Player Matchup

Jing Wei
Jing Wei
Dennyosia
Jing Wei
Level 157
God Stats
3W - 2L
1,815 SR
Queue Stats
297W - 279L
1,577 Elo+
Party 2
Bacchus
Bacchus
GomahGap
Bacchus
Level 80
God Stats
2W - 1L
1,512 SR
Queue Stats
84W - 57L
1,608 Elo+
Party 2
Jormungandr
Jormungandr
Huntezuma
Jormungandr
Level 158
God Stats
1W - 4L
1,226 SR
Queue Stats
134W - 109L
1,594 Elo+
Party 2
Geb
Geb
NateDogg4918
Geb
Level 88
God Stats
5W - 5L
1,484 SR
Queue Stats
74W - 71L
1,544 Elo+
Party 2
Hou Yi
Hou Yi
mattmaz
Hou Yi
Level 72
God Stats
22W - 13L
1,850 SR
Queue Stats
131W - 75L
1,619 Elo+
Solo
Team Averages
Level 111
1,577 SR
1,588 Elo+

VS

Team Averages
Level 137
1,486 SR
1,580 Elo+
Athena
Athena
AndyTrout
Athena
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,732 Elo+
Party 3
Thanatos
Thanatos
Dysfunktional_GG
Thanatos
Level 146
God Stats
40W - 42L
1,559 SR
Queue Stats
323W - 300L
1,493 Elo+
Solo
Heimdallr
Heimdallr
ElChaini
Heimdallr
Level 150
God Stats
1W - 3L
1,483 SR
Queue Stats
48W - 62L
1,506 Elo+
Party 1
He Bo
He Bo
HalfCaseOfCoors
He Bo
Level 100
God Stats
4W - 3L
1,680 SR
Queue Stats
13W - 11L
1,572 Elo+
Party 3
Zeus
Zeus
JAFP
Zeus
Level 163
God Stats
0W - 1L
1,209 SR
Queue Stats
15W - 17L
1,595 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Dennyosia
Jing Wei
14
1 / 1 / 9
7,536
837
5,456
6,880
2,553
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
GomahGap
Bacchus
14
3 / 0 / 6
7,545
838
5,038
7,167
7,296
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jormungandr
Huntezuma
Jormungandr
15
5 / 0 / 6
8,197
911
9,355
7,746
6,928
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
0 / 3 / 4
7,212
801
3,357
12,262
8,392
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hou Yi
mattmaz
Hou Yi
16
7 / 1 / 6
8,906
990
8,711
7,089
2,803
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
AndyTrout
Athena
12
0 / 1 / 3
6,750
750
2,848
7,091
4,792
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

13
5 / 4 / 0
7,562
840
4,342
8,973
3,827
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
ElChaini
Heimdallr
13
0 / 2 / 4
6,748
750
5,040
7,485
3,438
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

12
0 / 5 / 4
6,355
706
6,988
8,512
3,106
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Zeus
JAFP
Zeus
13
0 / 4 / 2
6,812
757
6,728
6,552
2,997
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
18
16
Kills
5
5
Deaths
16
31
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Athena
AndyTrout
Athena
0
1
3
1.5
W
Jing Wei
Dennyosia
Jing Wei
1
1
9
5.5
L
5
4
0
1.25
L
Heimdallr
ElChaini
Heimdallr
0
2
4
1
W
Bacchus
GomahGap
Bacchus
3
0
6
6
L
0
5
4
0.4
W
Jormungandr
Huntezuma
Jormungandr
5
0
6
8
L
Zeus
JAFP
Zeus
0
4
2
0.25
W
0
3
4
0.67
W
Hou Yi
mattmaz
Hou Yi
7
1
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,917
Damage
25,946
41,144
Taken
38,613
27,972
Mitigated
18,160
10,607
Healing
6,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
AndyTrout
Athena
2,848
565
0
642
7,091
4,792
0
2,633
4,458
7,804
0
W
Jing Wei
Dennyosia
Jing Wei
5,456
2,981
0
2,423
6,880
2,553
1,944
3,118
3,662
0
24,764
L
4,342
849
0
3,413
8,973
3,827
0
3,000
5,447
0
16,261
L
Heimdallr
ElChaini
Heimdallr
5,040
2,001
0
1,525
7,485
3,438
0
2,940
4,157
0
21,787
W
Bacchus
GomahGap
Bacchus
5,038
546
0
1,864
7,167
7,296
292
1,664
5,383
8,399
0
L
6,988
162
0
154
8,512
3,106
0
3,762
4,022
15,702
0
W
Jormungandr
Huntezuma
Jormungandr
9,355
1,001
0
2,125
7,746
6,928
360
3,349
4,397
28,226
362
L
Zeus
JAFP
Zeus
6,728
209
0
405
6,552
2,997
0
3,165
3,031
22,922
0
W
3,357
144
1,053
646
12,262
8,392
189
4,987
7,275
12,441
0
W
Hou Yi
mattmaz
Hou Yi
8,711
3,689
0
2,496
7,089
2,803
2,881
3,305
3,784
0
31,148

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,396
Gold Earned
34,227
181
Minions Killed
153
0
Camps Cleared
0
1,057,533
Distance Traveled
870,777
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
6,750
750
15
2
0
161,846
0
W
Jing Wei
7,536
837
42
5
0
227,176
3
L
Thanatos
7,562
840
35
4
0
205,225
0
L
Heimdallr
6,748
750
37
4
0
154,185
0
W
Bacchus
7,545
838
12
1
0
214,343
0
L
He Bo
6,355
706
22
2
0
178,298
0
W
Jormungandr
8,197
911
38
4
0
216,409
0
L
Zeus
6,812
757
44
5
0
171,223
0
W
Geb
7,212
801
13
1
0
205,799
0
W
Hou Yi
8,906
990
76
8
0
193,806
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role