Player Matchup

Atlas
Atlas
Colossos245
Atlas
Level 108
God Stats
14W - 10L
1,575 SR
Queue Stats
250W - 250L
1,517 Elo+
Solo
Horus
Horus
Hewie12L
Horus
Level 75
God Stats
1W - 2L
1,717 SR
Queue Stats
712W - 696L
1,532 Elo+
Party 1
Vulcan
Vulcan
InfamousMango96
Vulcan
Level 83
God Stats
0W - 1L
1,297 SR
Queue Stats
39W - 43L
1,441 Elo+
Solo
Jing Wei
Jing Wei
Tchozenn
Jing Wei
Level 107
God Stats
3W - 9L
1,779 SR
Queue Stats
179W - 171L
1,483 Elo+
Solo
Ne Zha
Ne Zha
laturfz
Ne Zha
Level 56
God Stats
4W - 3L
1,671 SR
Queue Stats
283W - 269L
1,522 Elo+
Party 1
Team Averages
Level 86
1,608 SR
1,499 Elo+

VS

Team Averages
Level 127
1,503 SR
1,490 Elo+
Fenrir
Fenrir
 
Fenrir
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
 
Anhur
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
ClaudioBear
Ah Puch
Level 128
God Stats
9W - 6L
1,548 SR
Queue Stats
435W - 442L
1,512 Elo+
Solo
Sylvanus
Sylvanus
MarlonTSantos
Sylvanus
Level 154
God Stats
17W - 14L
1,509 SR
Queue Stats
471W - 488L
1,467 Elo+
Solo
Loki
Loki
NILS0NFERREIRA
Loki
Level 159
God Stats
11W - 5L
1,459 SR
Queue Stats
331W - 338L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 0
6,076
467
4,308
8,698
7,020
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Horus
Hewie12L
Horus
11
1 / 5 / 0
6,474
498
5,590
12,309
7,716
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
2 / 5 / 0
6,523
502
7,934
8,880
3,008
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Jing Wei
Tchozenn
Jing Wei
11
0 / 2 / 0
6,352
489
4,967
7,573
2,041
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Ne Zha
laturfz
Ne Zha
10
0 / 0 / 1
5,996
461
1,180
8,628
2,886
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
8 / 0 / 0
7,867
605
2,685
8,631
4,100
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Anhur
 
Anhur
12
0 / 0 / 3
6,861
528
5,336
7,244
2,559
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Ah Puch
ClaudioBear
Ah Puch
13
2 / 1 / 5
7,317
563
8,325
8,149
2,898
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
MarlonTSantos
Sylvanus
12
1 / 1 / 6
7,395
569
3,018
11,327
8,053
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
3 / 1 / 1
8,028
618
6,493
8,871
3,980
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
29
3
Kills
14
14
Deaths
3
1
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
8
0
0
8
W
Anhur
 
Anhur
0
0
3
1.5
W
Ah Puch
ClaudioBear
Ah Puch
2
1
5
4.5
L
0
2
0
0
L
Horus
Hewie12L
Horus
1
5
0
0.2
L
2
5
0
0.4
W
Sylvanus
MarlonTSantos
Sylvanus
1
1
6
4
W
3
1
1
3.5
L
Jing Wei
Tchozenn
Jing Wei
0
2
0
0
L
Ne Zha
laturfz
Ne Zha
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,979
Damage
25,857
46,088
Taken
44,222
22,671
Mitigated
21,590
12,714
Healing
21,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
2,685
309
0
2,553
8,631
4,100
772
1,833
6,798
0
38,849
W
Anhur
 
Anhur
5,336
2,575
0
3,769
7,244
2,559
398
1,099
6,145
0
54,811
W
Ah Puch
ClaudioBear
Ah Puch
8,325
828
0
2,964
8,149
2,898
327
4,370
3,695
58,666
0
L
4,308
1,180
0
1,500
8,698
7,020
0
2,529
6,169
26,912
0
L
Horus
Hewie12L
Horus
5,590
2,780
40
2,616
12,309
7,716
0
616
10,849
0
43,306
L
7,934
2,151
0
1,086
8,880
3,008
348
7,013
1,867
41,717
0
W
Sylvanus
MarlonTSantos
Sylvanus
3,018
1,189
3,337
4,253
11,327
8,053
315
5,003
6,277
22,349
0
W
6,493
1,959
0
4,416
8,871
3,980
739
0
8,266
0
63,746
L
Jing Wei
Tchozenn
Jing Wei
4,967
3,890
0
1,821
7,573
2,041
0
554
7,019
0
45,547
L
Ne Zha
laturfz
Ne Zha
1,180
153
0
5,651
8,628
2,886
0
720
7,857
0
40,593

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,421
Gold Earned
37,468
360
Minions Killed
360
0
Camps Cleared
0
1,259,698
Distance Traveled
1,178,181
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,867
605
59
5
0
235,921
2
W
Anhur
6,861
528
93
7
0
216,509
6
W
Ah Puch
7,317
563
102
8
0
243,541
0
L
Atlas
6,076
467
41
3
0
259,916
8
L
Horus
6,474
498
59
5
0
241,222
0
L
Vulcan
6,523
502
105
8
0
230,606
0
W
Sylvanus
7,395
569
24
2
0
224,255
0
W
Loki
8,028
618
82
6
0
257,955
0
L
Jing Wei
6,352
489
87
7
0
254,242
2
L
Ne Zha
5,996
461
68
5
0
273,712
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role