Player Matchup

Vamana
Vamana
DarthMoisty
Vamana
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 15L
1,489 Elo+
Solo
Artemis
Artemis
JCtheMC
Artemis
Level 74
God Stats
1W - 2L
1,519 SR
Queue Stats
31W - 30L
1,544 Elo+
Solo
King Arthur
King Arthur
Nitrick666
King Arthur
Level 78
God Stats
3W - 4L
1,592 SR
Queue Stats
313W - 306L
1,490 Elo+
Solo
Xbalanque
Xbalanque
S0UNDB0ARD
Xbalanque
Level 159
God Stats
33W - 22L
1,556 SR
Queue Stats
885W - 944L
1,463 Elo+
Solo
Fenrir
Fenrir
Vancityramirez
Fenrir
Level 127
God Stats
2W - 5L
1,421 SR
Queue Stats
167W - 146L
1,553 Elo+
Solo
Team Averages
Level 109
1,517 SR
1,508 Elo+

VS

Team Averages
Level 104
1,661 SR
1,595 Elo+
Serqet
Serqet
Fennrus
Serqet
Level 137
God Stats
2W - 0L
1,697 SR
Queue Stats
245W - 114L
1,709 Elo+
Party 1
Chiron
Chiron
PotterTheHarryO
Chiron
Level 152
God Stats
4W - 1L
1,861 SR
Queue Stats
195W - 124L
1,606 Elo+
Party 1
Jing Wei
Jing Wei
RaisonDetreToBe
Jing Wei
Level 119
God Stats
5W - 2L
1,494 SR
Queue Stats
195W - 204L
1,464 Elo+
Solo
Sun Wukong
Sun Wukong
ummsypha
Sun Wukong
Level 78
God Stats
2W - 0L
1,752 SR
Queue Stats
287W - 180L
1,640 Elo+
Party 1
Sol
Sol
zekefoo
Sol
Level 34
God Stats
3W - 1L
1,500 SR
Queue Stats
273W - 145L
1,559 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
13
1 / 5 / 8
8,181
744
8,851
12,554
12,593
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Artemis
JCtheMC
Artemis
16
2 / 4 / 14
9,345
850
12,440
8,913
4,276
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Bow

Short Bow

+15%
Attack Speed

King Arthur
Nitrick666
King Arthur
15
0 / 6 / 14
8,855
805
9,142
15,064
15,228
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Xbalanque
S0UNDB0ARD
Xbalanque
16
5 / 6 / 4
9,338
849
13,721
12,158
6,186
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
7 / 6 / 4
9,956
905
7,752
14,504
10,892
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Fennrus
Serqet
15
2 / 4 / 15
9,117
829
6,951
12,421
13,692
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

19
13 / 3 / 10
11,480
1,044
12,664
12,406
5,992
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jing Wei
15
1 / 3 / 16
9,076
825
6,438
8,170
3,287
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
ummsypha
Sun Wukong
15
5 / 4 / 12
9,571
870
9,075
16,118
21,489
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sol
18
6 / 2 / 11
10,648
968
16,147
13,830
5,824
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
91
15
Kills
27
27
Deaths
16
44
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Vamana
1
5
8
1
W
Serqet
Fennrus
Serqet
2
4
15
2.38
L
Artemis
JCtheMC
Artemis
2
4
14
2.25
L
King Arthur
Nitrick666
King Arthur
0
6
14
1.17
W
13
3
10
6
W
Jing Wei
1
3
16
3
L
Xbalanque
S0UNDB0ARD
Xbalanque
5
6
4
1.17
L
7
6
4
1.5
W
Sun Wukong
ummsypha
Sun Wukong
5
4
12
2.75
W
Sol
6
2
11
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,906
Damage
51,275
63,193
Taken
62,945
49,175
Mitigated
50,284
7,194
Healing
23,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
8,851
2,531
232
991
12,554
12,593
310
4,217
7,833
0
14,321
W
Serqet
Fennrus
Serqet
6,951
1,381
4,463
2,358
12,421
13,692
994
0
12,201
51
13,056
L
Artemis
JCtheMC
Artemis
12,440
6,236
425
936
8,913
4,276
1,370
897
7,670
0
25,578
L
King Arthur
Nitrick666
King Arthur
9,142
570
263
284
15,064
15,228
0
5,335
9,717
0
20,045
W
12,664
4,860
3,152
3,745
12,406
5,992
2,242
0
12,100
0
27,738
W
Jing Wei
6,438
5,525
0
125
8,170
3,287
1,131
27
7,956
0
15,280
L
Xbalanque
S0UNDB0ARD
Xbalanque
13,721
5,872
620
1,355
12,158
6,186
2,604
2,554
9,402
0
29,129
L
7,752
1,238
584
1,504
14,504
10,892
74
3,282
11,110
0
12,548
W
Sun Wukong
ummsypha
Sun Wukong
9,075
1,093
821
1,566
16,118
21,489
423
4
15,203
0
17,601
W
Sol
16,147
5,814
1,072
6,090
13,830
5,824
3,083
54
13,370
37,591
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,675
Gold Earned
49,892
123
Minions Killed
125
0
Camps Cleared
0
943,878
Distance Traveled
1,103,549
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
8,181
744
18
2
0
144,057
0
W
Serqet
9,117
829
9
1
0
235,151
0
L
Artemis
9,345
850
41
4
0
199,723
0
L
King Arthur
8,855
805
25
2
0
212,190
0
W
Chiron
11,480
1,044
30
3
0
209,777
0
W
Jing Wei
9,076
825
21
2
0
181,110
0
L
Xbalanque
9,338
849
24
2
0
177,179
0
L
Fenrir
9,956
905
15
1
0
210,729
0
W
Sun Wukong
9,571
870
12
1
0
238,740
0
W
Sol
10,648
968
53
5
0
238,771
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role