Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 218
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Arestian
Jing Wei
Level 149
God Stats
1W - 5L
1,323 SR
Queue Stats
361W - 332L
1,566 Elo+
Party 2
Surtr
Surtr
Hip_Poh
Surtr
Level 142
God Stats
16W - 19L
1,529 SR
Queue Stats
321W - 311L
1,552 Elo+
Party 2
Anubis
Anubis
bmwjunkie
Anubis
Level 67
God Stats
9W - 5L
1,795 SR
Queue Stats
20W - 17L
1,599 Elo+
Party 4
Janus
Janus
cs1711
Janus
Level 138
God Stats
26W - 27L
1,652 SR
Queue Stats
170W - 148L
1,632 Elo+
Party 4
Team Averages
Level 143
1,560 SR
1,570 Elo+

VS

Team Averages
Level 144
1,571 SR
1,538 Elo+
Mercury
Mercury
GrandMastaBs
Mercury
Level 146
God Stats
0W - 1L
1,214 SR
Queue Stats
4W - 5L
1,502 Elo+
Party 3
Izanami
Izanami
Nerozos
Izanami
Level 150
God Stats
0W - 1L
1,801 SR
Queue Stats
6W - 11L
1,390 Elo+
Party 3
Hel
Hel
ReyKev22
Hel
Level 158
God Stats
0W - 2L
1,302 SR
Queue Stats
170W - 177L
1,521 Elo+
Solo
Geb
Geb
ShirosakiJC
Geb
Level 125
God Stats
53W - 51L
1,591 SR
Queue Stats
253W - 202L
1,622 Elo+
Party 1
He Bo
He Bo
naturia
He Bo
Level 140
God Stats
0W - 1L
1,948 SR
Queue Stats
170W - 115L
1,656 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
17
8 / 3 / 7
10,281
857
17,747
12,524
5,856
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jing Wei
Arestian
Jing Wei
18
3 / 0 / 8
10,178
848
6,263
10,539
4,693
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Surtr
Hip_Poh
Surtr
16
1 / 2 / 11
9,219
768
7,174
13,970
12,356
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Anubis
bmwjunkie
Anubis
17
5 / 3 / 8
10,136
845
11,581
10,383
5,726
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Janus
cs1711
Janus
18
4 / 2 / 5
9,994
833
12,541
6,095
2,710
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
GrandMastaBs
Mercury
14
1 / 4 / 2
7,834
653
4,795
11,525
3,715
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Izanami
Nerozos
Izanami
15
4 / 5 / 1
8,561
713
9,066
15,717
5,292
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
1 / 8 / 5
8,290
691
7,671
15,258
4,539
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

15
1 / 0 / 5
8,889
741
4,036
13,991
10,711
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

He Bo
naturia
He Bo
15
3 / 4 / 1
8,397
700
5,920
5,872
1,730
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
24
21
Kills
10
10
Deaths
21
39
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
 
Cliodhna
8
3
7
3.83
W
Jing Wei
Arestian
Jing Wei
3
0
8
7
L
Mercury
GrandMastaBs
Mercury
1
4
2
0.5
W
Surtr
Hip_Poh
Surtr
1
2
11
3.25
L
Izanami
Nerozos
Izanami
4
5
1
0.9
L
1
8
5
0.44
L
1
0
5
3.5
W
Anubis
bmwjunkie
Anubis
5
3
8
3
W
Janus
cs1711
Janus
4
2
5
3.25
L
He Bo
naturia
He Bo
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,306
Damage
31,488
53,511
Taken
62,363
31,341
Mitigated
25,987
9,184
Healing
10,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
 
Cliodhna
17,747
1,312
0
2,752
12,524
5,856
772
3,797
8,727
0
30,645
W
Jing Wei
Arestian
Jing Wei
6,263
5,417
0
1,908
10,539
4,693
2,366
4,487
6,052
0
40,960
L
Mercury
GrandMastaBs
Mercury
4,795
1,373
0
671
11,525
3,715
0
3,002
8,369
0
18,636
W
Surtr
Hip_Poh
Surtr
7,174
2,056
0
1,728
13,970
12,356
594
4,861
9,109
542
20,619
L
Izanami
Nerozos
Izanami
9,066
5,351
0
2,256
15,717
5,292
0
6,678
8,527
0
31,726
L
7,671
306
1,283
3,362
15,258
4,539
0
6,776
7,852
26,632
0
L
4,036
349
1,514
1,497
13,991
10,711
0
6,695
6,656
6,767
0
W
Anubis
bmwjunkie
Anubis
11,581
212
0
2,562
10,383
5,726
2,306
2,772
7,611
41,415
0
W
Janus
cs1711
Janus
12,541
238
0
234
6,095
2,710
1,036
1,807
4,288
40,082
0
L
He Bo
naturia
He Bo
5,920
421
0
339
5,872
1,730
0
523
5,154
25,480
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,808
Gold Earned
41,971
275
Minions Killed
183
0
Camps Cleared
0
1,386,296
Distance Traveled
1,104,973
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
10,281
857
26
2
0
289,233
0
W
Jing Wei
10,178
848
72
6
0
290,334
0
L
Mercury
7,834
653
28
2
0
242,418
0
W
Surtr
9,219
768
38
3
0
276,995
0
L
Izanami
8,561
713
49
4
0
232,859
0
L
Hel
8,290
691
40
3
0
213,514
0
L
Geb
8,889
741
5
0
0
259,347
5
W
Anubis
10,136
845
52
4
0
238,216
0
W
Janus
9,994
833
87
7
0
291,518
0
L
He Bo
8,397
700
61
5
0
156,835
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role