Player Matchup

Xbalanque
Xbalanque
Diabetic Dynamo
Xbalanque
Level 146
God Stats
5W - 5L
1,593 SR
Queue Stats
336W - 303L
1,443 Elo+
Solo
Surtr
Surtr
FireScarab56097
Surtr
Level 101
God Stats
23W - 16L
1,589 SR
Queue Stats
302W - 283L
1,516 Elo+
Solo
Kuzenbo
Kuzenbo
J1H4DJ03
Kuzenbo
Level 99
God Stats
27W - 9L
1,782 SR
Queue Stats
61W - 26L
1,663 Elo+
Solo
Nu Wa
Nu Wa
MerinoGalvan751
Nu Wa
Level 135
God Stats
9W - 7L
1,550 SR
Queue Stats
375W - 351L
1,478 Elo+
Solo
Thanatos
Thanatos
MyCv
Thanatos
Level 61
God Stats
9W - 9L
1,508 SR
Queue Stats
257W - 239L
1,540 Elo+
Solo
Team Averages
Level 108
1,604 SR
1,528 Elo+

VS

Team Averages
Level 116
1,463 SR
1,498 Elo+
Serqet
Serqet
Fabien123
Serqet
Level 140
God Stats
5W - 4L
1,141 SR
Queue Stats
273W - 235L
1,556 Elo+
Solo
Horus
Horus
Joeeeezy
Horus
Level 100
God Stats
10W - 9L
1,493 SR
Queue Stats
153W - 140L
1,551 Elo+
Party 1
Charybdis
Charybdis
Swayze_x_
Charybdis
Level 89
God Stats
1W - 2L
1,623 SR
Queue Stats
28W - 31L
1,430 Elo+
Solo
Eset
Eset
YokaiNaga
Eset
Level 121
God Stats
3W - 6L
1,560 SR
Queue Stats
536W - 533L
1,406 Elo+
Solo
Fafnir
Fafnir
bubbazilla9
Fafnir
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
136W - 125L
1,547 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Diabetic Dynamo
Xbalanque
14
2 / 0 / 2
7,940
567
6,580
7,989
3,521
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

12
3 / 2 / 5
7,893
564
11,133
13,590
8,671
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Kuzenbo
J1H4DJ03
Kuzenbo
12
3 / 0 / 5
7,813
558
7,162
10,208
8,303
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Earring

Mystical Earring

+15
Mp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
2 / 2 / 8
8,068
576
10,936
6,645
2,535
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Thanatos
MyCv
Thanatos
13
7 / 3 / 6
8,186
585
9,174
13,104
4,704
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Fabien123
Serqet
12
3 / 4 / 2
7,373
527
4,360
13,175
5,049
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Horus
Joeeeezy
Horus
13
4 / 3 / 0
7,541
539
8,620
13,842
10,122
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Charybdis
Swayze_x_
Charybdis
11
0 / 5 / 1
6,736
481
6,150
13,649
4,468
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Eset
11
0 / 3 / 4
6,605
472
8,301
9,529
3,213
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fafnir
10
0 / 3 / 2
6,789
485
4,567
15,523
15,245
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
16
17
Kills
7
7
Deaths
18
26
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
Diabetic Dynamo
Xbalanque
2
0
2
3
L
Serqet
Fabien123
Serqet
3
4
2
1
W
3
2
5
2.75
W
Kuzenbo
J1H4DJ03
Kuzenbo
3
0
5
5.5
L
Horus
Joeeeezy
Horus
4
3
0
1.33
W
2
2
8
3
W
Thanatos
MyCv
Thanatos
7
3
6
3.33
L
Charybdis
Swayze_x_
Charybdis
0
5
1
0.1
L
Eset
0
3
4
0.67
L
Fafnir
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,985
Damage
31,998
51,536
Taken
65,718
27,734
Mitigated
38,097
21,173
Healing
16,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
Diabetic Dynamo
Xbalanque
6,580
2,697
0
3,406
7,989
3,521
2,350
920
7,069
0
73,392
L
Serqet
Fabien123
Serqet
4,360
942
0
300
13,175
5,049
0
3,352
9,823
0
50,773
W
11,133
4,961
0
4,332
13,590
8,671
392
2,471
10,618
881
52,579
W
Kuzenbo
J1H4DJ03
Kuzenbo
7,162
3,240
1,867
3,945
10,208
8,303
79
3,704
6,456
21,131
95
L
Horus
Joeeeezy
Horus
8,620
4,114
120
3,608
13,842
10,122
0
2,475
11,367
0
48,656
W
10,936
1,931
0
455
6,645
2,535
0
1,643
4,698
62,611
0
W
Thanatos
MyCv
Thanatos
9,174
2,814
0
7,168
13,104
4,704
0
4,144
8,550
0
43,348
L
Charybdis
Swayze_x_
Charybdis
6,150
3,824
0
4,496
13,649
4,468
0
2,287
11,362
0
54,019
L
Eset
8,301
375
653
1,766
9,529
3,213
0
4,358
5,171
54,520
0
L
Fafnir
4,567
1,106
1,926
3,991
15,523
15,245
0
5,933
9,590
15,724
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,900
Gold Earned
35,044
352
Minions Killed
340
0
Camps Cleared
0
1,421,605
Distance Traveled
1,455,439
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
7,940
567
110
8
0
246,448
0
L
Serqet
7,373
527
69
5
0
299,575
0
W
Surtr
7,893
564
77
6
0
285,385
6
W
Kuzenbo
7,813
558
17
1
0
309,260
4
L
Horus
7,541
539
78
6
0
309,486
4
W
Nu Wa
8,068
576
93
7
0
255,822
1
W
Thanatos
8,186
585
55
4
0
324,690
1
L
Charybdis
6,736
481
85
6
0
256,986
4
L
Eset
6,605
472
93
7
0
295,227
0
L
Fafnir
6,789
485
15
1
0
294,165
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role