
O41597
Horus
2,787
1,101
744
3,162
7,566
5,197
309
1,596
5,870
0
16,887
W
Izanami
OhhZanji
Izanami
2,438
1,615
0
1,822
2,800
748
534
0
2,800
0
16,877
W
Bakasura
godofnoonbs
Bakasura
4,238
2,909
0
2,383
11,130
4,048
0
2,519
8,611
0
36,864

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,507
Gold Earned
36,770
313
Minions Killed
370
0
Camps Cleared
0
1,147,405
Distance Traveled
1,173,134
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
7,724
644
93
8
0
294,184
0
W
Sol
8,874
740
99
8
0
230,204
0
L
Zeus
6,634
553
101
8
0
200,278
0
L
Mulan
6,158
513
63
5
0
235,653
0
L
Thor
5,586
466
64
5
0
244,424
0
W
He Bo
7,414
618
92
8
0
250,428
0
L
Heimdallr
5,533
461
55
5
0
225,473
0
L
Horus
5,596
466
30
3
0
241,577
0
W
Izanami
5,857
488
28
2
0
111,525
0
W
Bakasura
6,901
575
58
5
0
286,793
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role