Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Martichoras
Martichoras
Cruzjx8
Martichoras
Level 122
God Stats
2W - 1L
1,773 SR
Queue Stats
24W - 29L
1,493 Elo+
Party 3
Ne Zha
Ne Zha
IKakariI
Ne Zha
Level 149
God Stats
9W - 13L
1,515 SR
Queue Stats
381W - 356L
1,542 Elo+
Party 2
Charon
Charon
TricksterArsene
Charon
Level 125
God Stats
3W - 1L
1,676 SR
Queue Stats
32W - 35L
1,502 Elo+
Party 3
Olorun
Olorun
Unstable Entity
Olorun
Level 126
God Stats
1W - 3L
1,330 SR
Queue Stats
23W - 28L
1,362 Elo+
Solo
Team Averages
Level 136
1,559 SR
1,480 Elo+

VS

Team Averages
Level 110
1,473 SR
1,459 Elo+
Achilles
Achilles
AnimeGuardian-
Achilles
Level 128
God Stats
9W - 4L
1,654 SR
Queue Stats
77W - 61L
1,560 Elo+
Solo
Nu Wa
Nu Wa
ExaltedRonin
Nu Wa
Level 129
God Stats
2W - 3L
1,500 SR
Queue Stats
253W - 227L
1,593 Elo+
Solo
Atlas
Atlas
ST0RMTROOPER101
Atlas
Level 156
God Stats
25W - 17L
1,537 SR
Queue Stats
184W - 170L
1,466 Elo+
Party 1
Neith
Neith
Ven0M0usCobra
Neith
Level 110
God Stats
10W - 15L
1,475 SR
Queue Stats
220W - 210L
1,469 Elo+
Party 1
Thanatos
Thanatos
maximinus1
Thanatos
Level 28
God Stats
3W - 7L
1,198 SR
Queue Stats
10W - 16L
1,208 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
12
0 / 1 / 3
6,439
715
4,243
9,014
7,486
Warding Sigil

Warding Sigil

+15
Physical Power
+10
Physical Protection
+15
Magical Protection
+75
Health

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Martichoras
Cruzjx8
Martichoras
16
3 / 0 / 2
8,033
893
5,969
4,085
1,756
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ne Zha
IKakariI
Ne Zha
13
2 / 0 / 3
6,889
765
4,869
6,299
3,719
Warding Sigil

Warding Sigil

+15
Physical Power
+10
Physical Protection
+15
Magical Protection
+75
Health

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
0 / 2 / 3
6,344
705
6,049
6,047
3,547
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
0 / 3 / 0
6,557
729
4,346
8,051
3,462
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 8% of the target's maximum Health. This effect can only occur once every 10s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
11
1 / 0 / 2
6,003
667
2,850
3,815
3,169
Warding Sigil

Warding Sigil

+15
Physical Power
+10
Physical Protection
+15
Magical Protection
+75
Health

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

13
3 / 1 / 1
6,951
772
5,396
5,350
1,780
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
1 / 1 / 4
6,219
691
7,734
9,671
7,889
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

13
1 / 1 / 3
6,681
742
6,348
7,173
2,804
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
maximinus1
Thanatos
12
0 / 2 / 3
6,417
713
2,719
5,835
2,939
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
19
5
Kills
6
6
Deaths
5
11
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
0
1
3
1.5
L
Achilles
1
0
2
2
W
Martichoras
Cruzjx8
Martichoras
3
0
2
4
L
3
1
1
3.5
W
Ne Zha
IKakariI
Ne Zha
2
0
3
3.5
L
1
1
4
3
W
0
2
3
0.75
W
0
3
0
0
L
1
1
3
2.5
L
Thanatos
maximinus1
Thanatos
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,476
Damage
25,047
33,496
Taken
31,844
19,970
Mitigated
18,581
10,876
Healing
7,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
4,243
1,035
0
3,061
9,014
7,486
82
2,767
5,991
0
14,644
L
Achilles
2,850
385
0
785
3,815
3,169
0
1,014
2,650
0
9,121
W
Martichoras
Cruzjx8
Martichoras
5,969
1,908
0
1,385
4,085
1,756
954
1,514
2,452
0
40,602
L
5,396
890
0
182
5,350
1,780
0
1,197
4,064
23,912
0
W
Ne Zha
IKakariI
Ne Zha
4,869
642
0
2,513
6,299
3,719
0
2,553
3,610
0
14,816
L
7,734
640
314
2,993
9,671
7,889
0
3,897
5,362
12,044
633
W
6,049
445
0
982
6,047
3,547
555
2,280
3,646
15,283
0
W
4,346
2,404
848
2,087
8,051
3,462
1,454
2,506
5,258
25,814
0
L
6,348
2,463
0
1,299
7,173
2,804
0
2,362
4,764
0
22,127
L
Thanatos
maximinus1
Thanatos
2,719
735
0
2,137
5,835
2,939
0
1,140
4,609
0
15,849

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,262
Gold Earned
32,271
212
Minions Killed
148
0
Camps Cleared
0
912,697
Distance Traveled
849,488
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
6,439
715
22
2
0
182,500
0
L
Achilles
6,003
667
12
1
0
107,973
0
W
Martichoras
8,033
893
84
9
0
177,689
0
L
Nu Wa
6,951
772
44
5
0
184,072
0
W
Ne Zha
6,889
765
23
3
0
206,933
0
L
Atlas
6,219
691
12
1
0
187,968
0
W
Charon
6,344
705
22
2
0
189,751
0
W
Olorun
6,557
729
61
7
0
155,824
0
L
Neith
6,681
742
45
5
0
182,735
0
L
Thanatos
6,417
713
35
4
0
186,740
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role