Player Matchup

Horus
Horus
CouragesCat1
Horus
Level 56
God Stats
4W - 3L
1,455 SR
Queue Stats
148W - 149L
1,504 Elo+
Party 2
Thoth
Thoth
Darknarut
Thoth
Level 169
God Stats
1W - 2L
1,151 SR
Queue Stats
50W - 51L
1,512 Elo+
Solo
Izanami
Izanami
Ganstarific23
Izanami
Level 109
God Stats
5W - 2L
1,627 SR
Queue Stats
97W - 108L
1,487 Elo+
Party 2
Charon
Charon
Selven
Charon
Level 118
God Stats
18W - 4L
1,703 SR
Queue Stats
185W - 47L
1,738 Elo+
Party 1
Ao Kuang
Ao Kuang
thewexican
Ao Kuang
Level 102
God Stats
97W - 17L
1,825 SR
Queue Stats
137W - 33L
1,766 Elo+
Party 1
Team Averages
Level 111
1,552 SR
1,601 Elo+

VS

Team Averages
Level 129
1,506 SR
1,521 Elo+
Anhur
Anhur
Doge Master1944
Anhur
Level 106
God Stats
1W - 6L
1,336 SR
Queue Stats
521W - 487L
1,533 Elo+
Solo
Fenrir
Fenrir
HeliosRainbow
Fenrir
Level 148
God Stats
0W - 2L
1,349 SR
Queue Stats
365W - 375L
1,443 Elo+
Solo
Vulcan
Vulcan
Lost8th
Vulcan
Level 146
God Stats
26W - 14L
1,603 SR
Queue Stats
94W - 85L
1,494 Elo+
Solo
Charon
Charon
Shadw_Wolf
Charon
Level 142
God Stats
24W - 13L
1,650 SR
Queue Stats
96W - 98L
1,578 Elo+
Solo
Discordia
Discordia
ToastWitButter
Discordia
Level 105
God Stats
46W - 36L
1,590 SR
Queue Stats
322W - 311L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 5
8,294
1,037
5,360
15,389
16,187
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Thoth
Darknarut
Thoth
14
0 / 1 / 6
8,650
1,081
11,429
4,593
1,861
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
14
1 / 2 / 2
8,429
1,054
4,573
8,014
3,536
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charon
Selven
Charon
15
3 / 0 / 6
9,692
1,212
11,324
6,187
6,623
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ao Kuang
thewexican
Ao Kuang
15
7 / 1 / 4
10,529
1,316
8,209
9,843
4,571
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Team 1 Tickets

298

VS

Team 2 Tickets

258

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 3
8,811
1,101
4,047
7,827
3,199
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
0 / 3 / 1
7,817
977
1,468
5,803
2,061
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Vulcan
Lost8th
Vulcan
14
0 / 2 / 6
8,715
1,089
14,479
7,839
3,038
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Charon
Shadw_Wolf
Charon
14
1 / 3 / 5
9,877
1,235
5,603
12,576
10,431
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Discordia
ToastWitButter
Discordia
14
4 / 2 / 2
9,459
1,182
13,423
10,106
4,174
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
23
11
Kills
6
6
Deaths
11
23
Assists
17
Player
Kills
Deaths
Assists
KDA
W
0
2
5
1.25
W
Thoth
Darknarut
Thoth
0
1
6
3
L
1
1
3
2.5
W
Izanami
1
2
2
1
L
0
3
1
0.17
L
Vulcan
Lost8th
Vulcan
0
2
6
1.5
W
Charon
Selven
Charon
3
0
6
6
L
Charon
Shadw_Wolf
Charon
1
3
5
1.17
L
Discordia
ToastWitButter
Discordia
4
2
2
2.5
W
Ao Kuang
thewexican
Ao Kuang
7
1
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,895
Damage
39,020
44,026
Taken
44,151
32,778
Mitigated
22,903
7,056
Healing
3,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,360
2,465
1,777
2,657
15,389
16,187
0
11,806
3,583
0
12,192
W
Thoth
Darknarut
Thoth
11,429
40
0
0
4,593
1,861
0
3,678
807
33,210
0
L
4,047
1,388
0
0
7,827
3,199
0
5,632
1,879
0
23,218
W
Izanami
4,573
2,446
0
461
8,014
3,536
0
7,290
724
0
32,403
L
1,468
352
0
191
5,803
2,061
0
2,908
2,799
0
3,889
L
Vulcan
Lost8th
Vulcan
14,479
9,001
0
0
7,839
3,038
0
5,704
1,903
38,549
0
W
Charon
Selven
Charon
11,324
217
0
722
6,187
6,623
0
3,473
2,516
20,556
0
L
Charon
Shadw_Wolf
Charon
5,603
534
0
3,167
12,576
10,431
0
7,956
4,081
20,110
0
L
Discordia
ToastWitButter
Discordia
13,423
1,236
0
0
10,106
4,174
0
7,773
2,019
23,893
0
W
Ao Kuang
thewexican
Ao Kuang
8,209
3,109
0
1,439
9,843
4,571
0
7,232
2,611
21,457
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,594
Gold Earned
44,679
181
Minions Killed
162
7
Camps Cleared
4
875,762
Distance Traveled
732,664
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
8,294
1,037
8
1
0
181,035
0
W
Thoth
8,650
1,081
63
8
1
150,006
0
L
Anhur
8,811
1,101
68
9
1
149,235
0
W
Izanami
8,429
1,054
71
9
0
145,098
0
L
Fenrir
7,817
977
2
0
1
78,656
0
L
Vulcan
8,715
1,089
47
6
0
189,653
0
W
Charon
9,692
1,212
18
2
1
199,450
0
L
Charon
9,877
1,235
28
4
0
142,615
0
L
Discordia
9,459
1,182
17
2
2
172,505
0
W
Ao Kuang
10,529
1,316
21
3
5
200,173
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role