Player Matchup

Nike
Nike
ArhezyYT
Nike
Level 103
God Stats
45W - 26L
1,762 SR
Queue Stats
128W - 139L
1,451 Elo+
Party 2
Chaac
Chaac
Chuy_V2
Chaac
Level 4
God Stats
0W - 3L
1,500 SR
Queue Stats
6W - 11L
1,717 Elo+
Party 2
Bacchus
Bacchus
Rollinthecoal
Bacchus
Level 17
God Stats
4W - 3L
1,754 SR
Queue Stats
7W - 6L
1,597 Elo+
Party 1
Bastet
Bastet
Smmurfette
Bastet
Level 15
God Stats
1W - 1L
1,764 SR
Queue Stats
4W - 4L
1,597 Elo+
Party 1
Nox
Nox
Sovietwhale
Nox
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 71L
1,514 Elo+
Party 1
Team Averages
Level 51
1,656 SR
1,575 Elo+

VS

Team Averages
Level 75
1,400 SR
1,508 Elo+
Cernunnos
Cernunnos
AnonymousGhost0
Cernunnos
Level 49
God Stats
2W - 3L
1,637 SR
Queue Stats
66W - 63L
1,576 Elo+
Solo
Ao Kuang
Ao Kuang
DiscordKitten98
Ao Kuang
Level 13
God Stats
2W - 0L
1,500 SR
Queue Stats
27W - 27L
1,454 Elo+
Party 3
Geb
Geb
JohnGotDunkz
Geb
Level 123
God Stats
1W - 4L
1,256 SR
Queue Stats
172W - 244L
1,486 Elo+
Party 3
Raijin
Raijin
WigglyTuffin
Raijin
Level 146
God Stats
3W - 1L
1,294 SR
Queue Stats
140W - 188L
1,525 Elo+
Party 3
Horus
Horus
z1orav3n
Horus
Level 43
God Stats
2W - 2L
1,315 SR
Queue Stats
235W - 223L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
10
1 / 2 / 2
6,581
506
1,919
10,487
4,019
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chaac
Chuy_V2
Chaac
10
0 / 9 / 0
5,719
440
6,348
12,980
7,344
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Bacchus
9
2 / 4 / 1
6,341
488
7,602
11,082
7,632
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bastet
Smmurfette
Bastet
14
4 / 3 / 0
8,069
621
10,485
11,348
4,259
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
0 / 3 / 1
5,981
460
3,797
7,642
3,020
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
AnonymousGhost0
Cernunnos
14
9 / 2 / 2
8,570
659
9,739
10,804
5,056
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Ao Kuang
13
6 / 0 / 3
7,578
583
3,342
7,831
2,972
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

13
3 / 3 / 1
7,451
573
7,043
12,810
11,124
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Raijin
13
2 / 1 / 2
7,243
557
5,940
9,400
3,681
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
z1orav3n
Horus
11
1 / 1 / 10
7,216
555
5,418
10,168
8,545
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
39
7
Kills
21
21
Deaths
7
4
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
AnonymousGhost0
Cernunnos
9
2
2
5
L
Nike
1
2
2
1
L
Chaac
Chuy_V2
Chaac
0
9
0
0
W
Ao Kuang
6
0
3
7.5
W
3
3
1
1.17
L
Bacchus
2
4
1
0.63
L
Bastet
Smmurfette
Bastet
4
3
0
1.33
L
0
3
1
0.17
W
Raijin
2
1
2
3
W
Horus
z1orav3n
Horus
1
1
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,151
Damage
31,482
53,539
Taken
51,013
26,274
Mitigated
31,378
9,355
Healing
16,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
AnonymousGhost0
Cernunnos
9,739
5,688
0
5,978
10,804
5,056
1,058
2,164
8,640
0
68,706
L
Nike
1,919
104
0
978
10,487
4,019
0
3,003
7,304
0
30,805
L
Chaac
Chuy_V2
Chaac
6,348
1,696
0
511
12,980
7,344
0
21
12,887
0
34,562
W
Ao Kuang
3,342
660
0
2,016
7,831
2,972
0
813
7,018
41,840
0
W
7,043
1,378
0
2,080
12,810
11,124
0
42
12,768
47,775
228
L
Bacchus
7,602
893
144
3,489
11,082
7,632
0
2,476
8,558
25,187
0
L
Bastet
Smmurfette
Bastet
10,485
2,856
0
3,798
11,348
4,259
0
5,947
5,039
0
57,060
L
3,797
416
0
435
7,642
3,020
0
4,405
3,237
46,367
0
W
Raijin
5,940
590
0
2,327
9,400
3,681
0
4,788
4,612
64,682
0
W
Horus
z1orav3n
Horus
5,418
2,399
648
3,437
10,168
8,545
268
3,766
6,402
0
19,645

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,691
Gold Earned
38,058
314
Minions Killed
407
0
Camps Cleared
0
1,220,358
Distance Traveled
1,253,429
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
8,570
659
107
8
0
221,224
0
L
Nike
6,581
506
48
4
0
276,508
0
L
Chaac
5,719
440
50
4
0
222,279
0
W
Ao Kuang
7,578
583
65
5
0
289,710
1
W
Geb
7,451
573
93
7
0
238,392
0
L
Bacchus
6,341
488
30
2
0
257,924
0
L
Bastet
8,069
621
98
8
0
240,970
0
L
Nox
5,981
460
88
7
0
222,677
0
W
Raijin
7,243
557
117
9
0
236,355
0
W
Horus
7,216
555
25
2
0
267,748
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role