Player Matchup

Ymir
Ymir
BigMushyPurples
Ymir
Level 13
God Stats
6W - 5L
1,503 SR
Queue Stats
7W - 8L
1,508 Elo+
Party 1
Anubis
Anubis
DJRLIVE
Anubis
Level 116
God Stats
15W - 6L
1,736 SR
Queue Stats
184W - 145L
1,540 Elo+
Party 1
Fenrir
Fenrir
sakajaboooty
Fenrir
Level 21
God Stats
27W - 13L
1,608 SR
Queue Stats
29W - 18L
1,562 Elo+
Party 1
Team Averages
Level 50
1,616 SR
1,537 Elo+

VS

Team Averages
Level 87
1,481 SR
1,484 Elo+
Janus
Janus
 
Janus
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Hayastan96
Ymir
Level 87
God Stats
2W - 2L
1,500 SR
Queue Stats
67W - 68L
1,471 Elo+
Solo
Hun Batz
Hun Batz
VotableTree91
Hun Batz
Level 60
God Stats
11W - 12L
1,443 SR
Queue Stats
65W - 62L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 9
10,531
752
3,330
14,070
15,591
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anubis
DJRLIVE
Anubis
16
12 / 0 / 3
12,920
923
19,112
13,151
7,169
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
13
3 / 0 / 7
10,793
771
7,257
12,584
13,241
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
13
0 / 4 / 2
9,328
666
14,686
10,548
3,435
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
0 / 5 / 2
8,820
630
5,699
13,339
10,439
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hun Batz
VotableTree91
Hun Batz
11
2 / 6 / 0
8,965
640
5,704
13,278
3,726
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
6
15
Kills
2
2
Deaths
15
19
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
4
2
0.25
W
0
2
9
2.25
W
Anubis
DJRLIVE
Anubis
12
0
3
13.5
L
0
5
2
0.2
L
Hun Batz
VotableTree91
Hun Batz
2
6
0
0.33
W
Fenrir
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,699
Damage
26,089
39,805
Taken
37,165
36,001
Mitigated
17,600
10,150
Healing
1,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
14,686
600
0
1,155
10,548
3,435
0
4,247
6,301
56,797
0
W
3,330
409
0
763
14,070
15,591
107
7,472
6,598
22,810
0
W
Anubis
DJRLIVE
Anubis
19,112
720
0
8,612
13,151
7,169
1,506
6,929
6,222
91,255
0
L
5,699
663
0
250
13,339
10,439
0
9,881
3,330
17,701
0
L
Hun Batz
VotableTree91
Hun Batz
5,704
777
0
545
13,278
3,726
0
9,338
3,940
0
25,390
W
Fenrir
7,257
1,382
0
775
12,584
13,241
0
6,743
5,841
0
17,274

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,244
Gold Earned
27,113
162
Minions Killed
130
0
Camps Cleared
0
778,409
Distance Traveled
776,778
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,328
666
67
5
0
284,062
0
W
Ymir
10,531
752
25
2
0
247,732
0
W
Anubis
12,920
923
123
9
0
252,645
0
L
Ymir
8,820
630
26
2
0
230,818
0
L
Hun Batz
8,965
640
37
3
0
261,898
4
W
Fenrir
10,793
771
14
1
0
278,032
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role