Player Matchup

Surtr
Surtr
 
Surtr
Level 185
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charon
Charon
CristalXIII
Charon
Level 176
God Stats
7W - 0L
1,672 SR
Queue Stats
143W - 32L
1,757 Elo+
Party 1
Janus
Janus
Processado
Janus
Level 20
God Stats
12W - 1L
1,808 SR
Queue Stats
90W - 10L
1,833 Elo+
Party 1
Horus
Horus
Saborosa
Horus
Level 89
God Stats
3W - 0L
1,816 SR
Queue Stats
187W - 33L
1,848 Elo+
Party 1
Poseidon
Poseidon
ViolletXIII
Poseidon
Level 198
God Stats
91W - 13L
1,812 SR
Queue Stats
353W - 59L
1,799 Elo+
Party 1
Team Averages
Level 134
1,722 SR
1,748 Elo+

VS

Team Averages
Level 55
1,528 SR
1,440 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
GusGaymerPcBr
Fenrir
Level 155
God Stats
5W - 5L
1,640 SR
Queue Stats
29W - 31L
1,525 Elo+
Solo
Thanatos
Thanatos
JoaoDavi
Thanatos
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,206 Elo+
Party 2
Merlin
Merlin
NEÜRØ
Merlin
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 6L
1,673 Elo+
Solo
Ravana
Ravana
tiaguete
Ravana
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,295 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
16
3 / 0 / 16
9,800
817
12,453
15,789
18,047
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Charon
15
2 / 0 / 17
9,681
807
8,729
12,191
12,548
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Janus
17
12 / 0 / 15
11,211
934
40,772
8,159
3,485
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Horus
Saborosa
Horus
16
2 / 1 / 25
10,329
861
6,762
16,765
8,905
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Poseidon
ViolletXIII
Poseidon
18
16 / 2 / 11
11,621
968
25,455
10,540
4,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
14
1 / 8 / 0
7,677
640
8,534
32,664
10,054
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

10
0 / 3 / 0
6,878
573
739
9,629
3,049
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Thanatos
JoaoDavi
Thanatos
13
1 / 12 / 0
7,629
636
7,732
22,101
7,060
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Merlin
NEÜRØ
Merlin
11
0 / 4 / 0
6,965
580
1,445
10,674
2,620
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ravana
tiaguete
Ravana
14
0 / 8 / 0
7,438
620
2,424
25,710
14,418
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
2
35
Kills
2
3
Deaths
35
84
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
3
0
16
11
L
Cliodhna
 
Cliodhna
1
8
0
0.13
W
Charon
2
0
17
10.5
L
0
3
0
0
L
Thanatos
JoaoDavi
Thanatos
1
12
0
0.08
L
Merlin
NEÜRØ
Merlin
0
4
0
0
W
Janus
12
0
15
19.5
W
Horus
Saborosa
Horus
2
1
25
14.5
W
Poseidon
ViolletXIII
Poseidon
16
2
11
10.75
L
Ravana
tiaguete
Ravana
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,171
Damage
20,874
63,444
Taken
100,778
47,112
Mitigated
37,201
16,841
Healing
4,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
12,453
4,099
0
4,795
15,789
18,047
2,261
446
13,547
970
30,166
L
Cliodhna
 
Cliodhna
8,534
511
0
601
32,664
10,054
0
23,743
8,289
0
22,217
W
Charon
8,729
1,541
414
962
12,191
12,548
2,532
402
10,947
25,264
784
L
739
405
0
318
9,629
3,049
0
7,822
1,531
0
1,013
L
Thanatos
JoaoDavi
Thanatos
7,732
1,336
0
3,307
22,101
7,060
0
15,842
5,596
0
16,389
L
Merlin
NEÜRØ
Merlin
1,445
269
0
0
10,674
2,620
0
8,437
1,953
4,433
0
W
Janus
40,772
1,567
400
1,838
8,159
3,485
301
327
7,590
69,784
0
W
Horus
Saborosa
Horus
6,762
2,283
3,901
4,021
16,765
8,905
1,367
343
16,248
205
9,961
W
Poseidon
ViolletXIII
Poseidon
25,455
5,863
0
510
10,540
4,127
2,971
49
10,423
69,743
0
L
Ravana
tiaguete
Ravana
2,424
530
0
511
25,710
14,418
0
17,750
7,252
0
13,106

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,642
Gold Earned
36,587
270
Minions Killed
84
0
Camps Cleared
0
1,420,799
Distance Traveled
755,309
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
9,800
817
42
4
0
291,952
0
L
Cliodhna
7,677
640
29
2
0
263,295
0
W
Charon
9,681
807
24
2
0
262,002
2
L
Fenrir
6,878
573
0
0
0
29,819
0
L
Thanatos
7,629
636
22
2
0
219,349
0
L
Merlin
6,965
580
8
1
0
28,337
0
W
Janus
11,211
934
85
7
0
312,951
0
W
Horus
10,329
861
13
1
0
270,900
0
W
Poseidon
11,621
968
106
9
0
282,994
0
L
Ravana
7,438
620
25
2
0
214,509
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role