Player Matchup

Artemis
Artemis
 
Artemis
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
APN-YT
Nu Wa
Level 86
God Stats
198W - 209L
1,472 SR
Queue Stats
281W - 314L
1,442 Elo+
Solo
Chaac
Chaac
IanMarco
Chaac
Level 123
God Stats
8W - 7L
1,578 SR
Queue Stats
228W - 232L
1,425 Elo+
Solo
Geb
Geb
MalarMirror7925
Geb
Level 124
God Stats
4W - 2L
1,205 SR
Queue Stats
106W - 129L
1,384 Elo+
Party 2
Fenrir
Fenrir
jenkeys
Fenrir
Level 118
God Stats
7W - 5L
1,559 SR
Queue Stats
452W - 454L
1,521 Elo+
Solo
Team Averages
Level 107
1,463 SR
1,454 Elo+

VS

Team Averages
Level 130
1,519 SR
1,503 Elo+
Da Ji
Da Ji
 
Da Ji
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Cyberfox205
Nu Wa
Level 145
God Stats
26W - 38L
1,458 SR
Queue Stats
330W - 367L
1,538 Elo+
Party 1
Ishtar
Ishtar
DeliciousHobo
Ishtar
Level 146
God Stats
1W - 1L
1,728 SR
Queue Stats
13W - 14L
1,464 Elo+
Solo
Thanatos
Thanatos
F00dStaMP21
Thanatos
Level 120
God Stats
7W - 10L
1,210 SR
Queue Stats
336W - 365L
1,528 Elo+
Party 1
Medusa
Medusa
mtnoobcakes
Medusa
Level 109
God Stats
2W - 2L
1,701 SR
Queue Stats
91W - 60L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
12
4 / 0 / 6
6,904
1,381
6,869
3,121
1,138
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nu Wa
APN-YT
Nu Wa
11
0 / 0 / 8
5,811
1,162
3,188
772
294
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chaac
IanMarco
Chaac
11
4 / 1 / 6
6,581
1,316
3,530
4,069
3,410
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
0 / 0 / 10
6,618
1,324
2,600
7,444
4,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fenrir
jenkeys
Fenrir
11
6 / 1 / 5
7,189
1,438
9,034
5,120
2,506
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Team 1 Tickets

402

VS

Team 2 Tickets

322

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
10
0 / 7 / 0
5,367
1,073
2,687
9,388
5,189
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mace

Mace

+10
Physical Power

10
1 / 3 / 1
5,987
1,197
5,860
7,438
2,318
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

8
0 / 0 / 0
3,509
702
0
254
100
Thanatos
F00dStaMP21
Thanatos
10
1 / 4 / 0
5,614
1,123
4,144
6,439
2,423
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Medusa
11
0 / 0 / 2
6,213
1,243
4,639
6,159
2,232
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
5
14
Kills
2
2
Deaths
14
35
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
4
0
6
7
L
Da Ji
 
Da Ji
0
7
0
0
W
Nu Wa
APN-YT
Nu Wa
0
0
8
4
L
1
3
1
0.5
L
0
0
0
0
L
Thanatos
F00dStaMP21
Thanatos
1
4
0
0.25
W
Chaac
IanMarco
Chaac
4
1
6
7
W
0
0
10
5
W
Fenrir
jenkeys
Fenrir
6
1
5
8.5
L
Medusa
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,221
Damage
17,330
20,526
Taken
29,678
12,333
Mitigated
12,262
4,434
Healing
2,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
6,869
3,611
19
1,116
3,121
1,138
0
1,175
1,946
0
19,678
L
Da Ji
 
Da Ji
2,687
831
0
296
9,388
5,189
0
1,575
7,813
0
8,449
W
Nu Wa
APN-YT
Nu Wa
3,188
1,067
0
36
772
294
0
273
499
9,103
0
L
5,860
1,941
0
401
7,438
2,318
0
1,022
6,269
19,648
0
L
0
0
0
0
254
100
0
254
0
0
0
L
Thanatos
F00dStaMP21
Thanatos
4,144
1,743
0
945
6,439
2,423
0
1,433
5,006
0
7,844
W
Chaac
IanMarco
Chaac
3,530
644
0
559
4,069
3,410
0
1,636
2,433
0
9,884
W
2,600
508
109
2,328
7,444
4,985
0
1,771
5,673
6,522
0
W
Fenrir
jenkeys
Fenrir
9,034
2,768
0
267
5,120
2,506
0
1,104
4,016
0
13,875
L
Medusa
4,639
2,042
0
1,309
6,159
2,232
0
1,574
4,585
0
21,129

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,103
Gold Earned
26,690
72
Minions Killed
90
3
Camps Cleared
4
520,831
Distance Traveled
338,111
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
6,904
1,381
32
6
1
103,880
0
L
Da Ji
5,367
1,073
14
3
1
73,428
0
W
Nu Wa
5,811
1,162
7
1
1
96,056
0
L
Nu Wa
5,987
1,197
13
3
1
90,286
0
L
Ishtar
3,509
702
0
0
0
0
0
L
Thanatos
5,614
1,123
6
1
2
83,973
0
W
Chaac
6,581
1,316
17
3
0
87,613
0
W
Geb
6,618
1,324
8
2
1
117,402
0
W
Fenrir
7,189
1,438
8
2
0
115,880
0
L
Medusa
6,213
1,243
57
11
0
90,424
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role