Player Matchup

Sol
Sol
 
Sol
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Pistachiou
Cthulhu
Level 6
God Stats
3W - 5L
1,594 SR
Queue Stats
19W - 18L
1,317 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Requiemz69
Tsukuyomi
Level 6
God Stats
6W - 6L
1,628 SR
Queue Stats
12W - 11L
1,317 Elo+
Party 1
Team Averages
Level 56
1,574 SR
1,378 Elo+

VS

Team Averages
Level 94
1,591 SR
1,451 Elo+
Sun Wukong
Sun Wukong
Brackinz XD
Sun Wukong
Level 14
God Stats
14W - 11L
1,500 SR
Queue Stats
185W - 193L
1,340 Elo+
Party 2
Ullr
Ullr
EazyMac1587
Ullr
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 36L
1,473 Elo+
Party 2
He Bo
He Bo
WayAJ
He Bo
Level 126
God Stats
1W - 0L
1,772 SR
Queue Stats
53W - 44L
1,540 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
1 / 5 / 1
11,257
625
9,317
16,392
5,362
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
Pistachiou
Cthulhu
14
0 / 2 / 2
10,733
596
9,486
18,201
17,688
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Tsukuyomi
Requiemz69
Tsukuyomi
15
1 / 10 / 2
11,532
641
8,674
16,762
7,100
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Brackinz XD
Sun Wukong
16
4 / 0 / 10
13,543
752
8,839
15,881
15,916
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

16
3 / 4 / 12
13,102
728
11,596
15,769
6,558
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

He Bo
WayAJ
He Bo
18
10 / 0 / 7
14,958
831
24,506
11,483
4,533
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
46
2
Kills
17
17
Deaths
4
5
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
1
5
1
0.3
W
Sun Wukong
Brackinz XD
Sun Wukong
4
0
10
9
W
3
4
12
2.25
L
Cthulhu
Pistachiou
Cthulhu
0
2
2
0.5
L
Tsukuyomi
Requiemz69
Tsukuyomi
1
10
2
0.2
W
He Bo
WayAJ
He Bo
10
0
7
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,477
Damage
44,941
51,355
Taken
43,133
30,150
Mitigated
27,007
7,747
Healing
7,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
9,317
3,199
0
4,779
16,392
5,362
0
9,546
6,846
47,131
0
W
Sun Wukong
Brackinz XD
Sun Wukong
8,839
671
0
4,530
15,881
15,916
771
7,290
8,214
0
33,220
W
11,596
4,400
0
2,583
15,769
6,558
1,534
7,201
8,508
0
53,476
L
Cthulhu
Pistachiou
Cthulhu
9,486
347
0
2,058
18,201
17,688
0
8,383
8,531
29,506
844
L
Tsukuyomi
Requiemz69
Tsukuyomi
8,674
963
0
910
16,762
7,100
0
7,330
9,307
0
45,197
W
He Bo
WayAJ
He Bo
24,506
543
0
0
11,483
4,533
698
3,597
7,822
83,493
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,522
Gold Earned
41,603
149
Minions Killed
200
0
Camps Cleared
0
866,798
Distance Traveled
1,030,346
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
11,257
625
71
4
0
237,704
0
W
Sun Wukong
13,543
752
29
2
0
331,263
0
W
Ullr
13,102
728
69
4
0
302,304
0
L
Cthulhu
10,733
596
20
1
0
328,947
0
L
Tsukuyomi
11,532
641
58
3
0
300,147
0
W
He Bo
14,958
831
102
6
0
396,779
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role