Player Matchup

Thor
Thor
PickleRyick
Thor
Level 106
God Stats
4W - 7L
1,423 SR
Queue Stats
155W - 179L
1,381 Elo+
Party 1
Tiamat
Tiamat
RETRO_WAVEDCHIC
Tiamat
Level 86
God Stats
4W - 4L
1,812 SR
Queue Stats
280W - 315L
1,357 Elo+
Party 1
Izanami
Izanami
RayneDrop3
Izanami
Level 120
God Stats
3W - 6L
1,578 SR
Queue Stats
142W - 128L
1,426 Elo+
Solo
Cthulhu
Cthulhu
Ripa-Moramee-
Cthulhu
Level 61
God Stats
18W - 15L
1,561 SR
Queue Stats
315W - 348L
1,417 Elo+
Party 1
Ratatoskr
Ratatoskr
SunknPanda
Ratatoskr
Level 75
God Stats
1W - 10L
1,140 SR
Queue Stats
198W - 261L
1,236 Elo+
Solo
Team Averages
Level 90
1,503 SR
1,363 Elo+

VS

Team Averages
Level 106
1,495 SR
1,464 Elo+
Arachne
Arachne
 
Arachne
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
 
Cthulhu
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
UncleB1424
Anhur
Level 98
God Stats
3W - 2L
1,476 SR
Queue Stats
58W - 74L
1,394 Elo+
Solo
Bellona
Bellona
goloso_cupido
Bellona
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 26L
1,422 Elo+
Solo
Scylla
Scylla
tecknickal
Scylla
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
194W - 183L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 0
4,010
501
3,592
4,529
1,470
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

8
1 / 0 / 0
4,440
555
4,336
3,910
2,245
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Izanami
RayneDrop3
Izanami
7
0 / 2 / 1
4,083
510
2,836
6,048
1,335
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
7
1 / 1 / 0
4,793
599
3,149
5,417
3,887
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ratatoskr
SunknPanda
Ratatoskr
1
0 / 0 / 0
1,480
185
0
0
0
Magic Acorn

Magic Acorn

+2%
Movement Speed

This item can be upgraded from anywhere. Ratatoskr can only have 1 Acorn item.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
7
0 / 0 / 1
4,166
521
1,050
4,223
1,366
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cthulhu
 
Cthulhu
7
0 / 1 / 3
3,895
487
3,328
7,113
3,802
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Anhur
8
3 / 0 / 0
4,688
586
3,826
4,027
1,204
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
7
1 / 0 / 1
4,410
551
2,139
6,531
4,189
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Scylla
tecknickal
Scylla
8
0 / 1 / 0
4,373
547
818
3,245
1,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
9
2
Kills
4
5
Deaths
2
1
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
0
0
1
0.5
W
Cthulhu
 
Cthulhu
0
1
3
1.5
L
0
2
0
0
L
1
0
0
1
L
Izanami
RayneDrop3
Izanami
0
2
1
0.25
L
Cthulhu
1
1
0
1
L
Ratatoskr
SunknPanda
Ratatoskr
0
0
0
0
W
Anhur
3
0
0
3
W
Bellona
1
0
1
1.5
W
Scylla
tecknickal
Scylla
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,913
Damage
11,161
19,904
Taken
25,139
8,937
Mitigated
11,626
4,102
Healing
9,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
1,050
773
38
1,202
4,223
1,366
0
1,484
2,739
0
20,204
W
Cthulhu
 
Cthulhu
3,328
298
110
1,930
7,113
3,802
0
1,966
5,147
16,943
0
L
3,592
873
0
170
4,529
1,470
0
0
4,529
0
15,662
L
4,336
144
0
1,179
3,910
2,245
0
891
2,992
27,974
0
L
Izanami
RayneDrop3
Izanami
2,836
2,219
36
1,948
6,048
1,335
0
1,124
4,704
0
26,274
L
Cthulhu
3,149
468
190
579
5,417
3,887
0
1,628
3,525
16,828
0
L
Ratatoskr
SunknPanda
Ratatoskr
0
0
0
0
0
0
0
0
0
0
0
W
Anhur
3,826
2,538
0
2,139
4,027
1,204
0
1,333
2,654
0
22,278
W
Bellona
2,139
1,098
0
2,610
6,531
4,189
0
503
6,028
0
22,099
W
Scylla
tecknickal
Scylla
818
80
0
1,250
3,245
1,065
0
2,349
896
23,226
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,806
Gold Earned
21,532
128
Minions Killed
187
0
Camps Cleared
0
608,289
Distance Traveled
745,037
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
4,166
521
31
4
0
178,053
0
W
Cthulhu
3,895
487
24
3
0
167,541
1
L
Thor
4,010
501
29
4
0
148,342
2
L
Tiamat
4,440
555
34
4
0
165,743
4
L
Izanami
4,083
510
39
5
0
149,869
0
L
Cthulhu
4,793
599
26
3
0
144,335
0
L
Ratatoskr
1,480
185
0
0
0
0
0
W
Anhur
4,688
586
47
6
0
123,527
1
W
Bellona
4,410
551
38
5
0
130,319
0
W
Scylla
4,373
547
47
6
0
145,597
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role