Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
 
Hel
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
Marinedion1
Aphrodite
Level 127
God Stats
0W - 1L
1,284 SR
Queue Stats
24W - 23L
1,490 Elo+
Party 1
Ullr
Ullr
ciske1800
Ullr
Level 71
God Stats
3W - 4L
1,572 SR
Queue Stats
183W - 193L
1,538 Elo+
Solo
Sun Wukong
Sun Wukong
skeIee
Sun Wukong
Level 103
God Stats
2W - 2L
1,500 SR
Queue Stats
14W - 13L
1,676 Elo+
Party 1
Team Averages
Level 113
1,471 SR
1,541 Elo+

VS

Team Averages
Level 91
1,616 SR
1,554 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
Arieccc
Charon
Level 117
God Stats
4W - 7L
1,476 SR
Queue Stats
352W - 346L
1,640 Elo+
Solo
Tyr
Tyr
Bradtheden
Tyr
Level 101
God Stats
13W - 7L
1,736 SR
Queue Stats
401W - 387L
1,509 Elo+
Solo
Thor
Thor
GreenPlantMan
Thor
Level 38
God Stats
3W - 0L
1,867 SR
Queue Stats
27W - 17L
1,584 Elo+
Solo
Chronos
Chronos
NicoRobinWaifu
Chronos
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
10
2 / 3 / 3
5,153
859
5,786
6,155
2,354
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hel
 
Hel
10
1 / 5 / 4
4,843
807
4,593
7,810
2,476
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Aphrodite
Marinedion1
Aphrodite
11
2 / 4 / 5
5,584
931
4,916
7,972
3,955
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ullr
7
0 / 1 / 0
4,111
685
1,068
1,710
510
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
skeIee
Sun Wukong
10
3 / 3 / 5
5,351
892
6,803
9,900
5,955
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
10
1 / 1 / 7
5,187
865
5,786
3,325
984
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charon
Arieccc
Charon
11
2 / 2 / 13
5,764
961
5,978
8,010
5,740
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

11
4 / 1 / 6
5,499
917
5,400
7,922
7,162
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
8 / 1 / 7
6,605
1,101
11,262
7,653
3,110
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
1 / 3 / 3
5,330
888
3,071
4,987
1,719
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
52
8
Kills
16
16
Deaths
8
17
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
2
3
3
1.17
L
Hel
 
Hel
1
5
4
0.6
W
Nu Wa
 
Nu Wa
1
1
7
4.5
W
Charon
Arieccc
Charon
2
2
13
4.25
W
4
1
6
7
W
8
1
7
11.5
L
Aphrodite
Marinedion1
Aphrodite
2
4
5
1.13
W
1
3
3
0.83
L
Ullr
0
1
0
0
L
Sun Wukong
skeIee
Sun Wukong
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,166
Damage
31,497
33,547
Taken
31,897
15,250
Mitigated
18,715
9,974
Healing
5,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
5,786
1,648
0
1,107
6,155
2,354
117
3,468
2,640
0
14,105
L
Hel
 
Hel
4,593
436
1,051
1,717
7,810
2,476
0
2,669
4,893
11,652
0
W
Nu Wa
 
Nu Wa
5,786
1,086
0
500
3,325
984
737
614
2,671
18,874
0
W
Charon
Arieccc
Charon
5,978
1,258
0
2,250
8,010
5,740
498
2,546
5,124
11,825
0
W
5,400
580
0
1,277
7,922
7,162
339
2,659
5,166
0
8,688
W
11,262
4,092
0
1,282
7,653
3,110
0
2,167
5,350
0
25,518
L
Aphrodite
Marinedion1
Aphrodite
4,916
584
1,767
2,343
7,972
3,955
0
3,177
4,677
12,053
0
W
3,071
1,100
0
372
4,987
1,719
921
1,124
3,831
18,111
0
L
Ullr
1,068
597
0
226
1,710
510
0
633
1,057
0
1,036
L
Sun Wukong
skeIee
Sun Wukong
6,803
1,306
0
1,763
9,900
5,955
0
4,902
4,839
0
15,142

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,042
Gold Earned
28,385
88
Minions Killed
124
0
Camps Cleared
0
550,863
Distance Traveled
654,325
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
5,153
859
20
3
0
133,774
0
L
Hel
4,843
807
27
5
0
123,515
0
W
Nu Wa
5,187
865
28
5
0
124,686
0
W
Charon
5,764
961
11
2
0
131,131
0
W
Tyr
5,499
917
14
2
0
142,096
0
W
Thor
6,605
1,101
34
6
0
135,721
0
L
Aphrodite
5,584
931
21
4
0
121,844
0
W
Chronos
5,330
888
37
6
0
120,691
0
L
Ullr
4,111
685
0
0
0
28,020
0
L
Sun Wukong
5,351
892
20
3
0
143,710
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role