Player Matchup

Chang'e
Chang'e
ErikQuickNut
Chang'e
Level 45
God Stats
1W - 4L
1,269 SR
Queue Stats
91W - 115L
1,367 Elo+
Party 1
Bakasura
Bakasura
Fisservikz
Bakasura
Level 68
God Stats
8W - 11L
1,455 SR
Queue Stats
146W - 160L
1,425 Elo+
Party 1
Horus
Horus
m7ke
Horus
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 19L
1,243 Elo+
Party 1
Team Averages
Level 41
1,408 SR
1,345 Elo+

VS

Team Averages
Level 69
1,623 SR
1,331 Elo+
Merlin
Merlin
Benkei02
Merlin
Level 60
God Stats
17W - 17L
1,511 SR
Queue Stats
140W - 122L
1,417 Elo+
Solo
Danzaburou
Danzaburou
EV1RUX
Danzaburou
Level 73
God Stats
3W - 2L
1,666 SR
Queue Stats
12W - 30L
1,165 Elo+
Solo
Sylvanus
Sylvanus
leetsuprem
Sylvanus
Level 73
God Stats
9W - 3L
1,690 SR
Queue Stats
35W - 33L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
ErikQuickNut
Chang'e
11
1 / 2 / 1
7,641
695
6,855
8,750
3,519
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bakasura
Fisservikz
Bakasura
10
0 / 2 / 2
7,574
689
5,393
10,421
5,564
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Horus
m7ke
Horus
11
1 / 3 / 1
7,773
707
2,781
13,641
10,669
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Benkei02
Merlin
11
1 / 1 / 3
8,428
766
8,473
5,647
2,334
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Danzaburou
EV1RUX
Danzaburou
13
5 / 1 / 1
9,845
895
8,181
5,909
2,396
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
leetsuprem
Sylvanus
12
1 / 0 / 5
8,710
792
6,108
9,560
9,146
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
16
2
Kills
7
7
Deaths
2
4
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Merlin
Benkei02
Merlin
1
1
3
2.5
W
Danzaburou
EV1RUX
Danzaburou
5
1
1
5.5
L
Chang'e
ErikQuickNut
Chang'e
1
2
1
0.75
L
Bakasura
Fisservikz
Bakasura
0
2
2
0.5
W
Sylvanus
leetsuprem
Sylvanus
1
0
5
3.5
L
Horus
m7ke
Horus
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,029
Damage
22,762
32,812
Taken
21,116
19,752
Mitigated
13,876
6,927
Healing
4,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Benkei02
Merlin
8,473
618
0
190
5,647
2,334
667
2,957
2,521
30,818
0
W
Danzaburou
EV1RUX
Danzaburou
8,181
2,853
0
567
5,909
2,396
1,431
2,243
3,391
0
51,457
L
Chang'e
ErikQuickNut
Chang'e
6,855
323
1,619
1,649
8,750
3,519
96
4,079
4,671
21,992
0
L
Bakasura
Fisservikz
Bakasura
5,393
3,345
0
1,871
10,421
5,564
360
4,500
5,877
0
28,118
W
Sylvanus
leetsuprem
Sylvanus
6,108
1,351
1,086
3,145
9,560
9,146
490
1,968
7,071
15,638
0
L
Horus
m7ke
Horus
2,781
1,437
491
1,297
13,641
10,669
0
6,651
6,890
0
14,373

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,988
Gold Earned
26,983
107
Minions Killed
137
0
Camps Cleared
0
671,787
Distance Traveled
627,283
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,428
766
45
4
0
215,757
0
W
Danzaburou
9,845
895
73
7
0
210,535
3
L
Chang'e
7,641
695
18
2
0
215,834
0
L
Bakasura
7,574
689
69
6
0
243,135
0
W
Sylvanus
8,710
792
19
2
0
200,991
0
L
Horus
7,773
707
20
2
0
212,818
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role