Player Matchup

Susano
Susano
Artwert1
Susano
Level 83
God Stats
8W - 12L
1,419 SR
Queue Stats
69W - 115L
1,334 Elo+
Party 1
Kukulkan
Kukulkan
Child1shPear
Kukulkan
Level 72
God Stats
3W - 11L
1,336 SR
Queue Stats
55W - 121L
1,261 Elo+
Party 1
Sun Wukong
Sun Wukong
ChildishApple
Sun Wukong
Level 81
God Stats
20W - 38L
1,249 SR
Queue Stats
57W - 113L
1,278 Elo+
Party 1
Yemoja
Yemoja
DaddyFabulous
Yemoja
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,270 Elo+
Party 1
Hachiman
Hachiman
Mally_Mal_369
Hachiman
Level 45
God Stats
2W - 5L
1,518 SR
Queue Stats
32W - 55L
1,354 Elo+
Solo
Team Averages
Level 79
1,404 SR
1,299 Elo+

VS

Team Averages
Level 63
1,323 SR
1,410 Elo+
Achilles
Achilles
Basari
Achilles
Level 66
God Stats
3W - 2L
1,530 SR
Queue Stats
6W - 6L
1,392 Elo+
Solo
Mercury
Mercury
Itatchi05
Mercury
Level 67
God Stats
3W - 0L
1,500 SR
Queue Stats
115W - 113L
1,376 Elo+
Solo
Ymir
Ymir
Mad_Hatter12356
Ymir
Level 51
God Stats
2W - 4L
1,174 SR
Queue Stats
144W - 144L
1,336 Elo+
Solo
Thoth
Thoth
coldcoldcoldel
Thoth
Level 68
God Stats
1W - 2L
1,084 SR
Queue Stats
87W - 78L
1,429 Elo+
Solo
Rama
Rama
umo144
Rama
Level 62
God Stats
5W - 9L
1,325 SR
Queue Stats
167W - 152L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Artwert1
Susano
11
2 / 4 / 0
6,432
495
5,471
11,916
3,996
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
Child1shPear
Kukulkan
12
0 / 1 / 0
7,016
540
2,261
4,116
1,184
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sun Wukong
ChildishApple
Sun Wukong
11
0 / 2 / 0
6,287
484
2,879
9,986
6,273
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 0 / 0
5,730
441
3,174
8,082
4,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hachiman
Mally_Mal_369
Hachiman
8
0 / 6 / 0
4,768
367
5,013
10,681
2,745
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Basari
Achilles
14
2 / 0 / 2
7,878
606
6,445
10,752
7,883
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Mercury
Itatchi05
Mercury
15
1 / 0 / 2
8,146
627
3,370
10,194
3,779
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
0 / 0 / 6
6,949
535
3,191
7,828
3,899
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
5 / 1 / 1
7,857
604
6,259
4,829
1,477
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rama
umo144
Rama
12
5 / 1 / 2
7,710
593
12,005
9,512
3,326
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
26
2
Kills
13
13
Deaths
2
0
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Susano
Artwert1
Susano
2
4
0
0.5
W
Achilles
Basari
Achilles
2
0
2
3
L
Kukulkan
Child1shPear
Kukulkan
0
1
0
0
L
Sun Wukong
ChildishApple
Sun Wukong
0
2
0
0
L
0
0
0
0
W
Mercury
Itatchi05
Mercury
1
0
2
2
W
0
0
6
3
L
Hachiman
Mally_Mal_369
Hachiman
0
6
0
0
W
5
1
1
5.5
W
Rama
umo144
Rama
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,798
Damage
31,270
44,781
Taken
43,115
18,914
Mitigated
20,364
10,375
Healing
11,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
Artwert1
Susano
5,471
1,584
0
694
11,916
3,996
0
2,925
8,991
0
47,860
W
Achilles
Basari
Achilles
6,445
1,320
0
1,532
10,752
7,883
0
42
10,710
0
50,454
L
Kukulkan
Child1shPear
Kukulkan
2,261
120
0
555
4,116
1,184
315
2,282
1,834
56,653
0
L
Sun Wukong
ChildishApple
Sun Wukong
2,879
374
0
2,862
9,986
6,273
0
737
9,249
0
38,843
L
3,174
1,169
468
3,707
8,082
4,716
0
1,015
7,067
18,441
0
W
Mercury
Itatchi05
Mercury
3,370
1,622
0
375
10,194
3,779
1,419
702
9,492
0
83,684
W
3,191
555
1,547
2,855
7,828
3,899
284
2,439
5,389
15,813
0
L
Hachiman
Mally_Mal_369
Hachiman
5,013
3,571
0
2,089
10,681
2,745
0
2,596
8,085
0
20,851
W
6,259
661
0
500
4,829
1,477
534
961
3,868
46,750
0
W
Rama
umo144
Rama
12,005
9,328
0
4,379
9,512
3,326
2,196
1,368
8,144
0
55,969

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,233
Gold Earned
38,540
331
Minions Killed
406
0
Camps Cleared
0
1,174,925
Distance Traveled
1,212,765
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
6,432
495
72
6
0
290,896
2
W
Achilles
7,878
606
86
7
0
228,591
0
L
Kukulkan
7,016
540
122
9
0
239,588
0
L
Sun Wukong
6,287
484
82
6
0
206,474
5
L
Yemoja
5,730
441
26
2
0
228,078
0
W
Mercury
8,146
627
129
10
0
267,164
0
W
Ymir
6,949
535
16
1
0
215,510
0
L
Hachiman
4,768
367
29
2
0
209,889
1
W
Thoth
7,857
604
78
6
0
255,656
0
W
Rama
7,710
593
97
7
0
245,844
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role