Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
LatinSpice27
Medusa
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 93L
1,523 Elo+
Solo
Charon
Charon
MakingBabies125
Charon
Level 138
God Stats
6W - 6L
1,618 SR
Queue Stats
315W - 299L
1,458 Elo+
Solo
Ne Zha
Ne Zha
Umighax
Ne Zha
Level 159
God Stats
0W - 1L
1,279 SR
Queue Stats
218W - 194L
1,506 Elo+
Solo
Janus
Janus
samoansoldier
Janus
Level 128
God Stats
19W - 23L
1,582 SR
Queue Stats
466W - 440L
1,483 Elo+
Solo
Team Averages
Level 138
1,496 SR
1,494 Elo+

VS

Team Averages
Level 116
1,566 SR
1,510 Elo+
Sol
Sol
 
Sol
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
AHylianDrunk92
Hercules
Level 148
God Stats
4W - 3L
1,430 SR
Queue Stats
281W - 278L
1,513 Elo+
Solo
Thor
Thor
DaultonO
Thor
Level 121
God Stats
2W - 1L
1,483 SR
Queue Stats
52W - 49L
1,505 Elo+
Solo
Bastet
Bastet
donatelIa
Bastet
Level 65
God Stats
14W - 11L
1,551 SR
Queue Stats
197W - 182L
1,577 Elo+
Party 1
Maui
Maui
jnova3
Maui
Level 125
God Stats
3W - 1L
1,866 SR
Queue Stats
93W - 86L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
1
0 / 0 / 0
3,179
397
0
0
0
Medusa
8
1 / 4 / 1
4,410
551
3,215
5,622
1,999
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
1 / 3 / 1
4,300
538
3,804
8,358
3,756
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ne Zha
Umighax
Ne Zha
8
1 / 3 / 1
4,522
565
4,113
7,060
2,719
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

8
0 / 2 / 1
4,504
563
2,840
3,818
1,012
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
9
6 / 2 / 2
5,962
745
9,581
6,646
2,087
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hercules
10
0 / 0 / 2
5,616
702
434
2,764
1,641
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thor
11
2 / 0 / 4
5,956
745
1,919
8,794
3,068
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bastet
donatelIa
Bastet
9
4 / 2 / 0
5,268
659
4,478
7,608
2,433
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Maui
jnova3
Maui
8
0 / 0 / 5
5,301
663
2,093
5,499
3,142
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
25
3
Kills
12
12
Deaths
4
4
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
0
0
0
0
W
Sol
 
Sol
6
2
2
3.5
W
Hercules
0
0
2
1
W
Thor
2
0
4
4
L
Medusa
1
4
1
0.38
L
1
3
1
0.5
L
Ne Zha
Umighax
Ne Zha
1
3
1
0.5
W
Bastet
donatelIa
Bastet
4
2
0
2
W
Maui
jnova3
Maui
0
0
5
2.5
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,972
Damage
18,505
24,858
Taken
31,311
9,486
Mitigated
12,371
4,015
Healing
11,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
0
0
0
0
0
0
0
0
0
0
0
W
Sol
 
Sol
9,581
4,600
0
3,373
6,646
2,087
753
2,009
4,533
36,606
0
W
Hercules
434
96
0
505
2,764
1,641
0
0
2,764
0
32,011
W
Thor
1,919
343
0
5,064
8,794
3,068
0
565
8,211
0
40,745
L
Medusa
3,215
1,444
0
957
5,622
1,999
0
3,820
1,802
0
18,287
L
3,804
566
160
2,027
8,358
3,756
0
6,986
1,185
18,528
173
L
Ne Zha
Umighax
Ne Zha
4,113
947
0
391
7,060
2,719
0
702
6,358
0
28,158
W
Bastet
donatelIa
Bastet
4,478
1,296
0
1,589
7,608
2,433
0
2,097
5,249
0
25,326
W
Maui
jnova3
Maui
2,093
587
0
766
5,499
3,142
0
1,514
3,811
15,111
0
L
2,840
374
0
480
3,818
1,012
0
0
3,818
27,039
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,915
Gold Earned
28,103
147
Minions Killed
251
0
Camps Cleared
0
632,537
Distance Traveled
858,880
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
3,179
397
0
0
0
0
0
W
Sol
5,962
745
66
8
0
173,890
0
W
Hercules
5,616
702
53
7
0
142,466
0
W
Thor
5,956
745
75
9
0
187,811
0
L
Medusa
4,410
551
23
3
0
137,653
0
L
Charon
4,300
538
28
4
0
162,741
2
L
Ne Zha
4,522
565
52
7
0
169,844
0
W
Bastet
5,268
659
42
5
0
194,718
0
W
Maui
5,301
663
15
2
0
159,995
0
L
Janus
4,504
563
44
6
0
162,299
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role