Player Matchup

Sol
Sol
Blackops1208
Sol
Level 109
God Stats
13W - 9L
1,530 SR
Queue Stats
94W - 91L
1,485 Elo+
Party 2
Jormungandr
Jormungandr
DarKNija18v2
Jormungandr
Level 128
God Stats
3W - 2L
1,880 SR
Queue Stats
91W - 78L
1,542 Elo+
Party 2
Skadi
Skadi
KurxkiTomoko
Skadi
Level 109
God Stats
1W - 1L
1,245 SR
Queue Stats
36W - 29L
1,511 Elo+
Party 2
Khepri
Khepri
TinyA3
Khepri
Level 116
God Stats
11W - 4L
1,526 SR
Queue Stats
49W - 33L
1,561 Elo+
Party 2
Nemesis
Nemesis
krby00
Nemesis
Level 117
God Stats
2W - 1L
1,521 SR
Queue Stats
115W - 108L
1,505 Elo+
Party 2
Team Averages
Level 116
1,540 SR
1,521 Elo+

VS

Team Averages
Level 99
1,561 SR
1,497 Elo+
Heimdallr
Heimdallr
I3ooty Stuff
Heimdallr
Level 69
God Stats
5W - 9L
1,490 SR
Queue Stats
196W - 188L
1,564 Elo+
Party 1
Chang'e
Chang'e
Murderlncense
Chang'e
Level 128
God Stats
4W - 3L
1,608 SR
Queue Stats
184W - 192L
1,496 Elo+
Solo
Chaac
Chaac
RuiVuusen8686
Chaac
Level 104
God Stats
1W - 1L
1,484 SR
Queue Stats
34W - 37L
1,535 Elo+
Party 1
Bacchus
Bacchus
Shinnerdas
Bacchus
Level 86
God Stats
9W - 10L
1,643 SR
Queue Stats
172W - 175L
1,480 Elo+
Party 1
Achilles
Achilles
ZGZ_Gabii
Achilles
Level 109
God Stats
7W - 6L
1,580 SR
Queue Stats
234W - 234L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 1 / 0
4,335
619
2,553
3,933
1,042
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jormungandr
DarKNija18v2
Jormungandr
8
1 / 1 / 0
5,062
723
2,976
4,774
3,035
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
1 / 0 / 0
3,914
559
2,753
2,949
998
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Khepri
TinyA3
Khepri
6
0 / 0 / 0
3,859
551
816
2,397
1,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Nemesis
krby00
Nemesis
7
0 / 0 / 2
4,188
598
2,359
5,724
1,775
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
I3ooty Stuff
Heimdallr
7
0 / 0 / 0
3,988
570
1,597
2,042
765
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Chang'e
8
1 / 1 / 0
4,521
646
2,147
3,516
1,073
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

7
1 / 0 / 0
4,170
596
2,765
5,466
2,381
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
Shinnerdas
Bacchus
6
0 / 1 / 1
4,122
589
1,854
5,560
3,666
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Achilles
ZGZ_Gabii
Achilles
6
0 / 1 / 0
3,576
511
1,818
4,956
2,196
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
3
3
Kills
2
2
Deaths
3
2
Assists
1
Player
Kills
Deaths
Assists
KDA
W
1
1
0
1
W
Jormungandr
DarKNija18v2
Jormungandr
1
1
0
1
L
Heimdallr
I3ooty Stuff
Heimdallr
0
0
0
0
W
1
0
0
1
L
Chang'e
1
1
0
1
L
1
0
0
1
L
Bacchus
Shinnerdas
Bacchus
0
1
1
0.5
W
Khepri
TinyA3
Khepri
0
0
0
0
L
Achilles
ZGZ_Gabii
Achilles
0
1
0
0
W
Nemesis
krby00
Nemesis
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,457
Damage
10,181
19,777
Taken
21,540
8,299
Mitigated
10,081
5,500
Healing
6,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,553
1,097
0
1,159
3,933
1,042
0
761
3,088
28,818
0
W
Jormungandr
DarKNija18v2
Jormungandr
2,976
1,112
0
1,749
4,774
3,035
0
0
4,774
33,313
0
L
Heimdallr
I3ooty Stuff
Heimdallr
1,597
574
0
842
2,042
765
54
134
1,908
0
24,709
W
2,753
1,145
0
624
2,949
998
0
797
2,152
0
19,824
L
Chang'e
2,147
206
240
1,506
3,516
1,073
0
1,480
2,036
26,117
0
L
2,765
185
0
1,490
5,466
2,381
0
965
4,501
0
22,098
L
Bacchus
Shinnerdas
Bacchus
1,854
380
0
1,672
5,560
3,666
0
972
4,588
9,798
0
W
Khepri
TinyA3
Khepri
816
0
230
996
2,397
1,449
0
560
1,756
7,672
0
L
Achilles
ZGZ_Gabii
Achilles
1,818
552
0
1,139
4,956
2,196
0
2,794
2,162
0
12,618
W
Nemesis
krby00
Nemesis
2,359
966
0
742
5,724
1,775
0
1,631
3,971
0
24,147

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,358
Gold Earned
20,377
193
Minions Killed
157
0
Camps Cleared
0
782,796
Distance Traveled
676,917
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
4,335
619
54
8
0
145,646
2
W
Jormungandr
5,062
723
54
8
0
133,385
0
L
Heimdallr
3,988
570
38
5
0
131,710
0
W
Skadi
3,914
559
30
4
0
150,751
1
L
Chang'e
4,521
646
56
8
0
141,330
0
L
Chaac
4,170
596
32
5
0
156,188
0
L
Bacchus
4,122
589
14
2
0
147,314
0
W
Khepri
3,859
551
12
2
0
173,910
4
L
Achilles
3,576
511
17
2
0
100,375
0
W
Nemesis
4,188
598
43
6
0
179,104
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role