Player Matchup

Ymir
Ymir
E----Mo
Ymir
Level 142
God Stats
3W - 8L
1,424 SR
Queue Stats
25W - 38L
1,398 Elo+
Party 2
Zeus
Zeus
PokkyDeska
Zeus
Level 157
God Stats
20W - 16L
1,595 SR
Queue Stats
69W - 72L
1,499 Elo+
Party 2
Xbalanque
Xbalanque
ds_huntsman
Xbalanque
Level 165
God Stats
0W - 1L
1,500 SR
Queue Stats
177W - 197L
1,494 Elo+
Party 2
Pele
Pele
ty303
Pele
Level 157
God Stats
1W - 3L
1,424 SR
Queue Stats
47W - 65L
1,395 Elo+
Party 2
Nike
Nike
venator3G
Nike
Level 155
God Stats
0W - 2L
1,256 SR
Queue Stats
37W - 42L
1,482 Elo+
Party 2
Team Averages
Level 155
1,440 SR
1,454 Elo+

VS

Team Averages
Level 114
1,517 SR
1,487 Elo+
Jormungandr
Jormungandr
AnwiusXP
Jormungandr
Level 38
God Stats
1W - 0L
1,160 SR
Queue Stats
96W - 88L
1,465 Elo+
Party 3
Thor
Thor
Behemoth0111
Thor
Level 147
God Stats
10W - 10L
1,460 SR
Queue Stats
57W - 57L
1,524 Elo+
Solo
Skadi
Skadi
djmrgreg
Skadi
Level 119
God Stats
14W - 19L
1,477 SR
Queue Stats
203W - 206L
1,507 Elo+
Party 1
Agni
Agni
illuminati197432
Agni
Level 129
God Stats
5W - 1L
1,816 SR
Queue Stats
201W - 190L
1,409 Elo+
Party 3
Xing Tian
Xing Tian
l-JoseArod-l
Xing Tian
Level 139
God Stats
14W - 7L
1,674 SR
Queue Stats
200W - 196L
1,529 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
E----Mo
Ymir
12
1 / 2 / 0
7,262
454
2,265
11,831
9,967
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

15
2 / 3 / 1
8,525
533
9,797
8,080
3,131
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xbalanque
ds_huntsman
Xbalanque
14
0 / 2 / 0
8,114
507
6,108
9,820
3,847
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Pele
ty303
Pele
12
1 / 4 / 2
7,609
476
6,084
12,922
5,135
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Nike
14
0 / 2 / 0
8,315
520
5,971
19,626
9,668
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AnwiusXP
Jormungandr
12
1 / 0 / 0
7,663
479
8,289
8,152
6,455
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

15
4 / 0 / 5
8,545
534
7,865
13,763
5,554
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Skadi
djmrgreg
Skadi
15
3 / 0 / 1
8,940
559
4,926
6,367
3,129
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
2 / 3 / 4
8,020
501
5,700
8,986
3,303
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
l-JoseArod-l
Xing Tian
12
2 / 1 / 8
8,053
503
7,385
13,746
11,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
30
4
Kills
12
13
Deaths
4
3
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
AnwiusXP
Jormungandr
1
0
0
1
W
4
0
5
6.5
L
Ymir
E----Mo
Ymir
1
2
0
0.5
L
2
3
1
0.83
W
Skadi
djmrgreg
Skadi
3
0
1
3.5
L
Xbalanque
ds_huntsman
Xbalanque
0
2
0
0
W
2
3
4
1.33
W
Xing Tian
l-JoseArod-l
Xing Tian
2
1
8
6
L
Pele
ty303
Pele
1
4
2
0.5
L
Nike
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,225
Damage
34,165
62,279
Taken
51,014
31,748
Mitigated
29,856
13,079
Healing
15,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
AnwiusXP
Jormungandr
8,289
3,209
0
2,582
8,152
6,455
0
526
7,612
55,823
65
W
7,865
1,379
0
5,534
13,763
5,554
0
3,690
9,800
0
74,417
L
Ymir
E----Mo
Ymir
2,265
293
0
3,144
11,831
9,967
0
4,035
7,373
23,384
0
L
9,797
881
0
750
8,080
3,131
0
2,710
5,226
77,868
0
W
Skadi
djmrgreg
Skadi
4,926
1,834
100
1,719
6,367
3,129
0
354
6,013
0
78,607
L
Xbalanque
ds_huntsman
Xbalanque
6,108
1,775
0
1,785
9,820
3,847
0
956
8,864
0
74,606
W
5,700
559
0
2,230
8,986
3,303
0
4,001
4,677
51,680
0
W
Xing Tian
l-JoseArod-l
Xing Tian
7,385
517
0
3,359
13,746
11,415
0
3,157
10,155
26,616
0
L
Pele
ty303
Pele
6,084
1,314
0
2,571
12,922
5,135
0
4,287
8,418
0
57,436
L
Nike
5,971
393
0
4,829
19,626
9,668
922
8,768
10,858
0
77,537

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,825
Gold Earned
41,221
525
Minions Killed
501
0
Camps Cleared
0
1,545,922
Distance Traveled
1,423,855
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
7,663
479
104
7
0
197,556
0
W
Thor
8,545
534
108
7
0
344,073
3
L
Ymir
7,262
454
34
2
0
285,157
2
L
Zeus
8,525
533
139
9
0
300,295
5
W
Skadi
8,940
559
153
10
0
267,526
8
L
Xbalanque
8,114
507
138
9
0
304,113
3
W
Agni
8,020
501
110
7
0
281,204
0
W
Xing Tian
8,053
503
26
2
0
333,496
4
L
Pele
7,609
476
80
5
0
352,510
0
L
Nike
8,315
520
134
8
0
303,847
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role