Player Matchup

Tyr
Tyr
 
Tyr
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
Lychar35000
Bellona
Level 158
God Stats
4W - 2L
1,628 SR
Queue Stats
369W - 366L
1,462 Elo+
Party 1
Zhong Kui
Zhong Kui
SoNa2706
Zhong Kui
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,247 Elo+
Party 3
Artemis
Artemis
Starturk28
Artemis
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,247 Elo+
Party 3
Hades
Hades
dragonblanc12
Hades
Level 160
God Stats
1W - 5L
1,341 SR
Queue Stats
61W - 57L
1,551 Elo+
Party 1
Team Averages
Level 99
1,494 SR
1,401 Elo+

VS

Team Averages
Level 112
1,433 SR
1,492 Elo+
Freya
Freya
 
Freya
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Awe_Tankre
Merlin
Level 96
God Stats
20W - 16L
1,473 SR
Queue Stats
528W - 535L
1,521 Elo+
Solo
Izanami
Izanami
PommeDutroux
Izanami
Level 65
God Stats
1W - 3L
1,500 SR
Queue Stats
129W - 133L
1,487 Elo+
Party 2
Serqet
Serqet
Selestis
Serqet
Level 129
God Stats
4W - 4L
1,527 SR
Queue Stats
213W - 223L
1,430 Elo+
Solo
Hercules
Hercules
l_ArGMoN_l
Hercules
Level 129
God Stats
4W - 7L
1,165 SR
Queue Stats
292W - 281L
1,522 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
14
2 / 6 / 4
8,816
678
3,375
15,886
14,026
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bellona
Lychar35000
Bellona
19
3 / 5 / 12
11,005
847
14,767
27,386
25,391
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Zhong Kui
SoNa2706
Zhong Kui
18
5 / 7 / 3
10,847
834
13,736
18,053
15,649
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
Starturk28
Artemis
16
1 / 7 / 8
8,930
687
9,139
11,797
5,638
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
6 / 4 / 5
10,489
807
11,986
13,907
11,107
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
20
10 / 3 / 16
11,068
851
25,644
14,193
7,116
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Merlin
Awe_Tankre
Merlin
19
7 / 2 / 16
10,716
824
21,270
9,874
5,306
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Izanami
PommeDutroux
Izanami
17
4 / 5 / 14
10,346
796
9,113
11,327
5,385
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Serqet
Selestis
Serqet
16
5 / 4 / 14
9,825
756
7,219
11,375
6,951
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hercules
l_ArGMoN_l
Hercules
17
3 / 3 / 20
9,589
738
11,154
15,721
19,264
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
109
17
Kills
29
29
Deaths
17
32
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
2
6
4
0.67
W
Freya
 
Freya
10
3
16
6
W
Merlin
Awe_Tankre
Merlin
7
2
16
7.5
L
Bellona
Lychar35000
Bellona
3
5
12
1.8
W
Izanami
PommeDutroux
Izanami
4
5
14
2.2
W
Serqet
Selestis
Serqet
5
4
14
3
L
Zhong Kui
SoNa2706
Zhong Kui
5
7
3
0.93
L
Artemis
Starturk28
Artemis
1
7
8
0.71
L
6
4
5
2.13
W
Hercules
l_ArGMoN_l
Hercules
3
3
20
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,003
Damage
74,400
87,029
Taken
62,490
71,811
Mitigated
44,022
22,697
Healing
24,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
3,375
123
398
1,042
15,886
14,026
0
6,555
9,145
0
10,254
W
Freya
 
Freya
25,644
6,904
0
6,080
14,193
7,116
405
7,879
6,290
40,058
0
W
Merlin
Awe_Tankre
Merlin
21,270
237
1,804
1,323
9,874
5,306
234
2,567
7,271
38,114
0
L
Bellona
Lychar35000
Bellona
14,767
580
479
9,123
27,386
25,391
0
15,075
11,364
0
31,064
W
Izanami
PommeDutroux
Izanami
9,113
6,504
0
742
11,327
5,385
959
5,040
6,177
0
29,096
W
Serqet
Selestis
Serqet
7,219
294
2,493
3,542
11,375
6,951
0
3,506
7,789
0
9,176
L
Zhong Kui
SoNa2706
Zhong Kui
13,736
1,569
62
3,908
18,053
15,649
138
10,636
7,160
24,332
0
L
Artemis
Starturk28
Artemis
9,139
2,984
0
352
11,797
5,638
20
6,349
5,276
0
15,774
L
11,986
1,047
1,695
5,638
13,907
11,107
110
7,133
6,521
31,868
0
W
Hercules
l_ArGMoN_l
Hercules
11,154
1,693
2,232
6,116
15,721
19,264
249
6,731
8,990
0
16,820

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,087
Gold Earned
51,544
133
Minions Killed
143
0
Camps Cleared
0
1,186,362
Distance Traveled
1,207,243
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
8,816
678
15
1
0
254,477
0
W
Freya
11,068
851
34
3
0
236,665
0
W
Merlin
10,716
824
44
3
0
247,827
0
L
Bellona
11,005
847
26
2
0
277,146
0
W
Izanami
10,346
796
46
4
0
203,206
0
W
Serqet
9,825
756
6
0
0
251,798
0
L
Zhong Kui
10,847
834
28
2
0
216,945
0
L
Artemis
8,930
687
18
1
0
196,201
0
L
Hades
10,489
807
46
4
0
241,593
0
W
Hercules
9,589
738
13
1
0
267,747
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role