Player Matchup

Serqet
Serqet
Aceu52
Serqet
Level 120
God Stats
21W - 23L
1,441 SR
Queue Stats
134W - 134L
1,421 Elo+
Party 2
Kuzenbo
Kuzenbo
Chingsteezy
Kuzenbo
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 48L
1,405 Elo+
Party 2
Athena
Athena
SICKSHELLS
Athena
Level 69
God Stats
3W - 3L
1,744 SR
Queue Stats
213W - 186L
1,536 Elo+
Party 1
Nu Wa
Nu Wa
SureShotHolmze
Nu Wa
Level 158
God Stats
96W - 82L
1,679 SR
Queue Stats
250W - 227L
1,527 Elo+
Party 1
Chernobog
Chernobog
fallenangel2400
Chernobog
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
106W - 120L
1,393 Elo+
Party 2
Team Averages
Level 110
1,573 SR
1,456 Elo+

VS

Team Averages
Level 102
1,558 SR
1,475 Elo+
Bastet
Bastet
Da_Boosh_7
Bastet
Level 107
God Stats
6W - 3L
1,719 SR
Queue Stats
89W - 86L
1,380 Elo+
Solo
Kukulkan
Kukulkan
JvCapalot
Kukulkan
Level 108
God Stats
4W - 1L
1,500 SR
Queue Stats
278W - 254L
1,569 Elo+
Solo
Terra
Terra
ODINSxCHAMPION
Terra
Level 128
God Stats
0W - 3L
1,352 SR
Queue Stats
125W - 121L
1,478 Elo+
Party 3
Ullr
Ullr
Papa Dead4353
Ullr
Level 68
God Stats
0W - 4L
1,533 SR
Queue Stats
103W - 88L
1,467 Elo+
Party 3
Mulan
Mulan
c799f45ad9
Mulan
Level 100
God Stats
0W - 3L
1,688 SR
Queue Stats
182W - 153L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Aceu52
Serqet
12
3 / 1 / 4
6,697
558
5,418
8,588
3,594
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Kuzenbo
Chingsteezy
Kuzenbo
9
1 / 0 / 5
5,930
494
4,538
7,589
7,257
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Athena
SICKSHELLS
Athena
13
2 / 0 / 2
7,681
640
6,420
7,387
5,898
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

11
1 / 1 / 0
6,679
557
3,742
4,016
1,598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chernobog
fallenangel2400
Chernobog
10
2 / 1 / 2
5,769
481
5,326
6,882
2,532
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Da_Boosh_7
Bastet
6
0 / 1 / 0
4,677
390
345
4,799
1,294
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kukulkan
JvCapalot
Kukulkan
13
2 / 0 / 0
7,178
598
4,702
5,286
1,933
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
0 / 4 / 2
5,566
464
3,457
12,252
7,287
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
1 / 3 / 1
5,520
460
6,003
9,358
3,365
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mulan
11
0 / 2 / 0
5,928
494
3,330
9,867
6,527
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
6
9
Kills
3
3
Deaths
10
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Serqet
Aceu52
Serqet
3
1
4
5
W
Kuzenbo
Chingsteezy
Kuzenbo
1
0
5
3.5
L
Bastet
Da_Boosh_7
Bastet
0
1
0
0
L
Kukulkan
JvCapalot
Kukulkan
2
0
0
2
L
0
4
2
0.25
L
1
3
1
0.5
W
Athena
SICKSHELLS
Athena
2
0
2
3
W
1
1
0
1
L
Mulan
0
2
0
0
W
Chernobog
fallenangel2400
Chernobog
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,444
Damage
17,837
34,462
Taken
41,562
20,879
Mitigated
20,406
8,279
Healing
9,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
Aceu52
Serqet
5,418
1,213
0
859
8,588
3,594
0
1,382
7,206
0
60,551
W
Kuzenbo
Chingsteezy
Kuzenbo
4,538
2,207
0
1,484
7,589
7,257
0
1,705
5,884
15,071
0
L
Bastet
Da_Boosh_7
Bastet
345
66
0
1,018
4,799
1,294
0
704
4,095
0
19,152
L
Kukulkan
JvCapalot
Kukulkan
4,702
624
0
1,340
5,286
1,933
0
2,909
2,341
60,057
0
L
3,457
625
114
3,116
12,252
7,287
0
3,317
8,515
12,888
0
L
6,003
2,321
0
1,630
9,358
3,365
0
2,523
6,463
0
37,034
W
Athena
SICKSHELLS
Athena
6,420
1,783
0
2,684
7,387
5,898
23
769
6,151
51,630
243
W
3,742
1,316
0
554
4,016
1,598
0
2,802
1,214
47,050
0
L
Mulan
3,330
462
0
1,812
9,867
6,527
0
4,530
4,789
0
42,500
W
Chernobog
fallenangel2400
Chernobog
5,326
3,397
0
2,698
6,882
2,532
0
1,564
5,318
0
40,461

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,756
Gold Earned
28,869
360
Minions Killed
317
0
Camps Cleared
0
1,209,712
Distance Traveled
982,286
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
6,697
558
92
8
0
266,848
6
W
Kuzenbo
5,930
494
12
1
0
249,326
3
L
Bastet
4,677
390
36
3
0
132,417
2
L
Kukulkan
7,178
598
132
11
0
211,064
0
L
Terra
5,566
464
18
2
0
216,369
0
L
Ullr
5,520
460
65
5
0
199,255
0
W
Athena
7,681
640
102
9
0
248,669
0
W
Nu Wa
6,679
557
96
8
0
228,423
2
L
Mulan
5,928
494
66
6
0
223,181
0
W
Chernobog
5,769
481
58
5
0
216,446
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role