Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Sitsek
Loki
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 62L
1,532 Elo+
Solo
Ganesha
Ganesha
The-Grim-Reef-er
Ganesha
Level 107
God Stats
9W - 6L
1,700 SR
Queue Stats
671W - 646L
1,462 Elo+
Solo
Baba Yaga
Baba Yaga
lovinghero
Baba Yaga
Level 63
God Stats
1W - 6L
1,454 SR
Queue Stats
204W - 212L
1,499 Elo+
Solo
Medusa
Medusa
pc420gamer69
Medusa
Level 28
God Stats
0W - 1L
1,282 SR
Queue Stats
8W - 7L
1,584 Elo+
Solo
Team Averages
Level 65
1,487 SR
1,515 Elo+

VS

Team Averages
Level 86
1,609 SR
1,551 Elo+
Ah Puch
Ah Puch
FesseÉpluchée
Ah Puch
Level 25
God Stats
3W - 0L
1,798 SR
Queue Stats
49W - 28L
1,528 Elo+
Party 1
Ares
Ares
Frizouw
Ares
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 64L
1,519 Elo+
Party 1
Raijin
Raijin
Zahikel18
Raijin
Level 126
God Stats
5W - 5L
1,415 SR
Queue Stats
185W - 180L
1,449 Elo+
Party 1
Sylvanus
Sylvanus
b1ackange1e
Sylvanus
Level 125
God Stats
1W - 1L
1,775 SR
Queue Stats
114W - 70L
1,647 Elo+
Party 2
Charybdis
Charybdis
pierresolide
Charybdis
Level 129
God Stats
2W - 3L
1,557 SR
Queue Stats
139W - 104L
1,610 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
10
0 / 8 / 8
6,888
626
3,654
13,877
5,294
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Loki
Sitsek
Loki
17
7 / 4 / 4
9,701
882
8,660
10,586
5,081
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
0 / 5 / 11
7,564
688
7,276
14,798
16,690
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Baba Yaga
lovinghero
Baba Yaga
16
2 / 4 / 8
8,486
771
11,955
11,304
5,612
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
15
5 / 7 / 6
8,461
769
12,867
13,198
6,148
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 1 / 17
11,335
1,030
22,444
10,972
6,523
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
Frizouw
Ares
13
1 / 4 / 15
8,510
774
3,818
12,877
13,404
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Raijin
Zahikel18
Raijin
16
8 / 4 / 14
9,729
884
13,334
10,102
4,775
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
b1ackange1e
Sylvanus
16
4 / 1 / 17
9,214
838
9,507
15,808
17,254
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Charybdis
pierresolide
Charybdis
14
5 / 4 / 15
9,122
829
11,234
11,107
5,538
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
106
14
Kills
28
28
Deaths
14
37
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
0
8
8
0.5
W
10
1
17
18.5
W
Ares
Frizouw
Ares
1
4
15
2.13
L
Loki
Sitsek
Loki
7
4
4
2.25
L
0
5
11
1.1
W
Raijin
Zahikel18
Raijin
8
4
14
3.75
W
Sylvanus
b1ackange1e
Sylvanus
4
1
17
12.5
L
Baba Yaga
lovinghero
Baba Yaga
2
4
8
1.5
L
Medusa
5
7
6
1.14
W
Charybdis
pierresolide
Charybdis
5
4
15
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,412
Damage
60,337
63,763
Taken
60,866
38,825
Mitigated
47,494
14,847
Healing
25,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
3,654
94
3,835
2,391
13,877
5,294
111
11,083
2,619
5,370
0
W
22,444
531
12
4,692
10,972
6,523
362
5,126
5,846
41,419
0
W
Ares
Frizouw
Ares
3,818
240
1,044
1,108
12,877
13,404
348
4,952
7,925
4,450
0
L
Loki
Sitsek
Loki
8,660
857
799
872
10,586
5,081
319
8,672
1,722
0
18,720
L
7,276
170
871
2,394
14,798
16,690
0
9,681
4,590
10,081
0
W
Raijin
Zahikel18
Raijin
13,334
1,123
563
582
10,102
4,775
840
3,338
6,764
26,120
0
W
Sylvanus
b1ackange1e
Sylvanus
9,507
1,180
9,299
7,636
15,808
17,254
591
6,151
9,501
11,935
967
L
Baba Yaga
lovinghero
Baba Yaga
11,955
478
298
1,801
11,304
5,612
220
8,918
2,247
27,070
0
L
Medusa
12,867
3,876
349
1,237
13,198
6,148
0
8,525
4,442
0
26,595
W
Charybdis
pierresolide
Charybdis
11,234
5,463
796
251
11,107
5,538
2,646
3,420
7,687
0
26,364

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,100
Gold Earned
47,910
122
Minions Killed
119
0
Camps Cleared
0
968,858
Distance Traveled
979,292
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
6,888
626
8
1
0
151,179
0
W
Ah Puch
11,335
1,030
43
4
0
237,600
0
W
Ares
8,510
774
4
0
0
176,828
0
L
Loki
9,701
882
34
3
0
208,209
0
L
Ganesha
7,564
688
1
0
0
196,260
0
W
Raijin
9,729
884
26
2
0
180,128
0
W
Sylvanus
9,214
838
13
1
0
211,261
0
L
Baba Yaga
8,486
771
35
3
0
222,687
0
L
Medusa
8,461
769
44
4
0
190,523
0
W
Charybdis
9,122
829
33
3
0
173,475
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role