Player Matchup

Ishtar
Ishtar
Greybeard16
Ishtar
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Yu Huang
Yu Huang
HexStark
Yu Huang
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 38L
1,442 Elo+
Solo
Sylvanus
Sylvanus
IceybeIcey
Sylvanus
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 40L
1,530 Elo+
Solo
Atlas
Atlas
King Razerac
Atlas
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
He Bo
He Bo
manuelshadowmace
He Bo
Level 85
God Stats
5W - 4L
1,636 SR
Queue Stats
372W - 336L
1,538 Elo+
Solo
Team Averages
Level 41
1,527 SR
1,502 Elo+

VS

Team Averages
Level 91
1,557 SR
1,541 Elo+
Ares
Ares
 
Ares
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
Skullogre
Hun Batz
Level 120
God Stats
4W - 5L
1,496 SR
Queue Stats
484W - 496L
1,524 Elo+
Party 2
Cabrakan
Cabrakan
Thomas180910
Cabrakan
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 14L
1,584 Elo+
Party 1
Nu Wa
Nu Wa
amaredeimus
Nu Wa
Level 113
God Stats
9W - 5L
1,789 SR
Queue Stats
549W - 546L
1,512 Elo+
Party 2
Horus
Horus
habs_mtl76
Horus
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 14L
1,584 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
9
0 / 3 / 2
6,260
696
1,374
4,992
1,951
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Yu Huang
HexStark
Yu Huang
16
4 / 3 / 5
8,331
926
10,564
8,142
3,385
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sylvanus
IceybeIcey
Sylvanus
16
1 / 4 / 6
8,345
927
4,416
13,361
9,883
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
3 / 6 / 1
7,491
832
3,319
13,678
10,785
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
2 / 5 / 3
7,082
787
7,645
9,625
3,468
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
15
7 / 2 / 11
9,166
1,018
10,523
13,407
13,277
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hun Batz
Skullogre
Hun Batz
12
3 / 3 / 7
7,274
808
7,189
8,465
3,818
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cabrakan
Thomas180910
Cabrakan
13
3 / 2 / 12
7,888
876
5,798
9,972
11,635
Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

15
7 / 2 / 11
9,111
1,012
13,800
7,659
4,317
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Horus
13
1 / 1 / 15
7,921
880
3,194
8,566
7,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
77
10
Kills
21
21
Deaths
10
17
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
7
2
11
6.25
L
Ishtar
0
3
2
0.33
L
Yu Huang
HexStark
Yu Huang
4
3
5
2.17
L
Sylvanus
IceybeIcey
Sylvanus
1
4
6
1
L
3
6
1
0.58
W
Hun Batz
Skullogre
Hun Batz
3
3
7
2.17
W
Cabrakan
Thomas180910
Cabrakan
3
2
12
4.5
W
7
2
11
6.25
W
Horus
1
1
15
8.5
L
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,318
Damage
40,504
49,798
Taken
48,069
29,472
Mitigated
40,771
7,557
Healing
20,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
10,523
386
948
2,898
13,407
13,277
45
4,810
8,537
13,997
0
L
Ishtar
1,374
335
0
250
4,992
1,951
65
2,924
1,958
0
3,841
L
Yu Huang
HexStark
Yu Huang
10,564
393
838
1,013
8,142
3,385
378
4,785
2,995
22,457
0
L
Sylvanus
IceybeIcey
Sylvanus
4,416
966
1,020
2,059
13,361
9,883
591
7,415
5,526
15,676
0
L
3,319
818
325
774
13,678
10,785
240
7,123
6,020
7,488
0
W
Hun Batz
Skullogre
Hun Batz
7,189
1,920
1,240
792
8,465
3,818
303
5,056
3,381
0
15,369
W
Cabrakan
Thomas180910
Cabrakan
5,798
544
1,300
1,888
9,972
11,635
351
6,315
3,615
10,593
0
W
13,800
2,647
0
83
7,659
4,317
1,206
5,774
1,885
32,646
0
W
Horus
3,194
1,907
7,076
4,149
8,566
7,724
475
3,955
4,470
0
5,376
L
7,645
92
120
1,158
9,625
3,468
304
6,431
2,861
14,082
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,509
Gold Earned
41,360
78
Minions Killed
91
0
Camps Cleared
0
748,252
Distance Traveled
837,330
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
9,166
1,018
8
1
0
175,900
0
L
Ishtar
6,260
696
4
0
0
70,780
0
L
Yu Huang
8,331
926
25
3
0
190,132
0
L
Sylvanus
8,345
927
18
2
0
164,053
0
L
Atlas
7,491
832
6
1
0
163,728
0
W
Hun Batz
7,274
808
20
2
0
170,601
0
W
Cabrakan
7,888
876
23
3
0
151,195
0
W
Nu Wa
9,111
1,012
37
4
0
149,471
0
W
Horus
7,921
880
3
0
0
190,163
0
L
He Bo
7,082
787
25
3
0
159,559
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role