Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Awesomeblock420
Skadi
Level 42
God Stats
4W - 3L
1,620 SR
Queue Stats
64W - 79L
1,405 Elo+
Solo
Thanatos
Thanatos
POKEIMAM
Thanatos
Level 20
God Stats
6W - 4L
1,762 SR
Queue Stats
42W - 37L
1,581 Elo+
Party 2
Ymir
Ymir
Wolfermen
Ymir
Level 88
God Stats
4W - 7L
1,404 SR
Queue Stats
126W - 105L
1,646 Elo+
Party 2
Shiva
Shiva
ericrushing43
Shiva
Level 68
God Stats
15W - 12L
1,718 SR
Queue Stats
209W - 205L
1,522 Elo+
Solo
Team Averages
Level 69
1,601 SR
1,531 Elo+

VS

Team Averages
Level 96
1,517 SR
1,470 Elo+
Thoth
Thoth
GetDatGannj
Thoth
Level 67
God Stats
14W - 6L
1,603 SR
Queue Stats
198W - 191L
1,552 Elo+
Solo
Tyr
Tyr
HUNDREDSxPANDA
Tyr
Level 88
God Stats
7W - 4L
1,548 SR
Queue Stats
50W - 32L
1,614 Elo+
Solo
Charon
Charon
Ju_Ma21
Charon
Level 155
God Stats
1W - 5L
1,781 SR
Queue Stats
3W - 9L
1,194 Elo+
Party 1
King Arthur
King Arthur
Playboiikobe367
King Arthur
Level 48
God Stats
3W - 14L
1,285 SR
Queue Stats
202W - 221L
1,491 Elo+
Solo
Neith
Neith
shayynicolee
Neith
Level 123
God Stats
1W - 1L
1,368 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
12
1 / 2 / 1
6,803
1,361
6,489
4,913
1,724
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

11
0 / 1 / 4
6,270
1,254
3,373
4,430
1,648
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Thanatos
POKEIMAM
Thanatos
11
2 / 5 / 1
6,575
1,315
4,709
8,782
4,239
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ymir
11
1 / 3 / 1
6,209
1,242
2,751
10,394
8,853
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

10
0 / 0 / 0
5,405
1,081
0
0
0
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Team 1 Tickets

331

VS

Team 2 Tickets

374

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 5
7,176
1,435
4,820
2,506
889
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
3 / 1 / 7
7,135
1,427
5,085
5,637
5,469
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Charon
Ju_Ma21
Charon
12
2 / 1 / 8
7,355
1,471
3,911
4,426
3,309
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

King Arthur
Playboiikobe367
King Arthur
11
2 / 2 / 7
6,614
1,323
7,837
7,326
5,718
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
2 / 0 / 5
6,747
1,349
4,614
2,231
854
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
43
4
Kills
11
11
Deaths
4
7
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
1
2
1
0.75
L
0
1
4
2
W
2
0
5
4.5
W
3
1
7
6.5
W
Charon
Ju_Ma21
Charon
2
1
8
6
L
Thanatos
POKEIMAM
Thanatos
2
5
1
0.5
W
King Arthur
Playboiikobe367
King Arthur
2
2
7
2.75
L
Ymir
1
3
1
0.5
L
0
0
0
0
W
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,322
Damage
26,267
28,519
Taken
22,126
16,464
Mitigated
16,239
2,103
Healing
5,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
6,489
1,079
0
180
4,913
1,724
0
1,680
2,993
35,658
0
L
3,373
1,495
0
0
4,430
1,648
0
1,893
2,495
0
7,761
W
4,820
0
0
315
2,506
889
0
619
1,847
19,171
0
W
5,085
653
0
997
5,637
5,469
0
2,564
3,073
0
8,564
W
Charon
Ju_Ma21
Charon
3,911
888
1,079
1,360
4,426
3,309
0
2,261
2,165
8,120
0
L
Thanatos
POKEIMAM
Thanatos
4,709
915
0
1,923
8,782
4,239
0
2,932
5,583
0
9,536
W
King Arthur
Playboiikobe367
King Arthur
7,837
1,521
0
502
7,326
5,718
0
2,747
4,577
0
18,393
L
Ymir
2,751
956
0
0
10,394
8,853
0
2,226
7,629
5,108
0
L
0
0
0
0
0
0
0
0
0
0
0
W
4,614
1,568
465
611
2,231
854
0
1,007
1,224
0
18,519

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,262
Gold Earned
35,027
92
Minions Killed
91
3
Camps Cleared
6
422,303
Distance Traveled
599,900
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,803
1,361
69
14
2
105,732
0
L
Skadi
6,270
1,254
8
2
0
98,554
0
W
Thoth
7,176
1,435
34
7
2
125,086
0
W
Tyr
7,135
1,427
4
1
0
134,333
0
W
Charon
7,355
1,471
12
2
1
115,542
0
L
Thanatos
6,575
1,315
12
2
0
106,025
0
W
King Arthur
6,614
1,323
11
2
0
113,638
0
L
Ymir
6,209
1,242
3
1
1
107,774
0
L
Shiva
5,405
1,081
0
0
0
4,218
0
W
Neith
6,747
1,349
30
6
3
111,301
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role