Player Matchup

Chernobog
Chernobog
GiõrnoGiõvanna
Chernobog
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 65L
1,411 Elo+
Party 1
Janus
Janus
InfamousCacti
Janus
Level 61
God Stats
3W - 8L
1,500 SR
Queue Stats
39W - 54L
1,535 Elo+
Party 1
Ravana
Ravana
KingVoldemort
Ravana
Level 26
God Stats
2W - 4L
1,500 SR
Queue Stats
79W - 104L
1,436 Elo+
Party 1
Awilix
Awilix
OgToiletPaper
Awilix
Level 60
God Stats
2W - 1L
1,709 SR
Queue Stats
76W - 102L
1,442 Elo+
Party 1
Ares
Ares
Unscrewednunu
Ares
Level 104
God Stats
0W - 2L
1,318 SR
Queue Stats
5W - 11L
1,362 Elo+
Party 1
Team Averages
Level 72
1,505 SR
1,437 Elo+

VS

Team Averages
Level 111
1,487 SR
1,540 Elo+
Anubis
Anubis
 
Anubis
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
MSGSTONE
Danzaburou
Level 108
God Stats
29W - 17L
1,629 SR
Queue Stats
356W - 311L
1,476 Elo+
Party 2
Aphrodite
Aphrodite
TTVBoonieDevin
Aphrodite
Level 99
God Stats
1W - 0L
1,295 SR
Queue Stats
22W - 24L
1,512 Elo+
Solo
Thanatos
Thanatos
VI Mark VI
Thanatos
Level 94
God Stats
31W - 35L
1,273 SR
Queue Stats
228W - 218L
1,413 Elo+
Solo
Anhur
Anhur
Vizzla
Anhur
Level 126
God Stats
1W - 2L
1,737 SR
Queue Stats
66W - 51L
1,801 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
9
0 / 3 / 1
4,962
496
3,033
5,846
1,254
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
1 / 5 / 0
5,040
504
3,602
7,221
1,830
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 4 / 0
4,872
487
3,228
9,900
5,467
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
0 / 6 / 0
4,781
478
3,063
12,533
3,549
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
1 / 1 / 0
5,465
547
2,831
7,007
4,365
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
7 / 0 / 0
7,318
732
5,776
5,478
2,817
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
MSGSTONE
Danzaburou
12
6 / 0 / 0
7,789
779
9,697
9,211
4,884
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Aphrodite
TTVBoonieDevin
Aphrodite
10
0 / 0 / 6
5,876
588
2,267
7,620
4,471
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thanatos
VI Mark VI
Thanatos
10
2 / 1 / 6
5,890
589
5,503
7,167
2,622
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anhur
Vizzla
Anhur
10
4 / 1 / 1
6,327
633
6,802
7,721
2,701
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
32
2
Kills
19
19
Deaths
2
1
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
7
0
0
7
L
Chernobog
0
3
1
0.17
L
1
5
0
0.2
L
0
4
0
0
W
Danzaburou
MSGSTONE
Danzaburou
6
0
0
6
L
0
6
0
0
W
Aphrodite
TTVBoonieDevin
Aphrodite
0
0
6
3
L
1
1
0
1
W
Thanatos
VI Mark VI
Thanatos
2
1
6
5
W
Anhur
Vizzla
Anhur
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,757
Damage
30,045
42,507
Taken
37,197
16,465
Mitigated
17,495
12,076
Healing
25,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
5,776
651
0
4,137
5,478
2,817
0
646
4,786
68,948
0
L
Chernobog
3,033
1,641
0
1,704
5,846
1,254
0
637
5,209
0
33,695
L
3,602
559
0
640
7,221
1,830
0
4,973
2,248
27,068
0
L
3,228
1,454
0
3,074
9,900
5,467
0
42
9,858
0
23,814
W
Danzaburou
MSGSTONE
Danzaburou
9,697
5,627
0
4,489
9,211
4,884
74
0
9,211
0
55,108
L
3,063
1,329
0
3,764
12,533
3,549
0
1,666
10,867
0
28,361
W
Aphrodite
TTVBoonieDevin
Aphrodite
2,267
330
1,702
4,491
7,620
4,471
25
2,603
4,911
17,492
0
L
2,831
226
0
2,894
7,007
4,365
86
792
6,215
13,094
0
W
Thanatos
VI Mark VI
Thanatos
5,503
1,155
0
7,178
7,167
2,622
0
1,710
5,343
0
31,236
W
Anhur
Vizzla
Anhur
6,802
4,221
0
3,702
7,721
2,701
0
1,208
6,513
0
42,519

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,120
Gold Earned
33,200
202
Minions Killed
356
0
Camps Cleared
0
975,505
Distance Traveled
1,007,266
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,318
732
127
13
0
197,917
4
L
Chernobog
4,962
496
60
6
0
204,317
0
L
Janus
5,040
504
44
4
0
177,664
0
L
Ravana
4,872
487
32
3
0
180,460
1
W
Danzaburou
7,789
779
89
9
0
181,462
0
L
Awilix
4,781
478
57
6
0
199,879
0
W
Aphrodite
5,876
588
11
1
0
191,550
0
L
Ares
5,465
547
9
1
0
213,185
0
W
Thanatos
5,890
589
53
5
0
247,078
0
W
Anhur
6,327
633
76
8
0
189,259
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role