Player Matchup

Chaac
Chaac
 
Chaac
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chronos
Chronos
NoiLy6od H
Chronos
Level 120
God Stats
0W - 3L
1,319 SR
Queue Stats
69W - 69L
1,389 Elo+
Solo
Bakasura
Bakasura
ReviveTotem
Bakasura
Level 68
God Stats
0W - 2L
1,299 SR
Queue Stats
120W - 117L
1,433 Elo+
Solo
Ravana
Ravana
chrisc1223
Ravana
Level 27
God Stats
1W - 6L
1,500 SR
Queue Stats
117W - 136L
1,302 Elo+
Party 1
Apollo
Apollo
masonmansman
Apollo
Level 97
God Stats
0W - 6L
1,206 SR
Queue Stats
327W - 318L
1,508 Elo+
Party 1
Team Averages
Level 82
1,365 SR
1,426 Elo+

VS

Team Averages
Level 98
1,533 SR
1,476 Elo+
Osiris
Osiris
 
Osiris
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Drumaster20
Zeus
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
134W - 128L
1,465 Elo+
Solo
Anubis
Anubis
Matts_N01
Anubis
Level 107
God Stats
5W - 1L
1,542 SR
Queue Stats
183W - 179L
1,489 Elo+
Solo
Athena
Athena
alex9theo10
Athena
Level 109
God Stats
2W - 0L
1,667 SR
Queue Stats
90W - 91L
1,472 Elo+
Solo
Bellona
Bellona
habu765
Bellona
Level 89
God Stats
11W - 10L
1,458 SR
Queue Stats
181W - 190L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
17
5 / 4 / 5
9,492
863
11,412
12,298
10,160
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chronos
NoiLy6od H
Chronos
17
2 / 4 / 9
8,837
803
11,751
10,175
3,602
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Bakasura
ReviveTotem
Bakasura
8
1 / 3 / 4
6,369
579
904
5,398
4,512
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ravana
chrisc1223
Ravana
15
2 / 6 / 6
7,840
713
7,420
14,297
7,432
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Apollo
14
5 / 7 / 5
8,695
790
8,496
11,831
3,775
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
14
2 / 4 / 12
8,300
755
6,187
12,540
15,502
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
6 / 4 / 14
10,010
910
12,437
10,082
4,618
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
Matts_N01
Anubis
18
9 / 3 / 13
10,802
982
17,648
11,920
8,595
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Athena
16
4 / 2 / 14
9,932
903
7,155
16,749
14,959
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bellona
habu765
Bellona
14
3 / 3 / 12
8,543
777
5,172
9,379
7,981
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
89
15
Kills
24
24
Deaths
16
29
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
5
4
5
1.88
W
Osiris
 
Osiris
2
4
12
2
W
6
4
14
3.25
W
Anubis
Matts_N01
Anubis
9
3
13
5.17
L
Chronos
NoiLy6od H
Chronos
2
4
9
1.63
L
Bakasura
ReviveTotem
Bakasura
1
3
4
1
W
Athena
4
2
14
5.5
L
Ravana
chrisc1223
Ravana
2
6
6
0.83
W
Bellona
habu765
Bellona
3
3
12
3
L
Apollo
5
7
5
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,983
Damage
48,599
53,999
Taken
60,670
29,481
Mitigated
51,655
10,580
Healing
20,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
11,412
1,445
208
3,431
12,298
10,160
358
7,061
4,114
0
29,723
W
Osiris
 
Osiris
6,187
1,755
0
2,261
12,540
15,502
980
3,808
8,594
0
8,903
W
12,437
2,926
884
1,546
10,082
4,618
3,679
1,653
8,362
24,578
0
W
Anubis
Matts_N01
Anubis
17,648
867
810
4,575
11,920
8,595
794
1,679
10,034
44,335
0
L
Chronos
NoiLy6od H
Chronos
11,751
3,792
401
3,180
10,175
3,602
968
7,228
2,778
26,385
0
L
Bakasura
ReviveTotem
Bakasura
904
503
41
587
5,398
4,512
0
3,853
1,392
0
936
W
Athena
7,155
1,267
3,022
5,821
16,749
14,959
692
2,703
13,428
11,287
0
L
Ravana
chrisc1223
Ravana
7,420
1,438
317
1,045
14,297
7,432
0
9,704
4,174
0
9,934
W
Bellona
habu765
Bellona
5,172
566
729
1,305
9,379
7,981
1,543
1,648
7,657
0
10,821
L
Apollo
8,496
5,075
530
840
11,831
3,775
0
8,497
3,029
0
13,037

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,233
Gold Earned
47,587
89
Minions Killed
124
0
Camps Cleared
0
794,118
Distance Traveled
940,984
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,492
863
34
3
0
203,898
0
W
Osiris
8,300
755
7
1
0
197,569
0
W
Zeus
10,010
910
28
3
0
163,360
0
W
Anubis
10,802
982
60
5
0
175,650
0
L
Chronos
8,837
803
35
3
0
150,492
0
L
Bakasura
6,369
579
3
0
0
95,450
0
W
Athena
9,932
903
15
1
0
230,042
0
L
Ravana
7,840
713
8
1
0
181,751
0
W
Bellona
8,543
777
14
1
0
174,363
0
L
Apollo
8,695
790
9
1
0
162,527
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role