Player Matchup

Shiva
Shiva
Bdoubleohh
Shiva
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Cliodhna
Cliodhna
Chirochimaru
Cliodhna
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,256 Elo+
Party 2
Cthulhu
Cthulhu
SensibleTuPapi
Cthulhu
Level 122
God Stats
0W - 1L
1,876 SR
Queue Stats
0W - 4L
1,158 Elo+
Party 2
Cerberus
Cerberus
WhiteTarant
Cerberus
Level 57
God Stats
0W - 1L
1,245 SR
Queue Stats
0W - 2L
1,256 Elo+
Party 2
Kukulkan
Kukulkan
asantiani93
Kukulkan
Level 43
God Stats
35W - 67L
1,304 SR
Queue Stats
106W - 153L
1,351 Elo+
Solo
Team Averages
Level 57
1,485 SR
1,304 Elo+

VS

Team Averages
Level 98
1,528 SR
1,491 Elo+
Anubis
Anubis
Flame Emoji E
Anubis
Level 148
God Stats
2W - 1L
1,488 SR
Queue Stats
41W - 31L
1,516 Elo+
Party 3
Mercury
Mercury
Klay Yompson
Mercury
Level 144
God Stats
3W - 0L
1,408 SR
Queue Stats
48W - 33L
1,527 Elo+
Party 3
Anhur
Anhur
StankPickle
Anhur
Level 22
God Stats
1W - 0L
1,743 SR
Queue Stats
101W - 70L
1,536 Elo+
Party 1
Guan Yu
Guan Yu
TheEeveeKid
Guan Yu
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
108W - 82L
1,535 Elo+
Party 1
Sobek
Sobek
plANTainpapi773
Sobek
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 12L
1,338 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
11
0 / 7 / 3
6,458
646
5,857
11,833
9,072
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cliodhna
Chirochimaru
Cliodhna
12
2 / 7 / 1
7,166
717
5,144
11,127
4,023
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
2 / 3 / 3
7,156
716
8,556
15,109
11,739
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cerberus
WhiteTarant
Cerberus
12
1 / 3 / 1
7,387
739
4,373
13,016
7,797
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kukulkan
asantiani93
Kukulkan
11
0 / 2 / 1
6,342
634
1,050
2,467
531
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 2 / 7
8,898
890
13,354
8,943
4,544
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Mercury
Klay Yompson
Mercury
16
9 / 1 / 9
8,925
893
11,972
9,330
3,717
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
2 / 0 / 12
8,015
802
10,854
5,338
2,194
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Guan Yu
TheEeveeKid
Guan Yu
14
4 / 1 / 6
7,862
786
6,468
8,265
7,207
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
1 / 1 / 9
7,124
712
4,241
9,173
5,788
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
64
5
Kills
21
22
Deaths
5
9
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Shiva
0
7
3
0.21
L
Cliodhna
Chirochimaru
Cliodhna
2
7
1
0.36
W
5
2
7
4.25
W
Mercury
Klay Yompson
Mercury
9
1
9
13.5
L
2
3
3
1.17
W
2
0
12
8
W
Guan Yu
TheEeveeKid
Guan Yu
4
1
6
7
L
Cerberus
WhiteTarant
Cerberus
1
3
1
0.5
L
Kukulkan
asantiani93
Kukulkan
0
2
1
0.25
W
1
1
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,980
Damage
46,889
53,552
Taken
41,049
33,162
Mitigated
23,450
5,050
Healing
9,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
5,857
1,413
70
517
11,833
9,072
0
2,971
8,849
0
10,006
L
Cliodhna
Chirochimaru
Cliodhna
5,144
734
0
469
11,127
4,023
0
2,557
8,432
0
14,943
W
13,354
536
0
2,675
8,943
4,544
545
3,288
5,347
44,446
0
W
Mercury
Klay Yompson
Mercury
11,972
7,951
0
488
9,330
3,717
331
2,420
6,581
0
29,071
L
8,556
571
59
0
15,109
11,739
0
4,891
9,834
18,412
0
W
10,854
4,901
0
1,978
5,338
2,194
2,344
2,155
2,975
0
33,454
W
Guan Yu
TheEeveeKid
Guan Yu
6,468
1,059
1,412
2,208
8,265
7,207
881
2,279
5,853
0
18,437
L
Cerberus
WhiteTarant
Cerberus
4,373
153
683
3,002
13,016
7,797
0
5,096
7,728
11,841
0
L
Kukulkan
asantiani93
Kukulkan
1,050
284
0
250
2,467
531
0
1,567
900
8,623
0
W
4,241
132
0
610
9,173
5,788
752
3,625
5,341
10,078
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,509
Gold Earned
40,824
103
Minions Killed
225
0
Camps Cleared
0
807,681
Distance Traveled
1,094,663
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
6,458
646
12
1
0
178,793
0
L
Cliodhna
7,166
717
23
2
0
162,632
0
W
Anubis
8,898
890
79
8
0
197,350
0
W
Mercury
8,925
893
38
4
0
260,466
0
L
Cthulhu
7,156
716
26
3
0
212,865
0
W
Anhur
8,015
802
55
6
0
198,896
0
W
Guan Yu
7,862
786
35
4
0
240,848
0
L
Cerberus
7,387
739
22
2
0
176,628
0
L
Kukulkan
6,342
634
20
2
0
76,763
1
W
Sobek
7,124
712
18
2
0
197,103
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role