Player Matchup

Scylla
Scylla
Cap1qwsdcc
Scylla
Level 156
God Stats
2W - 1L
1,733 SR
Queue Stats
179W - 179L
1,556 Elo+
Solo
Cernunnos
Cernunnos
ItzHotlineBing
Cernunnos
Level 144
God Stats
0W - 3L
1,265 SR
Queue Stats
86W - 79L
1,521 Elo+
Solo
Baron Samedi
Baron Samedi
MidnightSwrdsmn
Baron Samedi
Level 155
God Stats
0W - 1L
1,829 SR
Queue Stats
59W - 63L
1,476 Elo+
Solo
Shiva
Shiva
Tarty4TheParty
Shiva
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,454 Elo+
Solo
Ymir
Ymir
mdsbd5
Ymir
Level 140
God Stats
2W - 1L
1,864 SR
Queue Stats
77W - 57L
1,581 Elo+
Solo
Team Averages
Level 148
1,638 SR
1,518 Elo+

VS

Team Averages
Level 143
1,462 SR
1,512 Elo+
Medusa
Medusa
 
Medusa
Level 203
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
BackwoodRaider
Achilles
Level 87
God Stats
2W - 2L
1,361 SR
Queue Stats
38W - 31L
1,533 Elo+
Party 1
Hercules
Hercules
ManmadeSole
Hercules
Level 124
God Stats
3W - 5L
1,618 SR
Queue Stats
255W - 245L
1,501 Elo+
Party 1
Olorun
Olorun
MemoDaBoss
Olorun
Level 148
God Stats
2W - 0L
1,268 SR
Queue Stats
102W - 132L
1,442 Elo+
Solo
Anhur
Anhur
waylander175
Anhur
Level 154
God Stats
6W - 8L
1,561 SR
Queue Stats
662W - 688L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Cap1qwsdcc
Scylla
20
3 / 2 / 14
10,596
815
20,778
9,263
5,084
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cernunnos
ItzHotlineBing
Cernunnos
19
6 / 3 / 11
10,646
819
16,838
16,089
9,646
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
MidnightSwrdsmn
Baron Samedi
16
3 / 5 / 11
8,979
691
17,146
12,068
7,869
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
4 / 4 / 6
8,603
662
4,833
9,638
9,433
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ymir
mdsbd5
Ymir
17
5 / 5 / 13
10,020
771
10,560
21,469
29,777
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
18
3 / 2 / 13
9,883
760
18,825
10,677
5,286
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Achilles
17
6 / 3 / 7
9,731
749
11,143
17,913
20,192
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hercules
ManmadeSole
Hercules
19
6 / 3 / 9
10,872
836
12,543
30,872
29,425
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Olorun
MemoDaBoss
Olorun
15
2 / 8 / 7
9,100
700
7,427
15,012
6,510
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

18
2 / 5 / 14
10,171
782
11,677
12,590
6,085
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
69
21
Kills
19
19
Deaths
21
55
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
3
2
13
4.75
W
Achilles
6
3
7
3.17
L
Scylla
Cap1qwsdcc
Scylla
3
2
14
5
L
Cernunnos
ItzHotlineBing
Cernunnos
6
3
11
3.83
W
Hercules
ManmadeSole
Hercules
6
3
9
3.5
W
Olorun
MemoDaBoss
Olorun
2
8
7
0.69
L
Baron Samedi
MidnightSwrdsmn
Baron Samedi
3
5
11
1.7
L
4
4
6
1.75
L
Ymir
mdsbd5
Ymir
5
5
13
2.3
W
2
5
14
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,155
Damage
61,615
68,527
Taken
87,064
61,809
Mitigated
67,498
24,306
Healing
33,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
18,825
5,784
3,145
2,265
10,677
5,286
1,331
6,335
4,310
0
43,986
W
Achilles
11,143
796
520
2,633
17,913
20,192
96
8,862
8,683
0
16,567
L
Scylla
Cap1qwsdcc
Scylla
20,778
1,114
2,180
2,175
9,263
5,084
0
1,083
7,725
50,613
0
L
Cernunnos
ItzHotlineBing
Cernunnos
16,838
7,590
1,186
4,132
16,089
9,646
0
1,475
14,306
0
29,897
W
Hercules
ManmadeSole
Hercules
12,543
3,139
2,555
17,251
30,872
29,425
110
13,900
16,249
81
16,766
W
Olorun
MemoDaBoss
Olorun
7,427
2,782
1,196
2,917
15,012
6,510
746
10,781
4,061
14,744
0
L
Baron Samedi
MidnightSwrdsmn
Baron Samedi
17,146
869
5,492
2,835
12,068
7,869
0
758
10,885
29,750
0
L
4,833
777
550
565
9,638
9,433
0
983
7,934
144
6,941
L
Ymir
mdsbd5
Ymir
10,560
1,961
1,711
3,480
21,469
29,777
0
3,438
17,350
15,705
0
W
11,677
4,286
653
424
12,590
6,085
930
7,613
4,857
0
31,897

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,844
Gold Earned
49,757
155
Minions Killed
147
0
Camps Cleared
0
1,038,287
Distance Traveled
1,177,836
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,883
760
47
4
0
251,853
0
W
Achilles
9,731
749
11
1
0
254,813
0
L
Scylla
10,596
815
73
6
0
269,023
0
L
Cernunnos
10,646
819
35
3
0
233,786
0
W
Hercules
10,872
836
12
1
0
235,273
0
W
Olorun
9,100
700
21
2
0
204,205
0
L
Baron Samedi
8,979
691
32
2
0
170,232
0
L
Shiva
8,603
662
5
0
0
131,112
0
L
Ymir
10,020
771
10
1
0
234,134
0
W
Anhur
10,171
782
56
4
0
231,692
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role