Player Matchup

Charon
Charon
BowToMyEssence
Charon
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 32L
1,401 Elo+
Party 2
Zeus
Zeus
DXP71
Zeus
Level 116
God Stats
0W - 2L
1,500 SR
Queue Stats
51W - 77L
1,409 Elo+
Party 2
Cupid
Cupid
Drakyogon
Cupid
Level 126
God Stats
4W - 9L
1,528 SR
Queue Stats
86W - 111L
1,446 Elo+
Party 2
Anhur
Anhur
hishomie1
Anhur
Level 165
God Stats
8W - 13L
1,489 SR
Queue Stats
99W - 137L
1,461 Elo+
Party 2
Gilgamesh
Gilgamesh
itzBatman75
Gilgamesh
Level 57
God Stats
9W - 13L
1,531 SR
Queue Stats
74W - 122L
1,431 Elo+
Party 2
Team Averages
Level 119
1,509 SR
1,429 Elo+

VS

Team Averages
Level 109
1,624 SR
1,631 Elo+
Neith
Neith
LeCatt
Neith
Level 127
God Stats
15W - 10L
1,570 SR
Queue Stats
92W - 73L
1,604 Elo+
Party 1
Poseidon
Poseidon
Spartini
Poseidon
Level 89
God Stats
2W - 4L
1,553 SR
Queue Stats
73W - 81L
1,503 Elo+
Party 3
Hun Batz
Hun Batz
Thermonetic
Hun Batz
Level 146
God Stats
3W - 1L
1,584 SR
Queue Stats
233W - 171L
1,662 Elo+
Party 1
Ymir
Ymir
TodWorksAJob
Ymir
Level 78
God Stats
8W - 5L
1,499 SR
Queue Stats
186W - 128L
1,641 Elo+
Party 1
Ao Kuang
Ao Kuang
VerdeVeneno
Ao Kuang
Level 105
God Stats
7W - 0L
1,912 SR
Queue Stats
19W - 7L
1,743 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 1
6,523
652
3,586
12,927
11,800
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Zeus
DXP71
Zeus
13
1 / 4 / 0
7,377
738
7,105
7,807
2,844
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cupid
Drakyogon
Cupid
14
0 / 4 / 0
7,235
724
3,455
10,166
4,283
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anhur
hishomie1
Anhur
13
0 / 3 / 0
7,305
731
4,239
10,005
4,241
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gilgamesh
itzBatman75
Gilgamesh
12
0 / 4 / 1
6,703
670
2,771
10,219
7,998
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
LeCatt
Neith
15
2 / 0 / 6
8,313
831
6,655
4,230
1,752
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Poseidon
Spartini
Poseidon
16
4 / 1 / 7
8,955
896
6,225
5,270
1,897
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hun Batz
Thermonetic
Hun Batz
15
5 / 0 / 9
8,662
866
12,256
7,074
3,205
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
1 / 0 / 10
8,695
870
4,401
7,224
6,797
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Ao Kuang
VerdeVeneno
Ao Kuang
15
7 / 0 / 6
9,088
909
13,462
8,869
3,741
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
57
1
Kills
19
20
Deaths
1
2
Assists
38
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
L
Zeus
DXP71
Zeus
1
4
0
0.25
L
Cupid
Drakyogon
Cupid
0
4
0
0
W
Neith
LeCatt
Neith
2
0
6
5
W
Poseidon
Spartini
Poseidon
4
1
7
7.5
W
Hun Batz
Thermonetic
Hun Batz
5
0
9
9.5
W
1
0
10
6
W
Ao Kuang
VerdeVeneno
Ao Kuang
7
0
6
10
L
Anhur
hishomie1
Anhur
0
3
0
0
L
Gilgamesh
itzBatman75
Gilgamesh
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,156
Damage
42,999
51,124
Taken
32,667
31,166
Mitigated
17,392
5,760
Healing
5,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,586
390
0
715
12,927
11,800
0
5,112
7,779
8,852
0
L
Zeus
DXP71
Zeus
7,105
603
0
192
7,807
2,844
0
3,113
4,694
22,889
0
L
Cupid
Drakyogon
Cupid
3,455
1,244
216
1,598
10,166
4,283
0
4,433
5,733
0
23,908
W
Neith
LeCatt
Neith
6,655
2,305
0
1,233
4,230
1,752
3,507
1,390
2,713
0
24,061
W
Poseidon
Spartini
Poseidon
6,225
2,529
0
0
5,270
1,897
1,631
1,479
3,756
34,254
0
W
Hun Batz
Thermonetic
Hun Batz
12,256
3,540
0
460
7,074
3,205
1,750
2,956
4,037
0
33,774
W
4,401
437
0
1,523
7,224
6,797
136
1,780
5,444
14,454
0
W
Ao Kuang
VerdeVeneno
Ao Kuang
13,462
3,564
0
2,652
8,869
3,741
0
2,645
6,019
33,729
0
L
Anhur
hishomie1
Anhur
4,239
2,518
0
1,928
10,005
4,241
29
7,275
2,730
0
23,265
L
Gilgamesh
itzBatman75
Gilgamesh
2,771
243
0
1,111
10,219
7,998
0
4,162
6,057
0
11,465

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,143
Gold Earned
43,713
171
Minions Killed
209
0
Camps Cleared
0
899,534
Distance Traveled
1,226,160
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
6,523
652
8
1
0
176,675
0
L
Zeus
7,377
738
49
5
0
184,187
0
L
Cupid
7,235
724
40
4
0
188,281
0
W
Neith
8,313
831
49
5
0
214,600
0
W
Poseidon
8,955
896
59
6
0
236,027
0
W
Hun Batz
8,662
866
50
5
0
265,177
0
W
Ymir
8,695
870
23
2
0
246,716
0
W
Ao Kuang
9,088
909
28
3
0
263,640
4
L
Anhur
7,305
731
58
6
0
173,130
0
L
Gilgamesh
6,703
670
16
2
0
177,261
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role