Player Matchup

Fenrir
Fenrir
HexStark
Fenrir
Level 35
God Stats
0W - 2L
1,236 SR
Queue Stats
24W - 38L
1,461 Elo+
Solo
Chernobog
Chernobog
JOEY2SCOOPSC
Chernobog
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 21L
1,516 Elo+
Party 3
Sylvanus
Sylvanus
Novaturient
Sylvanus
Level 129
God Stats
0W - 3L
1,104 SR
Queue Stats
67W - 89L
1,515 Elo+
Solo
Cerberus
Cerberus
Worldsaver2
Cerberus
Level 137
God Stats
1W - 2L
1,357 SR
Queue Stats
67W - 54L
1,566 Elo+
Party 3
Thoth
Thoth
llXestryll
Thoth
Level 29
God Stats
0W - 1L
1,711 SR
Queue Stats
7W - 7L
1,500 Elo+
Party 3
Team Averages
Level 72
1,381 SR
1,511 Elo+

VS

Team Averages
Level 113
1,563 SR
1,597 Elo+
Hades
Hades
Hyruleanate
Hades
Level 123
God Stats
2W - 4L
1,423 SR
Queue Stats
134W - 142L
1,509 Elo+
Solo
Sylvanus
Sylvanus
Nevilio
Sylvanus
Level 119
God Stats
4W - 0L
1,612 SR
Queue Stats
180W - 139L
1,591 Elo+
Party 2
Anubis
Anubis
Thomas180910
Anubis
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 14L
1,643 Elo+
Party 1
Artemis
Artemis
eybjhnb7
Artemis
Level 129
God Stats
2W - 0L
1,781 SR
Queue Stats
46W - 31L
1,598 Elo+
Party 2
Kukulkan
Kukulkan
habs_mtl76
Kukulkan
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 14L
1,643 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
HexStark
Fenrir
18
5 / 10 / 16
11,495
718
13,495
26,556
28,375
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chernobog
JOEY2SCOOPSC
Chernobog
20
10 / 12 / 11
13,667
854
18,266
25,733
12,428
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sylvanus
Novaturient
Sylvanus
20
1 / 5 / 17
11,736
734
10,061
27,986
35,306
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cerberus
Worldsaver2
Cerberus
18
4 / 10 / 14
10,950
684
15,967
32,837
23,681
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Thoth
20
6 / 7 / 16
12,825
802
19,685
14,291
7,033
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 6 / 27
13,863
866
20,147
19,920
12,777
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
Nevilio
Sylvanus
20
3 / 3 / 35
13,315
832
10,995
19,633
26,896
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Anubis
20
8 / 7 / 22
14,271
892
19,808
18,089
10,994
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Artemis
eybjhnb7
Artemis
20
20 / 8 / 14
14,381
899
44,582
20,561
9,948
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Kukulkan
habs_mtl76
Kukulkan
20
6 / 3 / 26
13,785
862
17,372
11,936
6,103
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
168
26
Kills
44
44
Deaths
27
74
Assists
124
Player
Kills
Deaths
Assists
KDA
L
Fenrir
HexStark
Fenrir
5
10
16
1.3
W
7
6
27
3.42
L
Chernobog
JOEY2SCOOPSC
Chernobog
10
12
11
1.29
W
Sylvanus
Nevilio
Sylvanus
3
3
35
6.83
L
Sylvanus
Novaturient
Sylvanus
1
5
17
1.9
W
Anubis
8
7
22
2.71
L
Cerberus
Worldsaver2
Cerberus
4
10
14
1.1
W
Artemis
eybjhnb7
Artemis
20
8
14
3.38
W
Kukulkan
habs_mtl76
Kukulkan
6
3
26
6.33
L
Thoth
6
7
16
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,474
Damage
112,904
127,403
Taken
90,139
106,823
Mitigated
66,718
32,414
Healing
32,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
HexStark
Fenrir
13,495
2,745
377
3,352
26,556
28,375
156
11,590
14,849
0
20,001
W
20,147
4,284
1,358
4,909
19,920
12,777
1,370
10,426
9,142
43,757
0
L
Chernobog
JOEY2SCOOPSC
Chernobog
18,266
9,593
987
2,455
25,733
12,428
1,709
16,322
8,614
0
35,372
W
Sylvanus
Nevilio
Sylvanus
10,995
2,182
6,911
5,340
19,633
26,896
483
9,831
8,655
13,399
0
L
Sylvanus
Novaturient
Sylvanus
10,061
1,790
6,371
10,722
27,986
35,306
0
16,670
10,729
21,059
0
W
Anubis
19,808
1,672
680
3,887
18,089
10,994
739
8,985
7,957
40,442
0
L
Cerberus
Worldsaver2
Cerberus
15,967
842
158
6,250
32,837
23,681
0
13,604
19,153
26,861
0
W
Artemis
eybjhnb7
Artemis
44,582
21,111
1,284
2,367
20,561
9,948
4,350
8,659
11,109
0
61,079
W
Kukulkan
habs_mtl76
Kukulkan
17,372
1,197
2,636
3,468
11,936
6,103
144
6,003
4,917
47,654
0
L
Thoth
19,685
439
686
1,056
14,291
7,033
0
8,747
5,134
43,317
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,673
Gold Earned
69,615
178
Minions Killed
219
0
Camps Cleared
0
1,190,633
Distance Traveled
1,384,058
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
11,495
718
12
1
0
263,778
0
W
Hades
13,863
866
52
3
0
261,939
0
L
Chernobog
13,667
854
55
3
0
218,749
0
W
Sylvanus
13,315
832
8
1
0
286,247
0
L
Sylvanus
11,736
734
28
2
0
267,561
0
W
Anubis
14,271
892
50
3
0
247,909
0
L
Cerberus
10,950
684
28
2
0
238,799
0
W
Artemis
14,381
899
47
3
0
259,151
0
W
Kukulkan
13,785
862
62
4
0
328,812
0
L
Thoth
12,825
802
55
3
0
201,746
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role