Player Matchup

Izanami
Izanami
 
Izanami
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
Kinky Frex
Chaac
Level 146
God Stats
11W - 21L
1,409 SR
Queue Stats
220W - 300L
1,354 Elo+
Party 1
Kali
Kali
Omega P1g
Kali
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 4L
1,587 Elo+
Party 1
Hades
Hades
StalkinsDawkins
Hades
Level 158
God Stats
47W - 30L
1,604 SR
Queue Stats
205W - 198L
1,470 Elo+
Party 1
Ymir
Ymir
Thats Crazy
Ymir
Level 21
God Stats
2W - 1L
1,299 SR
Queue Stats
2W - 2L
1,434 Elo+
Party 1
Team Averages
Level 108
1,462 SR
1,469 Elo+

VS

Team Averages
Level 103
1,452 SR
1,475 Elo+
Charybdis
Charybdis
 
Charybdis
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
Arakmo
Ao Kuang
Level 128
God Stats
0W - 3L
1,162 SR
Queue Stats
411W - 435L
1,535 Elo+
Solo
Charon
Charon
RG_3xOG
Charon
Level 96
God Stats
28W - 26L
1,512 SR
Queue Stats
246W - 293L
1,392 Elo+
Solo
Zhong Kui
Zhong Kui
Sleepybear5389
Zhong Kui
Level 58
God Stats
8W - 5L
1,341 SR
Queue Stats
82W - 97L
1,383 Elo+
Solo
Surtr
Surtr
bluepandaofchaos
Surtr
Level 102
God Stats
1W - 6L
1,743 SR
Queue Stats
13W - 18L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
1 / 0 / 3
6,517
543
4,763
5,705
2,133
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
11
0 / 4 / 2
6,467
539
5,741
11,170
8,228
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Kali
14
9 / 0 / 3
8,646
721
9,667
10,783
4,847
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

12
1 / 1 / 4
7,134
595
4,684
6,094
3,366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
1 / 0 / 3
5,999
500
2,284
6,155
4,812
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
9
0 / 1 / 0
5,534
461
3,875
5,789
1,926
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
Arakmo
Ao Kuang
10
0 / 5 / 2
5,760
480
2,997
11,245
3,872
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charon
RG_3xOG
Charon
9
0 / 2 / 1
5,733
478
3,431
9,788
6,611
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zhong Kui
Sleepybear5389
Zhong Kui
11
1 / 2 / 0
5,920
493
3,305
6,666
5,413
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
4 / 2 / 1
7,182
599
8,849
13,135
8,734
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
9
12
Kills
5
5
Deaths
12
15
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
1
0
3
2.5
L
Charybdis
 
Charybdis
0
1
0
0
L
Ao Kuang
Arakmo
Ao Kuang
0
5
2
0.2
W
Chaac
0
4
2
0.25
W
Kali
9
0
3
10.5
L
Charon
RG_3xOG
Charon
0
2
1
0.25
L
Zhong Kui
Sleepybear5389
Zhong Kui
1
2
0
0.5
W
1
1
4
3
W
1
0
3
2.5
L
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,139
Damage
22,457
39,907
Taken
46,623
23,386
Mitigated
26,556
13,474
Healing
8,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
4,763
2,867
0
2,379
5,705
2,133
188
1,412
4,293
0
60,198
L
Charybdis
 
Charybdis
3,875
1,513
0
566
5,789
1,926
391
220
5,569
0
40,331
L
Ao Kuang
Arakmo
Ao Kuang
2,997
910
0
341
11,245
3,872
0
1,940
9,305
41,115
0
W
Chaac
5,741
1,644
0
2,554
11,170
8,228
0
403
10,767
594
47,390
W
Kali
9,667
5,566
0
4,476
10,783
4,847
184
3,108
7,630
0
70,827
L
Charon
RG_3xOG
Charon
3,431
517
203
2,678
9,788
6,611
0
1,722
8,034
21,649
0
L
Zhong Kui
Sleepybear5389
Zhong Kui
3,305
663
0
1,639
6,666
5,413
0
2,621
4,005
29,947
0
W
4,684
104
288
2,771
6,094
3,366
0
3,403
2,691
48,004
0
W
2,284
840
0
1,006
6,155
4,812
0
1,801
4,354
8,990
0
L
8,849
4,221
0
2,895
13,135
8,734
0
777
12,358
774
52,205

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,763
Gold Earned
30,129
398
Minions Killed
283
0
Camps Cleared
0
1,192,654
Distance Traveled
1,155,447
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,517
543
105
9
0
222,574
4
L
Charybdis
5,534
461
70
6
0
203,907
2
L
Ao Kuang
5,760
480
63
5
0
272,978
0
W
Chaac
6,467
539
90
8
0
192,797
6
W
Kali
8,646
721
96
8
0
281,598
0
L
Charon
5,733
478
19
2
0
228,098
2
L
Zhong Kui
5,920
493
49
4
0
210,894
0
W
Hades
7,134
595
98
8
0
250,278
0
W
Ymir
5,999
500
9
1
0
245,407
0
L
Surtr
7,182
599
82
7
0
239,570
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role