Player Matchup

Odin
Odin
Jerepl
Odin
Level 61
God Stats
0W - 2L
1,271 SR
Queue Stats
17W - 17L
1,487 Elo+
Party 2
Fenrir
Fenrir
Kowall229
Fenrir
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,577 Elo+
Party 2
Nike
Nike
adam244290
Nike
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,544 Elo+
Party 2
Cernunnos
Cernunnos
kubahdangers
Cernunnos
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,421 Elo+
Party 2
Susano
Susano
shadowarcher666
Susano
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
66W - 64L
1,281 Elo+
Solo
Team Averages
Level 36
1,454 SR
1,462 Elo+

VS

Team Averages
Level 108
1,453 SR
1,474 Elo+
Ravana
Ravana
 
Ravana
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
IxGolD_DacO
Zhong Kui
Level 108
God Stats
9W - 10L
1,654 SR
Queue Stats
315W - 300L
1,476 Elo+
Party 1
Erlang Shen
Erlang Shen
LA_RAFAL_34
Erlang Shen
Level 87
God Stats
2W - 5L
1,510 SR
Queue Stats
321W - 351L
1,391 Elo+
Party 1
Ao Kuang
Ao Kuang
No10-Akhy
Ao Kuang
Level 137
God Stats
6W - 7L
1,422 SR
Queue Stats
326W - 280L
1,500 Elo+
Party 1
Skadi
Skadi
yunes_10y
Skadi
Level 124
God Stats
1W - 5L
1,179 SR
Queue Stats
329W - 304L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Jerepl
Odin
16
6 / 3 / 4
8,461
769
9,139
13,503
15,345
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fenrir
Kowall229
Fenrir
15
3 / 6 / 9
8,708
792
8,933
14,184
13,049
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
3 / 6 / 7
8,010
728
5,972
13,968
6,237
Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cernunnos
kubahdangers
Cernunnos
15
2 / 8 / 5
8,397
763
11,038
14,774
6,673
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

15
3 / 6 / 7
9,048
823
9,020
14,827
7,391
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
16
6 / 5 / 12
9,948
904
13,334
11,655
10,453
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zhong Kui
IxGolD_DacO
Zhong Kui
17
1 / 4 / 22
9,757
887
16,275
11,961
13,809
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Erlang Shen
LA_RAFAL_34
Erlang Shen
15
1 / 2 / 10
8,704
791
6,902
11,348
12,016
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ao Kuang
No10-Akhy
Ao Kuang
18
15 / 4 / 6
11,004
1,000
12,317
12,178
14,779
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Skadi
yunes_10y
Skadi
17
6 / 3 / 16
9,849
895
14,925
9,000
4,096
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
95
17
Kills
29
29
Deaths
18
32
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
6
5
12
2.4
W
Zhong Kui
IxGolD_DacO
Zhong Kui
1
4
22
3
L
Odin
Jerepl
Odin
6
3
4
2.67
L
Fenrir
Kowall229
Fenrir
3
6
9
1.25
W
Erlang Shen
LA_RAFAL_34
Erlang Shen
1
2
10
3
W
Ao Kuang
No10-Akhy
Ao Kuang
15
4
6
4.5
L
3
6
7
1.08
L
Cernunnos
kubahdangers
Cernunnos
2
8
5
0.56
L
3
6
7
1.08
W
Skadi
yunes_10y
Skadi
6
3
16
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,102
Damage
63,753
71,256
Taken
56,142
48,695
Mitigated
55,153
14,636
Healing
20,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
13,334
3,180
1,123
3,469
11,655
10,453
370
276
11,204
966
23,004
W
Zhong Kui
IxGolD_DacO
Zhong Kui
16,275
1,460
1,163
3,843
11,961
13,809
276
314
11,507
26,752
0
L
Odin
Jerepl
Odin
9,139
1,990
494
2,206
13,503
15,345
0
5,783
7,401
2,557
11,322
L
Fenrir
Kowall229
Fenrir
8,933
3,103
682
2,545
14,184
13,049
128
5,647
8,522
0
11,383
W
Erlang Shen
LA_RAFAL_34
Erlang Shen
6,902
2,909
783
3,502
11,348
12,016
0
410
10,748
0
14,379
W
Ao Kuang
No10-Akhy
Ao Kuang
12,317
2,428
290
3,808
12,178
14,779
635
278
11,788
21,168
0
L
5,972
1,539
0
1,943
13,968
6,237
0
4,052
9,836
0
7,911
L
Cernunnos
kubahdangers
Cernunnos
11,038
5,756
851
2,374
14,774
6,673
60
6,656
8,118
0
25,279
L
9,020
1,561
505
3,036
14,827
7,391
0
7,363
7,416
0
24,022
W
Skadi
yunes_10y
Skadi
14,925
7,018
754
1,512
9,000
4,096
2,301
559
8,271
0
27,486

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,624
Gold Earned
49,262
86
Minions Killed
114
0
Camps Cleared
0
974,251
Distance Traveled
1,069,415
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
9,948
904
24
2
0
209,530
0
W
Zhong Kui
9,757
887
29
3
0
215,893
0
L
Odin
8,461
769
11
1
0
207,824
0
L
Fenrir
8,708
792
8
1
0
196,239
0
W
Erlang Shen
8,704
791
13
1
0
257,814
0
W
Ao Kuang
11,004
1,000
20
2
0
188,650
0
L
Nike
8,010
728
1
0
0
186,363
0
L
Cernunnos
8,397
763
34
3
0
168,391
0
L
Susano
9,048
823
32
3
0
215,434
0
W
Skadi
9,849
895
28
3
0
197,528
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role